; Merged Mod: .\resources\01 ver1 variant bunnysuit pantyhose\Tribbie.ini, .\resources\01 ver2 variant bunnysuit pantyhose\Tribbie.ini, .\resources\02 ver1 variant bunnysuit\Tribbie.ini, .\resources\02 ver2 variant bunnysuit\Tribbie.ini, .\resources\03 ver1 bunnysuit pantyhose gloves\Tribbie.ini, .\resources\03 ver2 bunnysuit pantyhose gloves\Tribbie.ini, .\resources\04 ver1 bunnysuit pantyhose\Tribbie.ini, .\resources\04 ver2 bunnysuit pantyhose\Tribbie.ini, .\resources\05 ver1 bunnysuit gloves\Tribbie.ini, .\resources\05 ver2 bunnysuit gloves\Tribbie.ini, .\resources\06 ver1 bunnysuit only\Tribbie.ini, .\resources\06 ver2 bunnysuit only\Tribbie.ini, .\resources\07 ver1 pasties gloves\Tribbie.ini, .\resources\07 ver2 pasties gloves\Tribbie.ini, .\resources\08 ver1 pasties only\Tribbie.ini, .\resources\08 ver2 pasties only\Tribbie.ini, .\resources\09 ver1 nude gloves\Tribbie.ini, .\resources\09 ver2 nude gloves\Tribbie.ini, .\resources\10 ver1 nude\Tribbie.ini, .\resources\10 ver2 nude\Tribbie.ini

; Constants ---------------------------

[Constants]
global persist $swapvar = 0
global persist $swapvarcostume = 0
global persist $swapvarmakeup = 0
global persist $swapvarcolor = 0
global persist $swapvarwings = 0
global $active
global $creditinfo = 0

[KeySwapCostume]
condition = $active == 1
key = h
type = cycle
$swapvarcostume = 0,2,4,6,8,10,12,14,16,18
$creditinfo = 0

[KeySwapMakeup]
condition = $active == 1
key = y
type = cycle
$swapvarmakeup = 0,1
$creditinfo = 0

[KeySwapColor]
condition = $active == 1
key = u
type = cycle
$swapvarcolor = 0,1,2
$creditinfo = 0

[KeySwapWings]
condition = $active == 1
key = i
type = cycle
$swapvarwings = 0,1
$creditinfo = 0

[Present]
if $swapvarwings == 0
	$swapvar = $swapvarcostume
else if $swapvarwings == 1
	$swapvar = $swapvarcostume + 1
endif
post $active = 0

; Textures ------------------------------

[CommandListTribbieBodyADiffuse]
if ($swapvarcolor == 0)
	this = ResourceBody.Red
else if ($swapvarcolor == 1)
	this = ResourceBody.Black
else if ($swapvarcolor == 2)
	this = ResourceBody.Lightblue
endif

[ResourceBody.Red]
filename = .\textures\body\Red.dds

[ResourceBody.Black]
filename = .\textures\body\Black.dds

[ResourceBody.Lightblue]
filename = .\textures\body\Lightblue.dds

[CommandListTribbieHeadADiffuse]
if $swapvarmakeup == 0
	this = ResourceMakeup.Blush
else if $swapvarmakeup == 1
	this = ResourceMakeup.Nomakeup
endif

[ResourceMakeup.Blush]
filename = .\textures\head\Blush.dds

[ResourceMakeup.Nomakeup]
filename = .\textures\head\Nomakeup.dds

; Shader ------------------------------

; Overrides ---------------------------

[TextureOverrideTribbieHairBlend]
hash = 9222c252
run = CommandListTribbieHairBlend
Resourced1164e62DrawCS = copy Resourced1164e62DrawCS
if DRAW_TYPE == 8
	Resource\SRMI\DrawBuffer = ref Resourced1164e62DrawCS
elif DRAW_TYPE != 1
	$_blend_ = 2
endif

[TextureOverrideTribbieHairTexcoord]
hash = c02b89c7
run = CommandListTribbieHairTexcoord

[TextureOverrideTribbieHairLimitDraw]
hash = d1164e62
if $swapvar == 0
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 1
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 2
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 3
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 4
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 5
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 6
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 7
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 8
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 9
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 10
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 11
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 12
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 13
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 14
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 15
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 16
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 17
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 18
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
else if $swapvar == 19
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resourced1164e62DrawCS
	endif
endif

[TextureOverrideTribbieHeadBlend]
hash = 2507ca60
run = CommandListTribbieHeadBlend
Resource396ae8c6DrawCS = copy Resource396ae8c6DrawCS
if DRAW_TYPE == 8
	Resource\SRMI\DrawBuffer = ref Resource396ae8c6DrawCS
elif DRAW_TYPE != 1
	$_blend_ = 2
endif

[TextureOverrideTribbieHeadTexcoord]
hash = 4919aa6c
run = CommandListTribbieHeadTexcoord

[TextureOverrideTribbieHeadLimitDraw]
hash = 396ae8c6
if $swapvar == 0
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 1
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 2
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 3
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 4
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 5
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 6
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 7
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 8
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 9
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 10
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 11
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 12
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 13
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 14
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 15
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 16
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 17
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 18
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
else if $swapvar == 19
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource396ae8c6DrawCS
	endif
endif

[TextureOverrideTribbieBodyBlend]
hash = f992d345
run = CommandListTribbieBodyBlend
Resource9f177bf0DrawCS = copy Resource9f177bf0DrawCS
if DRAW_TYPE == 8
	Resource\SRMI\DrawBuffer = ref Resource9f177bf0DrawCS
elif DRAW_TYPE != 1
	$_blend_ = 2
endif
$active = 1

[TextureOverrideTribbieBodyTexcoord]
hash = caf065e1
run = CommandListTribbieBodyTexcoord

[TextureOverrideTribbieBodyLimitDraw]
hash = 9f177bf0
if $swapvar == 0
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 1
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 2
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 3
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 4
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 5
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 6
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 7
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 8
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 9
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 10
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 11
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 12
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 13
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 14
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 15
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 16
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 17
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 18
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
else if $swapvar == 19
	if DRAW_TYPE != 8 && DRAW_TYPE != 1 && $_blend_ > 0
		$_blend_ = $_blend_ - 1
		this = ref Resource9f177bf0DrawCS
	endif
endif

[TextureOverrideTribbieHairIB]
hash = 15cd84bb
run = CommandListTribbieHairIB

[TextureOverrideTribbieHairA]
hash = 15cd84bb
match_first_index = 0
run = CommandListTribbieHairA

[TextureOverrideTribbieHairADiffuse]
hash = d9bf2e6b
run = CommandListTribbieHairADiffuse

[TextureOverrideTribbieHairALightMap]
hash = 3ebe46ae
run = CommandListTribbieHairALightMap

[TextureOverrideTribbieHeadIB]
hash = 3dd10c3e
run = CommandListTribbieHeadIB

[TextureOverrideTribbieHeadA]
hash = 3dd10c3e
match_first_index = 0
run = CommandListTribbieHeadA

[TextureOverrideTribbieHeadADiffuse]
hash = e4043951
run = CommandListTribbieHeadADiffuse

[TextureOverrideTribbieHeadAShadow]
hash = 74dcab1b
run = CommandListTribbieHeadAShadow

[TextureOverrideTribbieHeadAExpressionMap]
hash = 7a94826e
run = CommandListTribbieHeadAExpressionMap

[TextureOverrideTribbieHeadB]
hash = 3dd10c3e
match_first_index = 12762
run = CommandListTribbieHeadB

[TextureOverrideTribbieBodyIB]
hash = 65fe8390
run = CommandListTribbieBodyIB

[TextureOverrideTribbieBodyA]
hash = 65fe8390
match_first_index = 0
run = CommandListTribbieBodyA

[TextureOverrideTribbieBodyADiffuse]
hash = d3258ee6
run = CommandListTribbieBodyADiffuse

[TextureOverrideTribbieBodyALightMap]
hash = 11876d71
run = CommandListTribbieBodyALightMap

[TextureOverrideTribbieBodyB]
hash = 65fe8390
match_first_index = 34080
run = CommandListTribbieBodyB

; CommandList -------------------------

[CommandListTribbieHairBlend]
if $swapvar == 0
	handling = skip
	vb2 = ResourceTribbieHairBlend.0
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.0
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.0CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.0CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 1
	handling = skip
	vb2 = ResourceTribbieHairBlend.1
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.1
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.1CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.1CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 2
	handling = skip
	vb2 = ResourceTribbieHairBlend.2
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.2
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.2CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.2CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 3
	handling = skip
	vb2 = ResourceTribbieHairBlend.3
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.3
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.3CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.3CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 4
	handling = skip
	vb2 = ResourceTribbieHairBlend.4
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.4
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.4CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.4CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 5
	handling = skip
	vb2 = ResourceTribbieHairBlend.5
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.5
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.5CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.5CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 6
	handling = skip
	vb2 = ResourceTribbieHairBlend.6
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.6
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.6CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.6CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 7
	handling = skip
	vb2 = ResourceTribbieHairBlend.7
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.7
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.7CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.7CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 8
	handling = skip
	vb2 = ResourceTribbieHairBlend.8
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.8
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.8CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.8CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 9
	handling = skip
	vb2 = ResourceTribbieHairBlend.9
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.9
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.9CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.9CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 10
	handling = skip
	vb2 = ResourceTribbieHairBlend.10
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.10
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.10CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.10CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 11
	handling = skip
	vb2 = ResourceTribbieHairBlend.11
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.11
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.11CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.11CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 12
	handling = skip
	vb2 = ResourceTribbieHairBlend.12
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.12
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.12CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.12CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 13
	handling = skip
	vb2 = ResourceTribbieHairBlend.13
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.13
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.13CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.13CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 14
	handling = skip
	vb2 = ResourceTribbieHairBlend.14
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.14
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.14CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.14CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 15
	handling = skip
	vb2 = ResourceTribbieHairBlend.15
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.15
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.15CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.15CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 16
	handling = skip
	vb2 = ResourceTribbieHairBlend.16
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.16
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.16CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.16CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 17
	handling = skip
	vb2 = ResourceTribbieHairBlend.17
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.17
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.17CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.17CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 18
	handling = skip
	vb2 = ResourceTribbieHairBlend.18
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.18
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.18CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.18CS
		$\SRMI\vertcount = 6295
	endif
else if $swapvar == 19
	handling = skip
	vb2 = ResourceTribbieHairBlend.19
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHairPosition.19
		draw = 6295,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHairPosition.19CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHairBlend.19CS
		$\SRMI\vertcount = 6295
	endif
endif

[CommandListTribbieHairTexcoord]
if $swapvar == 0
	vb1 = ResourceTribbieHairTexcoord.0
else if $swapvar == 1
	vb1 = ResourceTribbieHairTexcoord.1
else if $swapvar == 2
	vb1 = ResourceTribbieHairTexcoord.2
else if $swapvar == 3
	vb1 = ResourceTribbieHairTexcoord.3
else if $swapvar == 4
	vb1 = ResourceTribbieHairTexcoord.4
else if $swapvar == 5
	vb1 = ResourceTribbieHairTexcoord.5
else if $swapvar == 6
	vb1 = ResourceTribbieHairTexcoord.6
else if $swapvar == 7
	vb1 = ResourceTribbieHairTexcoord.7
else if $swapvar == 8
	vb1 = ResourceTribbieHairTexcoord.8
else if $swapvar == 9
	vb1 = ResourceTribbieHairTexcoord.9
else if $swapvar == 10
	vb1 = ResourceTribbieHairTexcoord.10
else if $swapvar == 11
	vb1 = ResourceTribbieHairTexcoord.11
else if $swapvar == 12
	vb1 = ResourceTribbieHairTexcoord.12
else if $swapvar == 13
	vb1 = ResourceTribbieHairTexcoord.13
else if $swapvar == 14
	vb1 = ResourceTribbieHairTexcoord.14
else if $swapvar == 15
	vb1 = ResourceTribbieHairTexcoord.15
else if $swapvar == 16
	vb1 = ResourceTribbieHairTexcoord.16
else if $swapvar == 17
	vb1 = ResourceTribbieHairTexcoord.17
else if $swapvar == 18
	vb1 = ResourceTribbieHairTexcoord.18
else if $swapvar == 19
	vb1 = ResourceTribbieHairTexcoord.19
endif

[CommandListTribbieHeadBlend]
if $swapvar == 0
	handling = skip
	vb2 = ResourceTribbieHeadBlend.0
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.0
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.0CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.0CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 1
	handling = skip
	vb2 = ResourceTribbieHeadBlend.1
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.1
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.1CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.1CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 2
	handling = skip
	vb2 = ResourceTribbieHeadBlend.2
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.2
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.2CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.2CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 3
	handling = skip
	vb2 = ResourceTribbieHeadBlend.3
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.3
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.3CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.3CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 4
	handling = skip
	vb2 = ResourceTribbieHeadBlend.4
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.4
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.4CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.4CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 5
	handling = skip
	vb2 = ResourceTribbieHeadBlend.5
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.5
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.5CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.5CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 6
	handling = skip
	vb2 = ResourceTribbieHeadBlend.6
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.6
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.6CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.6CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 7
	handling = skip
	vb2 = ResourceTribbieHeadBlend.7
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.7
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.7CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.7CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 8
	handling = skip
	vb2 = ResourceTribbieHeadBlend.8
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.8
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.8CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.8CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 9
	handling = skip
	vb2 = ResourceTribbieHeadBlend.9
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.9
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.9CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.9CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 10
	handling = skip
	vb2 = ResourceTribbieHeadBlend.10
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.10
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.10CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.10CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 11
	handling = skip
	vb2 = ResourceTribbieHeadBlend.11
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.11
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.11CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.11CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 12
	handling = skip
	vb2 = ResourceTribbieHeadBlend.12
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.12
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.12CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.12CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 13
	handling = skip
	vb2 = ResourceTribbieHeadBlend.13
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.13
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.13CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.13CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 14
	handling = skip
	vb2 = ResourceTribbieHeadBlend.14
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.14
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.14CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.14CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 15
	handling = skip
	vb2 = ResourceTribbieHeadBlend.15
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.15
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.15CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.15CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 16
	handling = skip
	vb2 = ResourceTribbieHeadBlend.16
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.16
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.16CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.16CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 17
	handling = skip
	vb2 = ResourceTribbieHeadBlend.17
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.17
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.17CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.17CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 18
	handling = skip
	vb2 = ResourceTribbieHeadBlend.18
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.18
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.18CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.18CS
		$\SRMI\vertcount = 3234
	endif
else if $swapvar == 19
	handling = skip
	vb2 = ResourceTribbieHeadBlend.19
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieHeadPosition.19
		draw = 3234,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieHeadPosition.19CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieHeadBlend.19CS
		$\SRMI\vertcount = 3234
	endif
endif

[CommandListTribbieHeadTexcoord]
if $swapvar == 0
	vb1 = ResourceTribbieHeadTexcoord.0
else if $swapvar == 1
	vb1 = ResourceTribbieHeadTexcoord.1
else if $swapvar == 2
	vb1 = ResourceTribbieHeadTexcoord.2
else if $swapvar == 3
	vb1 = ResourceTribbieHeadTexcoord.3
else if $swapvar == 4
	vb1 = ResourceTribbieHeadTexcoord.4
else if $swapvar == 5
	vb1 = ResourceTribbieHeadTexcoord.5
else if $swapvar == 6
	vb1 = ResourceTribbieHeadTexcoord.6
else if $swapvar == 7
	vb1 = ResourceTribbieHeadTexcoord.7
else if $swapvar == 8
	vb1 = ResourceTribbieHeadTexcoord.8
else if $swapvar == 9
	vb1 = ResourceTribbieHeadTexcoord.9
else if $swapvar == 10
	vb1 = ResourceTribbieHeadTexcoord.10
else if $swapvar == 11
	vb1 = ResourceTribbieHeadTexcoord.11
else if $swapvar == 12
	vb1 = ResourceTribbieHeadTexcoord.12
else if $swapvar == 13
	vb1 = ResourceTribbieHeadTexcoord.13
else if $swapvar == 14
	vb1 = ResourceTribbieHeadTexcoord.14
else if $swapvar == 15
	vb1 = ResourceTribbieHeadTexcoord.15
else if $swapvar == 16
	vb1 = ResourceTribbieHeadTexcoord.16
else if $swapvar == 17
	vb1 = ResourceTribbieHeadTexcoord.17
else if $swapvar == 18
	vb1 = ResourceTribbieHeadTexcoord.18
else if $swapvar == 19
	vb1 = ResourceTribbieHeadTexcoord.19
endif

[CommandListTribbieBodyBlend]
if $swapvar == 0
	handling = skip
	vb2 = ResourceTribbieBodyBlend.0
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.0
		draw = 38800,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.0CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.0CS
		$\SRMI\vertcount = 38800
	endif
else if $swapvar == 1
	handling = skip
	vb2 = ResourceTribbieBodyBlend.1
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.1
		draw = 37530,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.1CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.1CS
		$\SRMI\vertcount = 37530
	endif
else if $swapvar == 2
	handling = skip
	vb2 = ResourceTribbieBodyBlend.2
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.2
		draw = 38749,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.2CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.2CS
		$\SRMI\vertcount = 38749
	endif
else if $swapvar == 3
	handling = skip
	vb2 = ResourceTribbieBodyBlend.3
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.3
		draw = 37479,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.3CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.3CS
		$\SRMI\vertcount = 37479
	endif
else if $swapvar == 4
	handling = skip
	vb2 = ResourceTribbieBodyBlend.4
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.4
		draw = 47209,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.4CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.4CS
		$\SRMI\vertcount = 47209
	endif
else if $swapvar == 5
	handling = skip
	vb2 = ResourceTribbieBodyBlend.5
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.5
		draw = 45939,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.5CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.5CS
		$\SRMI\vertcount = 45939
	endif
else if $swapvar == 6
	handling = skip
	vb2 = ResourceTribbieBodyBlend.6
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.6
		draw = 47064,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.6CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.6CS
		$\SRMI\vertcount = 47064
	endif
else if $swapvar == 7
	handling = skip
	vb2 = ResourceTribbieBodyBlend.7
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.7
		draw = 45794,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.7CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.7CS
		$\SRMI\vertcount = 45794
	endif
else if $swapvar == 8
	handling = skip
	vb2 = ResourceTribbieBodyBlend.8
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.8
		draw = 47158,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.8CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.8CS
		$\SRMI\vertcount = 47158
	endif
else if $swapvar == 9
	handling = skip
	vb2 = ResourceTribbieBodyBlend.9
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.9
		draw = 45888,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.9CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.9CS
		$\SRMI\vertcount = 45888
	endif
else if $swapvar == 10
	handling = skip
	vb2 = ResourceTribbieBodyBlend.10
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.10
		draw = 47013,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.10CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.10CS
		$\SRMI\vertcount = 47013
	endif
else if $swapvar == 11
	handling = skip
	vb2 = ResourceTribbieBodyBlend.11
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.11
		draw = 45743,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.11CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.11CS
		$\SRMI\vertcount = 45743
	endif
else if $swapvar == 12
	handling = skip
	vb2 = ResourceTribbieBodyBlend.12
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.12
		draw = 27065,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.12CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.12CS
		$\SRMI\vertcount = 27065
	endif
else if $swapvar == 13
	handling = skip
	vb2 = ResourceTribbieBodyBlend.13
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.13
		draw = 25795,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.13CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.13CS
		$\SRMI\vertcount = 25795
	endif
else if $swapvar == 14
	handling = skip
	vb2 = ResourceTribbieBodyBlend.14
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.14
		draw = 26920,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.14CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.14CS
		$\SRMI\vertcount = 26920
	endif
else if $swapvar == 15
	handling = skip
	vb2 = ResourceTribbieBodyBlend.15
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.15
		draw = 25650,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.15CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.15CS
		$\SRMI\vertcount = 25650
	endif
else if $swapvar == 16
	handling = skip
	vb2 = ResourceTribbieBodyBlend.16
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.16
		draw = 25367,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.16CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.16CS
		$\SRMI\vertcount = 25367
	endif
else if $swapvar == 17
	handling = skip
	vb2 = ResourceTribbieBodyBlend.17
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.17
		draw = 24097,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.17CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.17CS
		$\SRMI\vertcount = 24097
	endif
else if $swapvar == 18
	handling = skip
	vb2 = ResourceTribbieBodyBlend.18
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.18
		draw = 25222,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.18CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.18CS
		$\SRMI\vertcount = 25222
	endif
else if $swapvar == 19
	handling = skip
	vb2 = ResourceTribbieBodyBlend.19
	if DRAW_TYPE == 1
		vb0 = ResourceTribbieBodyPosition.19
		draw = 23952,0
	endif

	if DRAW_TYPE == 8
		Resource\SRMI\PositionBuffer = ref ResourceTribbieBodyPosition.19CS
		Resource\SRMI\BlendBuffer = ref ResourceTribbieBodyBlend.19CS
		$\SRMI\vertcount = 23952
	endif
endif

[CommandListTribbieBodyTexcoord]
if $swapvar == 0
	vb1 = ResourceTribbieBodyTexcoord.0
else if $swapvar == 1
	vb1 = ResourceTribbieBodyTexcoord.1
else if $swapvar == 2
	vb1 = ResourceTribbieBodyTexcoord.2
else if $swapvar == 3
	vb1 = ResourceTribbieBodyTexcoord.3
else if $swapvar == 4
	vb1 = ResourceTribbieBodyTexcoord.4
else if $swapvar == 5
	vb1 = ResourceTribbieBodyTexcoord.5
else if $swapvar == 6
	vb1 = ResourceTribbieBodyTexcoord.6
else if $swapvar == 7
	vb1 = ResourceTribbieBodyTexcoord.7
else if $swapvar == 8
	vb1 = ResourceTribbieBodyTexcoord.8
else if $swapvar == 9
	vb1 = ResourceTribbieBodyTexcoord.9
else if $swapvar == 10
	vb1 = ResourceTribbieBodyTexcoord.10
else if $swapvar == 11
	vb1 = ResourceTribbieBodyTexcoord.11
else if $swapvar == 12
	vb1 = ResourceTribbieBodyTexcoord.12
else if $swapvar == 13
	vb1 = ResourceTribbieBodyTexcoord.13
else if $swapvar == 14
	vb1 = ResourceTribbieBodyTexcoord.14
else if $swapvar == 15
	vb1 = ResourceTribbieBodyTexcoord.15
else if $swapvar == 16
	vb1 = ResourceTribbieBodyTexcoord.16
else if $swapvar == 17
	vb1 = ResourceTribbieBodyTexcoord.17
else if $swapvar == 18
	vb1 = ResourceTribbieBodyTexcoord.18
else if $swapvar == 19
	vb1 = ResourceTribbieBodyTexcoord.19
endif

[CommandListTribbieHairIB]
if $swapvar == 0
	handling = skip
	drawindexed = auto
else if $swapvar == 1
	handling = skip
	drawindexed = auto
else if $swapvar == 2
	handling = skip
	drawindexed = auto
else if $swapvar == 3
	handling = skip
	drawindexed = auto
else if $swapvar == 4
	handling = skip
	drawindexed = auto
else if $swapvar == 5
	handling = skip
	drawindexed = auto
else if $swapvar == 6
	handling = skip
	drawindexed = auto
else if $swapvar == 7
	handling = skip
	drawindexed = auto
else if $swapvar == 8
	handling = skip
	drawindexed = auto
else if $swapvar == 9
	handling = skip
	drawindexed = auto
else if $swapvar == 10
	handling = skip
	drawindexed = auto
else if $swapvar == 11
	handling = skip
	drawindexed = auto
else if $swapvar == 12
	handling = skip
	drawindexed = auto
else if $swapvar == 13
	handling = skip
	drawindexed = auto
else if $swapvar == 14
	handling = skip
	drawindexed = auto
else if $swapvar == 15
	handling = skip
	drawindexed = auto
else if $swapvar == 16
	handling = skip
	drawindexed = auto
else if $swapvar == 17
	handling = skip
	drawindexed = auto
else if $swapvar == 18
	handling = skip
	drawindexed = auto
else if $swapvar == 19
	handling = skip
	drawindexed = auto
endif

[CommandListTribbieHairA]
if $swapvar == 0
	ib = ResourceTribbieHairAIB.0
else if $swapvar == 1
	ib = ResourceTribbieHairAIB.1
else if $swapvar == 2
	ib = ResourceTribbieHairAIB.2
else if $swapvar == 3
	ib = ResourceTribbieHairAIB.3
else if $swapvar == 4
	ib = ResourceTribbieHairAIB.4
else if $swapvar == 5
	ib = ResourceTribbieHairAIB.5
else if $swapvar == 6
	ib = ResourceTribbieHairAIB.6
else if $swapvar == 7
	ib = ResourceTribbieHairAIB.7
else if $swapvar == 8
	ib = ResourceTribbieHairAIB.8
else if $swapvar == 9
	ib = ResourceTribbieHairAIB.9
else if $swapvar == 10
	ib = ResourceTribbieHairAIB.10
else if $swapvar == 11
	ib = ResourceTribbieHairAIB.11
else if $swapvar == 12
	ib = ResourceTribbieHairAIB.12
else if $swapvar == 13
	ib = ResourceTribbieHairAIB.13
else if $swapvar == 14
	ib = ResourceTribbieHairAIB.14
else if $swapvar == 15
	ib = ResourceTribbieHairAIB.15
else if $swapvar == 16
	ib = ResourceTribbieHairAIB.16
else if $swapvar == 17
	ib = ResourceTribbieHairAIB.17
else if $swapvar == 18
	ib = ResourceTribbieHairAIB.18
else if $swapvar == 19
	ib = ResourceTribbieHairAIB.19
endif

[CommandListTribbieHairADiffuse]
if $swapvar == 0
	this = ResourceTribbieHairADiffuse.0
else if $swapvar == 1
	this = ResourceTribbieHairADiffuse.1
else if $swapvar == 2
	this = ResourceTribbieHairADiffuse.2
else if $swapvar == 3
	this = ResourceTribbieHairADiffuse.3
else if $swapvar == 4
	this = ResourceTribbieHairADiffuse.4
else if $swapvar == 5
	this = ResourceTribbieHairADiffuse.5
else if $swapvar == 6
	this = ResourceTribbieHairADiffuse.6
else if $swapvar == 7
	this = ResourceTribbieHairADiffuse.7
else if $swapvar == 8
	this = ResourceTribbieHairADiffuse.8
else if $swapvar == 9
	this = ResourceTribbieHairADiffuse.9
else if $swapvar == 10
	this = ResourceTribbieHairADiffuse.10
else if $swapvar == 11
	this = ResourceTribbieHairADiffuse.11
else if $swapvar == 12
	this = ResourceTribbieHairADiffuse.12
else if $swapvar == 13
	this = ResourceTribbieHairADiffuse.13
else if $swapvar == 14
	this = ResourceTribbieHairADiffuse.14
else if $swapvar == 15
	this = ResourceTribbieHairADiffuse.15
else if $swapvar == 16
	this = ResourceTribbieHairADiffuse.16
else if $swapvar == 17
	this = ResourceTribbieHairADiffuse.17
else if $swapvar == 18
	this = ResourceTribbieHairADiffuse.18
else if $swapvar == 19
	this = ResourceTribbieHairADiffuse.19
endif

[CommandListTribbieHairALightMap]
if $swapvar == 0
	this = ResourceTribbieHairALightMap.0
else if $swapvar == 1
	this = ResourceTribbieHairALightMap.1
else if $swapvar == 2
	this = ResourceTribbieHairALightMap.2
else if $swapvar == 3
	this = ResourceTribbieHairALightMap.3
else if $swapvar == 4
	this = ResourceTribbieHairALightMap.4
else if $swapvar == 5
	this = ResourceTribbieHairALightMap.5
else if $swapvar == 6
	this = ResourceTribbieHairALightMap.6
else if $swapvar == 7
	this = ResourceTribbieHairALightMap.7
else if $swapvar == 8
	this = ResourceTribbieHairALightMap.8
else if $swapvar == 9
	this = ResourceTribbieHairALightMap.9
else if $swapvar == 10
	this = ResourceTribbieHairALightMap.10
else if $swapvar == 11
	this = ResourceTribbieHairALightMap.11
else if $swapvar == 12
	this = ResourceTribbieHairALightMap.12
else if $swapvar == 13
	this = ResourceTribbieHairALightMap.13
else if $swapvar == 14
	this = ResourceTribbieHairALightMap.14
else if $swapvar == 15
	this = ResourceTribbieHairALightMap.15
else if $swapvar == 16
	this = ResourceTribbieHairALightMap.16
else if $swapvar == 17
	this = ResourceTribbieHairALightMap.17
else if $swapvar == 18
	this = ResourceTribbieHairALightMap.18
else if $swapvar == 19
	this = ResourceTribbieHairALightMap.19
endif

[CommandListTribbieHeadIB]
if $swapvar == 0
	handling = skip
	drawindexed = auto
else if $swapvar == 1
	handling = skip
	drawindexed = auto
else if $swapvar == 2
	handling = skip
	drawindexed = auto
else if $swapvar == 3
	handling = skip
	drawindexed = auto
else if $swapvar == 4
	handling = skip
	drawindexed = auto
else if $swapvar == 5
	handling = skip
	drawindexed = auto
else if $swapvar == 6
	handling = skip
	drawindexed = auto
else if $swapvar == 7
	handling = skip
	drawindexed = auto
else if $swapvar == 8
	handling = skip
	drawindexed = auto
else if $swapvar == 9
	handling = skip
	drawindexed = auto
else if $swapvar == 10
	handling = skip
	drawindexed = auto
else if $swapvar == 11
	handling = skip
	drawindexed = auto
else if $swapvar == 12
	handling = skip
	drawindexed = auto
else if $swapvar == 13
	handling = skip
	drawindexed = auto
else if $swapvar == 14
	handling = skip
	drawindexed = auto
else if $swapvar == 15
	handling = skip
	drawindexed = auto
else if $swapvar == 16
	handling = skip
	drawindexed = auto
else if $swapvar == 17
	handling = skip
	drawindexed = auto
else if $swapvar == 18
	handling = skip
	drawindexed = auto
else if $swapvar == 19
	handling = skip
	drawindexed = auto
endif

[CommandListTribbieHeadA]
if $swapvar == 0
	ib = ResourceTribbieHeadAIB.0
else if $swapvar == 1
	ib = ResourceTribbieHeadAIB.1
else if $swapvar == 2
	ib = ResourceTribbieHeadAIB.2
else if $swapvar == 3
	ib = ResourceTribbieHeadAIB.3
else if $swapvar == 4
	ib = ResourceTribbieHeadAIB.4
else if $swapvar == 5
	ib = ResourceTribbieHeadAIB.5
else if $swapvar == 6
	ib = ResourceTribbieHeadAIB.6
else if $swapvar == 7
	ib = ResourceTribbieHeadAIB.7
else if $swapvar == 8
	ib = ResourceTribbieHeadAIB.8
else if $swapvar == 9
	ib = ResourceTribbieHeadAIB.9
else if $swapvar == 10
	ib = ResourceTribbieHeadAIB.10
else if $swapvar == 11
	ib = ResourceTribbieHeadAIB.11
else if $swapvar == 12
	ib = ResourceTribbieHeadAIB.12
else if $swapvar == 13
	ib = ResourceTribbieHeadAIB.13
else if $swapvar == 14
	ib = ResourceTribbieHeadAIB.14
else if $swapvar == 15
	ib = ResourceTribbieHeadAIB.15
else if $swapvar == 16
	ib = ResourceTribbieHeadAIB.16
else if $swapvar == 17
	ib = ResourceTribbieHeadAIB.17
else if $swapvar == 18
	ib = ResourceTribbieHeadAIB.18
else if $swapvar == 19
	ib = ResourceTribbieHeadAIB.19
endif

[CommandListTribbieHeadAShadow]
if $swapvar == 0
	this = ResourceTribbieHeadAShadow.0
else if $swapvar == 1
	this = ResourceTribbieHeadAShadow.1
else if $swapvar == 2
	this = ResourceTribbieHeadAShadow.2
else if $swapvar == 3
	this = ResourceTribbieHeadAShadow.3
else if $swapvar == 4
	this = ResourceTribbieHeadAShadow.4
else if $swapvar == 5
	this = ResourceTribbieHeadAShadow.5
else if $swapvar == 6
	this = ResourceTribbieHeadAShadow.6
else if $swapvar == 7
	this = ResourceTribbieHeadAShadow.7
else if $swapvar == 8
	this = ResourceTribbieHeadAShadow.8
else if $swapvar == 9
	this = ResourceTribbieHeadAShadow.9
else if $swapvar == 10
	this = ResourceTribbieHeadAShadow.10
else if $swapvar == 11
	this = ResourceTribbieHeadAShadow.11
else if $swapvar == 12
	this = ResourceTribbieHeadAShadow.12
else if $swapvar == 13
	this = ResourceTribbieHeadAShadow.13
else if $swapvar == 14
	this = ResourceTribbieHeadAShadow.14
else if $swapvar == 15
	this = ResourceTribbieHeadAShadow.15
else if $swapvar == 16
	this = ResourceTribbieHeadAShadow.16
else if $swapvar == 17
	this = ResourceTribbieHeadAShadow.17
else if $swapvar == 18
	this = ResourceTribbieHeadAShadow.18
else if $swapvar == 19
	this = ResourceTribbieHeadAShadow.19
endif

[CommandListTribbieHeadAExpressionMap]
if $swapvar == 0
	this = ResourceTribbieHeadAExpressionMap.0
else if $swapvar == 1
	this = ResourceTribbieHeadAExpressionMap.1
else if $swapvar == 2
	this = ResourceTribbieHeadAExpressionMap.2
else if $swapvar == 3
	this = ResourceTribbieHeadAExpressionMap.3
else if $swapvar == 4
	this = ResourceTribbieHeadAExpressionMap.4
else if $swapvar == 5
	this = ResourceTribbieHeadAExpressionMap.5
else if $swapvar == 6
	this = ResourceTribbieHeadAExpressionMap.6
else if $swapvar == 7
	this = ResourceTribbieHeadAExpressionMap.7
else if $swapvar == 8
	this = ResourceTribbieHeadAExpressionMap.8
else if $swapvar == 9
	this = ResourceTribbieHeadAExpressionMap.9
else if $swapvar == 10
	this = ResourceTribbieHeadAExpressionMap.10
else if $swapvar == 11
	this = ResourceTribbieHeadAExpressionMap.11
else if $swapvar == 12
	this = ResourceTribbieHeadAExpressionMap.12
else if $swapvar == 13
	this = ResourceTribbieHeadAExpressionMap.13
else if $swapvar == 14
	this = ResourceTribbieHeadAExpressionMap.14
else if $swapvar == 15
	this = ResourceTribbieHeadAExpressionMap.15
else if $swapvar == 16
	this = ResourceTribbieHeadAExpressionMap.16
else if $swapvar == 17
	this = ResourceTribbieHeadAExpressionMap.17
else if $swapvar == 18
	this = ResourceTribbieHeadAExpressionMap.18
else if $swapvar == 19
	this = ResourceTribbieHeadAExpressionMap.19
endif

[CommandListTribbieHeadB]
if $swapvar == 0
	ib = ResourceTribbieHeadBIB.0
else if $swapvar == 1
	ib = ResourceTribbieHeadBIB.1
else if $swapvar == 2
	ib = ResourceTribbieHeadBIB.2
else if $swapvar == 3
	ib = ResourceTribbieHeadBIB.3
else if $swapvar == 4
	ib = ResourceTribbieHeadBIB.4
else if $swapvar == 5
	ib = ResourceTribbieHeadBIB.5
else if $swapvar == 6
	ib = ResourceTribbieHeadBIB.6
else if $swapvar == 7
	ib = ResourceTribbieHeadBIB.7
else if $swapvar == 8
	ib = ResourceTribbieHeadBIB.8
else if $swapvar == 9
	ib = ResourceTribbieHeadBIB.9
else if $swapvar == 10
	ib = ResourceTribbieHeadBIB.10
else if $swapvar == 11
	ib = ResourceTribbieHeadBIB.11
else if $swapvar == 12
	ib = ResourceTribbieHeadBIB.12
else if $swapvar == 13
	ib = ResourceTribbieHeadBIB.13
else if $swapvar == 14
	ib = ResourceTribbieHeadBIB.14
else if $swapvar == 15
	ib = ResourceTribbieHeadBIB.15
else if $swapvar == 16
	ib = ResourceTribbieHeadBIB.16
else if $swapvar == 17
	ib = ResourceTribbieHeadBIB.17
else if $swapvar == 18
	ib = ResourceTribbieHeadBIB.18
else if $swapvar == 19
	ib = ResourceTribbieHeadBIB.19
endif

[CommandListTribbieBodyIB]
if $swapvar == 0
	handling = skip
	drawindexed = auto
else if $swapvar == 1
	handling = skip
	drawindexed = auto
else if $swapvar == 2
	handling = skip
	drawindexed = auto
else if $swapvar == 3
	handling = skip
	drawindexed = auto
else if $swapvar == 4
	handling = skip
	drawindexed = auto
else if $swapvar == 5
	handling = skip
	drawindexed = auto
else if $swapvar == 6
	handling = skip
	drawindexed = auto
else if $swapvar == 7
	handling = skip
	drawindexed = auto
else if $swapvar == 8
	handling = skip
	drawindexed = auto
else if $swapvar == 9
	handling = skip
	drawindexed = auto
else if $swapvar == 10
	handling = skip
	drawindexed = auto
else if $swapvar == 11
	handling = skip
	drawindexed = auto
else if $swapvar == 12
	handling = skip
	drawindexed = auto
else if $swapvar == 13
	handling = skip
	drawindexed = auto
else if $swapvar == 14
	handling = skip
	drawindexed = auto
else if $swapvar == 15
	handling = skip
	drawindexed = auto
else if $swapvar == 16
	handling = skip
	drawindexed = auto
else if $swapvar == 17
	handling = skip
	drawindexed = auto
else if $swapvar == 18
	handling = skip
	drawindexed = auto
else if $swapvar == 19
	handling = skip
	drawindexed = auto
endif

[CommandListTribbieBodyA]
if $swapvar == 0
	ib = ResourceTribbieBodyAIB.0
else if $swapvar == 1
	ib = ResourceTribbieBodyAIB.1
else if $swapvar == 2
	ib = ResourceTribbieBodyAIB.2
else if $swapvar == 3
	ib = ResourceTribbieBodyAIB.3
else if $swapvar == 4
	ib = ResourceTribbieBodyAIB.4
else if $swapvar == 5
	ib = ResourceTribbieBodyAIB.5
else if $swapvar == 6
	ib = ResourceTribbieBodyAIB.6
else if $swapvar == 7
	ib = ResourceTribbieBodyAIB.7
else if $swapvar == 8
	ib = ResourceTribbieBodyAIB.8
else if $swapvar == 9
	ib = ResourceTribbieBodyAIB.9
else if $swapvar == 10
	ib = ResourceTribbieBodyAIB.10
else if $swapvar == 11
	ib = ResourceTribbieBodyAIB.11
else if $swapvar == 12
	ib = ResourceTribbieBodyAIB.12
else if $swapvar == 13
	ib = ResourceTribbieBodyAIB.13
else if $swapvar == 14
	ib = ResourceTribbieBodyAIB.14
else if $swapvar == 15
	ib = ResourceTribbieBodyAIB.15
else if $swapvar == 16
	ib = ResourceTribbieBodyAIB.16
else if $swapvar == 17
	ib = ResourceTribbieBodyAIB.17
else if $swapvar == 18
	ib = ResourceTribbieBodyAIB.18
else if $swapvar == 19
	ib = ResourceTribbieBodyAIB.19
endif

[CommandListTribbieBodyALightMap]
if $swapvar == 0
	this = ResourceTribbieBodyALightMap.0
else if $swapvar == 1
	this = ResourceTribbieBodyALightMap.1
else if $swapvar == 2
	this = ResourceTribbieBodyALightMap.2
else if $swapvar == 3
	this = ResourceTribbieBodyALightMap.3
else if $swapvar == 4
	this = ResourceTribbieBodyALightMap.4
else if $swapvar == 5
	this = ResourceTribbieBodyALightMap.5
else if $swapvar == 6
	this = ResourceTribbieBodyALightMap.6
else if $swapvar == 7
	this = ResourceTribbieBodyALightMap.7
else if $swapvar == 8
	this = ResourceTribbieBodyALightMap.8
else if $swapvar == 9
	this = ResourceTribbieBodyALightMap.9
else if $swapvar == 10
	this = ResourceTribbieBodyALightMap.10
else if $swapvar == 11
	this = ResourceTribbieBodyALightMap.11
else if $swapvar == 12
	this = ResourceTribbieBodyALightMap.12
else if $swapvar == 13
	this = ResourceTribbieBodyALightMap.13
else if $swapvar == 14
	this = ResourceTribbieBodyALightMap.14
else if $swapvar == 15
	this = ResourceTribbieBodyALightMap.15
else if $swapvar == 16
	this = ResourceTribbieBodyALightMap.16
else if $swapvar == 17
	this = ResourceTribbieBodyALightMap.17
else if $swapvar == 18
	this = ResourceTribbieBodyALightMap.18
else if $swapvar == 19
	this = ResourceTribbieBodyALightMap.19
endif

[CommandListTribbieBodyB]
if $swapvar == 0
	ib = ResourceTribbieBodyBIB.0
else if $swapvar == 1
	ib = ResourceTribbieBodyBIB.1
else if $swapvar == 2
	ib = ResourceTribbieBodyBIB.2
else if $swapvar == 3
	ib = ResourceTribbieBodyBIB.3
else if $swapvar == 4
	ib = ResourceTribbieBodyBIB.4
else if $swapvar == 5
	ib = ResourceTribbieBodyBIB.5
else if $swapvar == 6
	ib = ResourceTribbieBodyBIB.6
else if $swapvar == 7
	ib = ResourceTribbieBodyBIB.7
else if $swapvar == 8
	ib = ResourceTribbieBodyBIB.8
else if $swapvar == 9
	ib = ResourceTribbieBodyBIB.9
else if $swapvar == 10
	ib = ResourceTribbieBodyBIB.10
else if $swapvar == 11
	ib = ResourceTribbieBodyBIB.11
else if $swapvar == 12
	ib = ResourceTribbieBodyBIB.12
else if $swapvar == 13
	ib = ResourceTribbieBodyBIB.13
else if $swapvar == 14
	ib = ResourceTribbieBodyBIB.14
else if $swapvar == 15
	ib = ResourceTribbieBodyBIB.15
else if $swapvar == 16
	ib = ResourceTribbieBodyBIB.16
else if $swapvar == 17
	ib = ResourceTribbieBodyBIB.17
else if $swapvar == 18
	ib = ResourceTribbieBodyBIB.18
else if $swapvar == 19
	ib = ResourceTribbieBodyBIB.19
endif

; Resources ---------------------------

[ResourceTribbieHairPosition.0]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.0]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.0]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.0]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.0]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.0]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.0]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.0]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.0]
type = Buffer
stride = 20
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyA.ib

[ResourceTribbieBodyBIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.0]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.0]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.0]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.0]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.0]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.0]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.0]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.1]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.1]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.1]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.1]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.1]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.1]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.1]
type = Buffer
stride = 40
filename = .\resources\01 ver2 variant bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.1]
type = Buffer
stride = 32
filename = .\resources\01 ver2 variant bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.1]
type = Buffer
stride = 20
filename = .\resources\01 ver2 variant bunnysuit pantyhose\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver2 variant bunnysuit pantyhose\TribbieBodyA.ib

[ResourceTribbieBodyBIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver2 variant bunnysuit pantyhose\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.1]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.1]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.1]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.1]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.1]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.1]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.1]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.2]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.2]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.2]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.2]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.2]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.2]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.2]
type = Buffer
stride = 40
filename = .\resources\02 ver1 variant bunnysuit\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.2]
type = Buffer
stride = 32
filename = .\resources\02 ver1 variant bunnysuit\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.2]
type = Buffer
stride = 20
filename = .\resources\02 ver1 variant bunnysuit\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\02 ver1 variant bunnysuit\TribbieBodyA.ib

[ResourceTribbieBodyBIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\02 ver1 variant bunnysuit\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.2]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.2]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.2]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.2]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.2]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.2]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.2]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.3]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.3]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.3]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.3]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.3]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.3]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.3]
type = Buffer
stride = 40
filename = .\resources\02 ver2 variant bunnysuit\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.3]
type = Buffer
stride = 32
filename = .\resources\02 ver2 variant bunnysuit\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.3]
type = Buffer
stride = 20
filename = .\resources\02 ver2 variant bunnysuit\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\02 ver2 variant bunnysuit\TribbieBodyA.ib

[ResourceTribbieBodyBIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\02 ver2 variant bunnysuit\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.3]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.3]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.3]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.3]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.3]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.3]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.3]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.4]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.4]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.4]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.4]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.4]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.4]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.4]
type = Buffer
stride = 40
filename = .\resources\03 ver1 bunnysuit pantyhose gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.4]
type = Buffer
stride = 32
filename = .\resources\03 ver1 bunnysuit pantyhose gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.4]
type = Buffer
stride = 20
filename = .\resources\03 ver1 bunnysuit pantyhose gloves\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\03 ver1 bunnysuit pantyhose gloves\TribbieBodyA.ib

[ResourceTribbieBodyBIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\03 ver1 bunnysuit pantyhose gloves\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.4]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.4]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.4]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.4]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.4]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.4]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.4]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.5]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.5]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.5]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.5]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.5]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.5]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.5]
type = Buffer
stride = 40
filename = .\resources\03 ver2 bunnysuit pantyhose gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.5]
type = Buffer
stride = 32
filename = .\resources\03 ver2 bunnysuit pantyhose gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.5]
type = Buffer
stride = 20
filename = .\resources\03 ver2 bunnysuit pantyhose gloves\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\03 ver2 bunnysuit pantyhose gloves\TribbieBodyA.ib

[ResourceTribbieBodyBIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\03 ver2 bunnysuit pantyhose gloves\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.5]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.5]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.5]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.5]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.5]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.5]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.5]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.6]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.6]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.6]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.6]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.6]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.6]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.6]
type = Buffer
stride = 40
filename = .\resources\04 ver1 bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.6]
type = Buffer
stride = 32
filename = .\resources\04 ver1 bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.6]
type = Buffer
stride = 20
filename = .\resources\04 ver1 bunnysuit pantyhose\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\04 ver1 bunnysuit pantyhose\TribbieBodyA.ib

[ResourceTribbieBodyBIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\04 ver1 bunnysuit pantyhose\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.6]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.6]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.6]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.6]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.6]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.6]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.6]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.7]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.7]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.7]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.7]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.7]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.7]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.7]
type = Buffer
stride = 40
filename = .\resources\04 ver2 bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.7]
type = Buffer
stride = 32
filename = .\resources\04 ver2 bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.7]
type = Buffer
stride = 20
filename = .\resources\04 ver2 bunnysuit pantyhose\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\04 ver2 bunnysuit pantyhose\TribbieBodyA.ib

[ResourceTribbieBodyBIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\04 ver2 bunnysuit pantyhose\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.7]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.7]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.7]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.7]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.7]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.7]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.7]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.8]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.8]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.8]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.8]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.8]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.8]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.8]
type = Buffer
stride = 40
filename = .\resources\05 ver1 bunnysuit gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.8]
type = Buffer
stride = 32
filename = .\resources\05 ver1 bunnysuit gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.8]
type = Buffer
stride = 20
filename = .\resources\05 ver1 bunnysuit gloves\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.8]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.8]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.8]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.8]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\05 ver1 bunnysuit gloves\TribbieBodyA.ib

[ResourceTribbieBodyBIB.8]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\05 ver1 bunnysuit gloves\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.8]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.8]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.8]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.8]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.8]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.8]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.8]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.9]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.9]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.9]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.9]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.9]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.9]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.9]
type = Buffer
stride = 40
filename = .\resources\05 ver2 bunnysuit gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.9]
type = Buffer
stride = 32
filename = .\resources\05 ver2 bunnysuit gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.9]
type = Buffer
stride = 20
filename = .\resources\05 ver2 bunnysuit gloves\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.9]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.9]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.9]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.9]
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format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.17]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.17]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\09 ver2 nude gloves\TribbieBodyA.ib

[ResourceTribbieBodyBIB.17]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\09 ver2 nude gloves\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.17]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.17]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.17]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.17]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.17]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.17]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.17]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.18]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.18]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.18]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.18]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.18]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.18]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.18]
type = Buffer
stride = 40
filename = .\resources\10 ver1 nude\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.18]
type = Buffer
stride = 32
filename = .\resources\10 ver1 nude\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.18]
type = Buffer
stride = 20
filename = .\resources\10 ver1 nude\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.18]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.18]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.18]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.18]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\10 ver1 nude\TribbieBodyA.ib

[ResourceTribbieBodyBIB.18]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\10 ver1 nude\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.18]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.18]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.18]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.18]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.18]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.18]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.18]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds

[ResourceTribbieHairPosition.19]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.19]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairTexcoord.19]
type = Buffer
stride = 8
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairTexcoord.buf

[ResourceTribbieHeadPosition.19]
type = Buffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.19]
type = Buffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadTexcoord.19]
type = Buffer
stride = 12
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadTexcoord.buf

[ResourceTribbieBodyPosition.19]
type = Buffer
stride = 40
filename = .\resources\10 ver2 nude\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.19]
type = Buffer
stride = 32
filename = .\resources\10 ver2 nude\TribbieBodyBlend.buf

[ResourceTribbieBodyTexcoord.19]
type = Buffer
stride = 20
filename = .\resources\10 ver2 nude\TribbieBodyTexcoord.buf

[ResourceTribbieHairAIB.19]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairA.ib

[ResourceTribbieHeadAIB.19]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadA.ib

[ResourceTribbieHeadBIB.19]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadB.ib

[ResourceTribbieBodyAIB.19]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\10 ver2 nude\TribbieBodyA.ib

[ResourceTribbieBodyBIB.19]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\resources\10 ver2 nude\TribbieBodyB.ib

[ResourceTribbieHairADiffuse.19]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairADiffuse.dds

[ResourceTribbieHairALightMap.19]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairALightMap.dds

[ResourceTribbieHeadADiffuse.19]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadADiffuse.dds

[ResourceTribbieHeadAShadow.19]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAShadow.dds

[ResourceTribbieHeadAExpressionMap.19]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadAExpressionMap.dds

[ResourceTribbieBodyADiffuse.19]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyADiffuse.dds

[ResourceTribbieBodyALightMap.19]
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyALightMap.dds



; .ini generated by GIMI (Genshin-Impact-Model-Importer) mod merger script
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord

[Constants]
global $_blend_

[ResourceTribbieHairPosition.0CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.0CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.1CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.1CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.2CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.2CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.3CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.3CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.4CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.4CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.5CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.5CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.6CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.6CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.7CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.7CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.8CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.8CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.9CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.9CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.10CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.10CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.11CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.11CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.12CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.12CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.13CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.13CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.14CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.14CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.15CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.15CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.16CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.16CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.17CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.17CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.18CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.18CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[ResourceTribbieHairPosition.19CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairPosition.buf

[ResourceTribbieHairBlend.19CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHairBlend.buf

[Resourced1164e62DrawCS]
type = RWStructuredBuffer
array = 6295
data = R32_FLOAT 1 2 3 4 5 6 7 8 9 10

[ResourceTribbieHeadPosition.0CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.0CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.1CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.1CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.2CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.2CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.3CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.3CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.4CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.4CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.5CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.5CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.6CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.6CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.7CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.7CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.8CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.8CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.9CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.9CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.10CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.10CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.11CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.11CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.12CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.12CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.13CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.13CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.14CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.14CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.15CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.15CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.16CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.16CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.17CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.17CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.18CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.18CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[ResourceTribbieHeadPosition.19CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadPosition.buf

[ResourceTribbieHeadBlend.19CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieHeadBlend.buf

[Resource396ae8c6DrawCS]
type = RWStructuredBuffer
array = 3234
data = R32_FLOAT 1 2 3 4 5 6 7 8 9 10

[ResourceTribbieBodyPosition.0CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.0CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver1 variant bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.1CS]
type = StructuredBuffer
stride = 40
filename = .\resources\01 ver2 variant bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.1CS]
type = StructuredBuffer
stride = 32
filename = .\resources\01 ver2 variant bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.2CS]
type = StructuredBuffer
stride = 40
filename = .\resources\02 ver1 variant bunnysuit\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.2CS]
type = StructuredBuffer
stride = 32
filename = .\resources\02 ver1 variant bunnysuit\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.3CS]
type = StructuredBuffer
stride = 40
filename = .\resources\02 ver2 variant bunnysuit\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.3CS]
type = StructuredBuffer
stride = 32
filename = .\resources\02 ver2 variant bunnysuit\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.4CS]
type = StructuredBuffer
stride = 40
filename = .\resources\03 ver1 bunnysuit pantyhose gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.4CS]
type = StructuredBuffer
stride = 32
filename = .\resources\03 ver1 bunnysuit pantyhose gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.5CS]
type = StructuredBuffer
stride = 40
filename = .\resources\03 ver2 bunnysuit pantyhose gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.5CS]
type = StructuredBuffer
stride = 32
filename = .\resources\03 ver2 bunnysuit pantyhose gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.6CS]
type = StructuredBuffer
stride = 40
filename = .\resources\04 ver1 bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.6CS]
type = StructuredBuffer
stride = 32
filename = .\resources\04 ver1 bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.7CS]
type = StructuredBuffer
stride = 40
filename = .\resources\04 ver2 bunnysuit pantyhose\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.7CS]
type = StructuredBuffer
stride = 32
filename = .\resources\04 ver2 bunnysuit pantyhose\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.8CS]
type = StructuredBuffer
stride = 40
filename = .\resources\05 ver1 bunnysuit gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.8CS]
type = StructuredBuffer
stride = 32
filename = .\resources\05 ver1 bunnysuit gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.9CS]
type = StructuredBuffer
stride = 40
filename = .\resources\05 ver2 bunnysuit gloves\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.9CS]
type = StructuredBuffer
stride = 32
filename = .\resources\05 ver2 bunnysuit gloves\TribbieBodyBlend.buf

[ResourceTribbieBodyPosition.10CS]
type = StructuredBuffer
stride = 40
filename = .\resources\06 ver1 bunnysuit only\TribbieBodyPosition.buf

[ResourceTribbieBodyBlend.10CS]
type = StructuredBuffer
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