========================
v14.4.3
+ _fwb_apropos2.psc: Checks for both the ESL and non ESL flagged formIDs for Apropos2Actors Quest (should now appropriately load Apropos2 data with the ESL version loaded)
+ _fwb_dd.psc: Fixed piercingsNipple/piercingsVaginal keywords (removed modindex from mask, was looking explicitly for modindex 04)

========================
Fixes for V14.4.2
+ Applied the clit fix (somehow an older version of _fwb_modifiers.pex/.psc was in the previous upload)
+ Added a self repair for those who install this mid-playthrough (it updates the slotMasksForSlot array already in memory)

Otherwise identical to V14.4.1


========================
Fixes for V14.4.1
PROBABLY NOT SAVE GAME COMPATIBLE
+ Based on "Sexlab Disparity 14.4 - SSE with DLL and Clit Fix.7z" shared by bubba
+ Integrates NG version from ponzipyramid, archery byff and behavior conversions from elliesec (not tested)
+ Uses morph by default, with "Breasts", "Belly" and "Butt", changes done at _fwb_modifiers.psc:1121
+ Renamed the "mcm" property to "mcm_property" (required by my papyrus compiler)
+ removed _fwb_mcm_playeralias.psc as it seemed to be unused (and failed compilation)
+ Compatible with 3BA, OBody NG, Transformative Elixirs natively (at least on my Load order)
+ Not tested with SLIF (probably won't work?)
+ Tested on AE 1.6.353, should probably work on the others versions

If you want to apply this changes to another .zip, edit _fwb_modifiers.psc similarly to here on line 1121-1123. You might have to rename the "mcm" property (and then edit the esp in XEdit to rename the property)

Summary for 14.X Release
========================
+ Worn items support - configure modifiers for different statistics relating to worn items.
+ New inputs for orgasms, rapes, steps taken, damage taken, beatings, sex/item addiction and more.
+ SLSO support - orgasms and rapes correctly tracked for SLSO.
+ C++ plugin accelerates the crazy amount of calculations this mod performs - performance should be much more responsive.
+ Can now set update time as low as one-second.
+ Morph values now have a global application offset for each class of morph.
+ Awareness of various vanilla DCL, DF and TAWoBA armors.
+ Awareness of SD+ special wrist shackles.
+ Fixed unintended creature rapes.
+ Expanded range on many modifiers.
+ Carry weight now a direct value, not a percentage.
+ "huge number of cocks" dialog now only shows at 100 arousal.
+ Sliders in debug menu to set Orgasm and Rape data manually.
+ Removed gender and XMPSE version check - not sure what will happen if your character is male or you have wrong libs now - it's your problem :)

(Some people complained these were obstructing their desire to make the mod do strange things.
  You will still get a warning about XMPSE, but it won't stop you running the mod.
  Sorry, but you have no chance of making this work on SE until I build an SE version of the C++ plugin).
  
New for V14.4
==============
+ Current value now shown for all inputs, not just Worn items. Looks a bit untidy, but it will be made neat again when Breast, Belly, Butt and Body pages are rolled into a single page with a drop-down like other inputs.

Fixes for V14.4
================
- Arousal page Denial and Rape time input values update correctly
- SLIF-sourced node inputs have correct values instead of defaulting back to defaults.
- No longer possible for MCM to use non-existant SLIF


New for V14.3
=======================
+ Slave boots are now also considered to be 'Killer Heels'
  
New for V14.3 (beta 2)
=======================
+ Sliders in debug menu to set Orgasm and Rape data manually.
+ Removed gender and XMPSE version check as requirements to enable the mod (due to popular request).
+ Performs StorageUtil checks for full range of SLAE armor types.
+ Does not run updates for unworn modes for worn items, or worn modes for unworn items (they are completely skipped).

New for V14.3 (beta)
====================
+ Can now set offsets for morph calculation via Morphs MCM.
+ DCL, DF and TAWoBA armor is recognized as sexy / killer-heels.
+ DCL and DF armor also classed as slooty.
+ DF armor also classed illegal (what this *means* is up to you).
+ Fine clothes etc. recognized as respectable.
+ Equipped 'worn' item types get a '+' character suffix in the Worn Item drop down.
+ Current mode value is shown for the selected ITEM x MODE combination in Worn pages.
+ Orgasm and Rape tracking is "built in" and no longer dependent on SL Aroused being installed.

Fixes for V14.3 (beta)
======================
- "huge number of cocks" dialog now only appears at 100 arousal.
- Various SD+ wrist shackles correctly recognized as such.
- New mechanism for updating 'Denial' stat, should avoid problems with flaky SLSO SLA patches.
- New mechanism for updating time since last rape (see above).
- Should no longer get raped by odd races, including Barbas, and passively waiting (sleeping) Draugr.
- Removed a lot of alpha test spam. Not quite all spam excessive gone yet, but should be off by default.

New for V14.1 (alpha)
=====================
+ worn item modes revamped, added step tracking, damage tracking, and beatings tracking.
+ added menu items to configure new mode value increase and decay rates.
+ changed how carry weight is modified (no longer has percentage mechanism).
+ can set update time as low as one second.
+ added info messages for all worn item content.

Fixes for V14.1 (alpha)
=======================
- removed bogus % from many modifier sliders.
- fixed (extended) range of many modifier sliders.
- resolved issue where delta information for worn modes states would be updated extremely infrequently.
- rapes now correctly detected in SLSO - not rapes are counted, not rape orgasms.
- removed some redundant update code.
- fixed issue where point releases were not correctly updating.
- slot load and save ~should~ be working.
- a bit less debug spam - still a lot of spam that will not be in final release, which peturbs performance.
- improved many info messages.

Known issues for V14.1 (alpha)
==============================
* Event Details menu now has a misleading name
* did not resolve annoyances in morph menu
* did not fix annoying "cocks" dialog item yet - still appears regardless of arousal.
* did not rewrite speedmult and health handling - made a start on speedmult.
* some info messages maystill be a bit poor.
* Buff and Debuff columns need better names.

New for V14.0 (alpha)
=====================
+ Worn items support
+ C++ acceleration though ArrayMath.

Fixes for V14.0 (alpha)
=======================
+ Reset mod no longer causes mod to fail to start properly on the next try
   (previously had to shutdown and restart once more to get it working).
+ Restart mod after shutdown no longer runs a significant number of redundant initialisations.

New for V13.6
=============
+ New "internal" animations (by Gunslicer) for stagger, trip and fall are bundled with the mod release. You need to run FNIS to use them.
+ Can enable/disable attack speed handling on main MCM page.

Fixes for V13.6
===============
- Reworked handling of attack speed and bow speed so that they use full range of buff/debuff.
- Changed limit range and limit defaults for attack speed and bow speed to +/- 100
- Changed handling of attack speed and bow speed so they directly set Actor Values instead of applying modifiers.
- Debuffing attack speed should work reliably. No longer double scales the applied values.
- Buffing attack speed should work reliably. No longer double scales the applied values.
- Bow speed handling reworked, and info tool-tips fixed to be more helpful.
- Added offset for attack and bow speed modifiers.
 
New for V13.5
=============
+ New animations playback system for simple animations.
+ Stagger, Trip, Fall events can now use internal animations (see above).
+ FNIS configuration for internal animations - currently has placeholder animations. (Not distributed).
+ Event details has a toggle for internal / vanilla animations for stagger+trip+fall.
+ Developer has sliders for internal animation durations.
+ Added significantly more debug spam.
+ Added extra developer-only debug spam.

Fixes for V13.5
===============
- Fixed update problem that meant external dependencies disabled until you open the MCM.
- Fixed update problem that didn't recalculate some effects until a state changed, or MCM opened, even if update modified the effect.
- Removed a tiny amount of redundant processing in main update.

New for V13.4
=============
+ Slider resolution control on main page.
+ Dynamic slider resolution rendering - can move sliders with x10 accuracy (FINE), or x5 snappiness (COARSE).
+ Can run updates on point releases.
+ Limits now range from -1000 to + 1000 for most stats.
+ Tweaked slider increments for numerous and varied sliders.
 
Fixes for V13.4
===============
- Visual effects do not spam debug intrusive notifications.
- Broken limits for certain abilities now slide as intended.
 
Fixes for V13.3
===============
- Wear+Tear values now saved and restored from 'slots'.
- Body values now saved and restored from 'slots'.
- Wear+Tear values other than "Abuse" now actually calculated.
- Fixed stale fall effect script that was using out of date function prototypes.
- Orgies now set sex cooldown
- Sex cooldown handling now more robust - though no evidence it was actually broken
- A lot more debug spam around Health and Stamina damage tracking.
- Fixed typo in a line of sex dialog and changed some other sex dialog lines for a little more variation.

New for V13.2
=============
+ Facility to enable/disable debug logging in Debug page of MCM.
+ Facility to reset dhlp event mutex in Debug page of MCM.

Fixes for V13.2
===============
- No longer throw auto-equipped weapons on the ground as a result of weapon drops, if really drop enabled. The player didn't equip these weapons, so may be surprised to see them dropped.
- Shorter cooldown for stagger/trip/fall in combat.
- Do not gain huge cooldown on events on loading a save.
- In the case of a vanilla SexLab install with no aggressive oral animations installed, if oral is the only option, non-aggressive oral animations can be used instead.
- Cooldown applied properly on rape that occurred due to a trip or fall.
- MCM columns for Debug NiOverride feature no longer muddled if SLA(R) not enabled.

New for V13 release 1
=====================
+ Facility to investigate NiOverride values by mod key in Debug menu.

Fixes for V13 release 1
=======================
- Added missing tool-tip info for numerous Debug menu items.

Fixes for V13 beta 3
====================
- Added missing tool-tip info for vibrant visual effect.
- Modified weapon drop mechanics, to accomodate for more lag in auto-equip behaviours that replace dropped weapon.
- Extended allowed node range up to 16.0 to support extreme egg-factory belly sizes.

New for V13 beta 2
==================
+ Improved layout of event details menu

Fixes for V13 beta 2
====================
- Fixed bogus report of update for clean installs on first load
- Fixed first rapist alias setting a strange name on the actor and never removing it
- Fixed various states not reloading correctly on load from slot.
  
New for V13 beta 1
==================
+ Changed DD to a soft dependency, can run without DD just fine.
+ Added LOAD and SAVE functionality, with ten numbered slots.
+ Added four visual effects with a global toggle and weights for all inputs.
+   Effects are blur, tunnel vision, double vision and vibrant/intoxicated vision.
+ Added version display to main page.
+ Added auto-update on load, you don't have to open the MCM to start an update.
+ Added slider to specify increased or decreased chance of stumble/trip/fall/drop weapon events in combat.
+ Added slider to specify increased or decreased chance of stumble/trip/fall/drop weapon events in when sprinting.
+ Added trips can trigger rape
+ Added falls can trigger rape
+ Added sliders for consequent chance of rape if trip/fall.
+  Combat and sprinting chances stack. If you set combat and sprinting chance scales high, sprinting in combat will very likely cause an event.
+ Added information about time victim in Debug display for SLA.
+ Added chance of masturbation as an event.
+ Added chance of rape as an event.
+   Rapists enjoy themselves.
+   Rapists chase the player.
+   Rapists can add in later.
+   Rapists can join a masturbation and turn it into a rape.
+   Masturbation scans for rapists with LOS turned on, and shorter range than normal rape attacker acquisition.
+   Rapists get speed buff.
+   Rapists look at the player.
+   Rape and masturbation respect DD items when selecting animations.
+   DHLP events handled.
+   Rape has consequent health and stamina loss.
+ Added sliders to configure min and max rapists.
+ Added global enable toggle for events such as trip, fall, drop weapons, rape.
+ Changed detailed event settings so they have their own page.
+ Added morphs page, and ability to calculate synthetic node values from morphs or weighted combination of morphs and nodes.
+   Can toggle morphs handling on and off.
+   Two morph application modes, MULTIPLY and REPLACE
+ Added SLIF support to read morph values from NiOverride.
+ Added SLIF support to read node and morph values from SLIF instead of the player object (this is faster, especially for morphs).
+ Display information about morph calculations in MCM.
+ Display information about SLIF nodes in MCM.
+ Updated existing node display to support SLIF and Morph information.
+ Utility code to probe StorageUtil and report.

Bug Fixes for V13 beta 1
========================
- Fixed SLA rape timer information being calculated backwards, so it was recurrently reset to 10,000 in the periodic update. Doh!
- Fixed SLA rape timer information being reset on game load.
- Fixed settings being wiped when mod disabled and re-enabled.
- Fixed missing info items for SLA and MME pages.
- Fixed failure to apply new settings if settings changed while updates disabled or paused.
- Fixed a noisy warning in papyrus.
- Fixed some redundant MME processing in cases where MME not installed.
- Fixed case where MME enabled and in use, then is uninstalled mid-game and the old modifier state persists.
- Fixed case where MME data was recalculated even if it wasn't enabled.
