; TheHerta

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideTheHertaBodyPosition]
hash = 4aee2055
handling = skip
vb0 = ResourceTheHertaBodyPosition
vb2 = ResourceTheHertaBodyBlend
draw = 42843,0

[TextureOverrideTheHertaBodyPosition2]
hash = 84c80258
handling = skip
vb0 = ResourceTheHertaBodyPosition
vb2 = ResourceTheHertaBodyBlend
draw = 42843,0


[TextureOverrideTheHertaBodyTexcoord]
hash = 4e369eb5
vb1 = ResourceTheHertaBodyTexcoord

[TextureOverrideTheHertaBodyVertexLimitRaise]
hash = f9199c35

[TextureOverrideTheHertaBodyIB]
hash = 9f57a0dc
handling = skip
drawindexed = auto

[TextureOverrideTheHertaBodyA]
hash = 9f57a0dc
match_first_index = 0
ib = ResourceTheHertaBodyAIB

[TextureOverrideTheHertaBodyADiffuse]
hash = 2293151f
this = ResourceTheHertaBodyADiffuse

[TextureOverrideTheHertaBodyALightMap]
hash = aa33ce8e
this = ResourceTheHertaBodyALightMap

[TextureOverrideTheHertaBodyANormalMap]
hash = 681099df
this = ResourceTheHertaBodyANormalMap

[TextureOverrideTheHertaBodyAStockingMap]
hash = fb82d938
this = ResourceTheHertaBodyAStockingMap

[TextureOverrideTheHertaBodyB]
hash = 9f57a0dc
match_first_index = 32367
ib = ResourceTheHertaBodyBIB

[TextureOverrideTheHertaBodyBDiffuse]
hash = 2293151f
this = ResourceTheHertaBodyBDiffuse

[TextureOverrideTheHertaBodyBLightMap]
hash = aa33ce8e
this = ResourceTheHertaBodyBLightMap

[TextureOverrideTheHertaBodyBNormalMap]
hash = 681099df
this = ResourceTheHertaBodyBNormalMap

[TextureOverrideTheHertaBodyBStockingMap]
hash = fb82d938
this = ResourceTheHertaBodyBStockingMap

; CommandList -----------------------

; Resources -------------------------

[ResourceTheHertaBodyPosition]
type = Buffer
stride = 40
filename = TheHertaBodyPosition.buf

[ResourceTheHertaBodyBlend]
type = Buffer
stride = 32
filename = TheHertaBodyBlend.buf

[ResourceTheHertaBodyTexcoord]
type = Buffer
stride = 20
filename = TheHertaBodyTexcoord.buf

[ResourceTheHertaBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = TheHertaBodyA.ib

[ResourceTheHertaBodyBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = TheHertaBodyB.ib

[ResourceTheHertaBodyADiffuse]
filename = TheHertaBodyADiffuse.dds

[ResourceTheHertaBodyALightMap]
filename = TheHertaBodyALightMap.dds

[ResourceTheHertaBodyANormalMap]
filename = TheHertaBodyANormalMap.dds

[ResourceTheHertaBodyAStockingMap]
filename = TheHertaBodyAStockingMap.dds

[ResourceTheHertaBodyBDiffuse]
filename = TheHertaBodyBDiffuse.dds

[ResourceTheHertaBodyBLightMap]
filename = TheHertaBodyBLightMap.dds

[ResourceTheHertaBodyBNormalMap]
filename = TheHertaBodyBNormalMap.dds

[ResourceTheHertaBodyBStockingMap]
filename = TheHertaBodyBStockingMap.dds


; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord