; Yianshan

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideYianshanPosition]
hash = 6891e2e2
vb0 = ResourceYianshanPosition

[TextureOverrideYianshanBlend]
hash = 8ad596c6
vb1 = ResourceYianshanBlend
handling = skip
draw = 102419,0 

[TextureOverrideYianshanTexcoord]
hash = 0f6cf75b
vb1 = ResourceYianshanTexcoord

[TextureOverrideYianshanVertexLimitRaise]
hash = 7820204c

[TextureOverrideYianshanIB]
hash = b5263389
handling = skip
drawindexed = auto

[TextureOverrideYianshanHead]
hash = b5263389
match_first_index = 0
ib = ResourceYianshanHeadIB
ps-t0 = ResourceYianshanHeadDiffuse
ps-t1 = ResourceYianshanHeadLightMap
ps-t2 = ResourceYianshanHeadShadow

[TextureOverrideYianshanBody]
hash = b5263389
match_first_index = 33132
ib = ResourceYianshanBodyIB
ps-t0 = ResourceYianshanBodyDiffuse
ps-t1 = ResourceYianshanBodyLightMap
ps-t2 = ResourceYianshanBodyShadow
run=CommandList\global\ORFix\ORFix

[TextureOverrideYianshanDress]
hash = b5263389
match_first_index = 79230
ib = ResourceYianshanDressIB
ps-t0 = ResourceYianshanDressDiffuse
ps-t1 = ResourceYianshanDressLightMap
ps-t2 = ResourceYianshanDressShadow
run=CommandList\global\ORFix\ORFix

[TextureOverrideYianshanFaceHeadDiffuse]
hash = 00bdf455
ps-t0 = ResourceYianshanFaceHeadDiffuse

; CommandList -----------------------

; Resources -------------------------

[ResourceYianshanPosition]
type = Buffer
stride = 40
filename = YianshanPosition.buf

[ResourceYianshanBlend]
type = Buffer
stride = 32
filename = YianshanBlend.buf

[ResourceYianshanTexcoord]
type = Buffer
stride = 20
filename = YianshanTexcoord.buf

[ResourceYianshanHeadIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = YianshanHead.ib

[ResourceYianshanBodyIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = YianshanBody.ib

[ResourceYianshanDressIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = YianshanDress.ib

[ResourceYianshanHeadDiffuse]
filename = YianshanHeadDiffuse.dds

[ResourceYianshanHeadLightMap]
filename = YianshanHeadLightMap.dds

[ResourceYianshanHeadShadow]
filename = YianshanHeadShadow.dds

[ResourceYianshanBodyDiffuse]
filename = YianshanBodyDiffuse.dds

[ResourceYianshanBodyLightMap]
filename = YianshanBodyLightMap.dds

[ResourceYianshanBodyShadow]
filename = YianshanBodyShadow.dds

[ResourceYianshanBodyEffect]
filename = YianshanBodyEffect.dds

[ResourceYianshanDressDiffuse]
filename = YianshanDressDiffuse.dds

[ResourceYianshanDressLightMap]
filename = YianshanDressLightMap.dds

[ResourceYianshanDressShadow]
filename = YianshanDressShadow.dds

[ResourceYianshanFaceHeadDiffuse]
filename = YianshanFaceHeadDiffuse.dds

; .ini generated by GIMI (Genshin-Impact-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord