; yaojiayin1

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideyaojiayin1HeadBlend]
hash = 9d35c352
handling = skip
vb2 = Resourceyaojiayin1HeadBlend
if DRAW_TYPE == 1
	vb0 = Resourceyaojiayin1HeadPosition
	draw = 6686,0
endif

[TextureOverrideyaojiayin1HeadTexcoord]
hash = 240d8c83
vb1 = Resourceyaojiayin1HeadTexcoord

[TextureOverrideyaojiayin1HeadVertexLimitRaise]
hash = 13a07361
override_vertex_count = 6686
override_byte_stride = 96

[TextureOverrideyaojiayin1BodyBlend]
hash = bc4d6455
handling = skip
vb2 = Resourceyaojiayin1BodyBlend
if DRAW_TYPE == 1
	vb0 = Resourceyaojiayin1BodyPosition
	draw = 60082,0
endif

[TextureOverrideyaojiayin1BodyTexcoord]
hash = 1433ee78
vb1 = Resourceyaojiayin1BodyTexcoord

[TextureOverrideyaojiayin1BodyVertexLimitRaise]
hash = 8a8dbdc5
override_vertex_count = 60082
override_byte_stride = 96

[TextureOverrideyaojiayin1HeadIB]
hash = 7a110804
handling = skip
drawindexed = auto

[TextureOverrideyaojiayin1HeadA]
hash = 7a110804
match_first_index = 0
run = CommandListSkinTexture
ib = Resourceyaojiayin1HeadAIB

[TextureOverrideyaojiayin1HeadADiffuse]
hash = d7f1c157
this = Resourceyaojiayin1HeadADiffuse

[TextureOverrideyaojiayin1HeadANormalMap]
hash = ebac056e
this = Resourceyaojiayin1HeadANormalMap

[TextureOverrideyaojiayin1HeadALightMap]
hash = dba7d767
this = Resourceyaojiayin1HeadALightMap

[TextureOverrideyaojiayin1HeadAMaterialMap]
hash = 21d5f5e3
this = Resourceyaojiayin1HeadAMaterialMap

[TextureOverrideyaojiayin1BodyIB]
hash = 92f33156
handling = skip
drawindexed = auto

[TextureOverrideyaojiayin1BodyA]
hash = 92f33156
match_first_index = 0
run = CommandListSkinTexture
ib = Resourceyaojiayin1BodyAIB

[TextureOverrideyaojiayin1BodyADiffuse]
hash = e634238a
this = Resourceyaojiayin1BodyADiffuse

[TextureOverrideyaojiayin1BodyALightMap]
hash = 34f0706c
this = Resourceyaojiayin1BodyALightMap

[TextureOverrideyaojiayin1BodyAMaterialMap]
hash = 883a578f
this = Resourceyaojiayin1BodyAMaterialMap

; CommandList -----------------------

; Resources -------------------------

[Resourceyaojiayin1HeadPosition]
type = Buffer
stride = 40
filename = yaojiayin1HeadPosition.buf

[Resourceyaojiayin1HeadBlend]
type = Buffer
stride = 32
filename = yaojiayin1HeadBlend.buf

[Resourceyaojiayin1HeadTexcoord]
type = Buffer
stride = 24
filename = yaojiayin1HeadTexcoord.buf

[Resourceyaojiayin1BodyPosition]
type = Buffer
stride = 40
filename = yaojiayin1BodyPosition.buf

[Resourceyaojiayin1BodyBlend]
type = Buffer
stride = 32
filename = yaojiayin1BodyBlend.buf

[Resourceyaojiayin1BodyTexcoord]
type = Buffer
stride = 24
filename = yaojiayin1BodyTexcoord.buf

[Resourceyaojiayin1HeadAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = yaojiayin1HeadA.ib

[Resourceyaojiayin1BodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = yaojiayin1BodyA.ib

[Resourceyaojiayin1HeadADiffuse]
filename = yaojiayin1HeadADiffuse.dds

[Resourceyaojiayin1HeadANormalMap]
filename = yaojiayin1HeadANormalMap.jpg

[Resourceyaojiayin1HeadALightMap]
filename = yaojiayin1HeadALightMap.dds

[Resourceyaojiayin1HeadAMaterialMap]
filename = yaojiayin1HeadAMaterialMap.dds

[Resourceyaojiayin1BodyADiffuse]
filename = yaojiayin1BodyADiffuse.dds

[Resourceyaojiayin1BodyALightMap]
filename = yaojiayin1BodyALightMap.dds

[Resourceyaojiayin1BodyAMaterialMap]
filename = yaojiayin1BodyAMaterialMap.dds



; .ini generated by XXMI (XX-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues