; chongshuyi1

; Constants -------------------------

; Overrides -------------------------

[TextureOverridechongshuyi1Position]
hash = 4b48b866
vb0 = Resourcechongshuyi1Position

[TextureOverridechongshuyi1Blend]
hash = cdb2c22c
vb1 = Resourcechongshuyi1Blend
handling = skip
draw = 68677,0 

[TextureOverridechongshuyi1Texcoord]
hash = 0f47df82
vb1 = Resourcechongshuyi1Texcoord

[TextureOverridechongshuyi1VertexLimitRaise]
hash = 71e3cfce

[TextureOverridechongshuyi1IB]
hash = dd157f5a
handling = skip
drawindexed = auto

[TextureOverridechongshuyi1Head]
hash = dd157f5a
match_first_index = 0
ib = Resourcechongshuyi1HeadIB
ps-t0 = Resourcechongshuyi1HeadDiffuse
ps-t1 = Resourcechongshuyi1HeadLightMap
ps-t2 = Resourcechongshuyi1HeadShadow

; CommandList -----------------------

; Resources -------------------------

[Resourcechongshuyi1Position]
type = Buffer
stride = 40
filename = chongshuyi1Position.buf

[Resourcechongshuyi1Blend]
type = Buffer
stride = 32
filename = chongshuyi1Blend.buf

[Resourcechongshuyi1Texcoord]
type = Buffer
stride = 12
filename = chongshuyi1Texcoord.buf

[Resourcechongshuyi1HeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = chongshuyi1Head.ib

[Resourcechongshuyi1HeadDiffuse]
filename = chongshuyi1HeadDiffuse.dds

[Resourcechongshuyi1HeadLightMap]
filename = chongshuyi1HeadLightMap.dds

[Resourcechongshuyi1HeadShadow]
filename = chongshuyi1HeadShadow.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord