; Rina

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideRinaHairBlend]
hash = fef908be
handling = skip
vb2 = ResourceRinaHairBlend
if DRAW_TYPE == 1
	vb0 = ResourceRinaHairPosition
	draw = 108408,0
endif

[TextureOverrideRinaHairTexcoord]
hash = 0dda44b1
vb1 = ResourceRinaHairTexcoord

[TextureOverrideRinaHairVertexLimitRaise]
hash = 8ca7dc4b
override_vertex_count = 108408
override_byte_stride = 92

[TextureOverrideRinaBodyBlend]
hash = 17471aea
handling = skip
vb2 = ResourceRinaBodyBlend
if DRAW_TYPE == 1
	vb0 = ResourceRinaBodyPosition
	draw = 126805,0
endif

[TextureOverrideRinaBodyTexcoord]
hash = 4c259bf3
vb1 = ResourceRinaBodyTexcoord

[TextureOverrideRinaBodyVertexLimitRaise]
hash = 03e8990d
override_vertex_count = 126805
override_byte_stride = 96

[TextureOverrideRinaHairIB]
hash = cdb2cc7d
handling = skip

[TextureOverrideRinaHairA]
hash = cdb2cc7d
match_first_index = 0
run = CommandListSkinTexture
ib = ResourceRinaHairAIB
; RinaHairA-vb0=06c78cb0.txt (90693)
drawindexed = 444210, 0, 0
; RinaHairA
	; head (17715)
	; drawindexed = 96132, 444210, 0
 run = CustomShaderTransparency

[TextureOverrideRinaHairADiffuse]
hash = eb5d9d1c
this = ResourceRinaHairADiffuse

[TextureOverrideRinaHairANormalMap]
hash = 83ac7993
this = ResourceRinaHairANormalMap

[TextureOverrideRinaHairALightMap]
hash = 1145d2b8
this = ResourceRinaHairALightMap

[TextureOverrideRinaHairAMaterialMap]
hash = 82153e28
this = ResourceRinaHairAMaterialMap

[TextureOverrideRinaBodyIB]
hash = 2825da1e
handling = skip
drawindexed = auto

[TextureOverrideRinaBodyA]
hash = 2825da1e
match_first_index = 0
run = CommandListSkinTexture
ib = ResourceRinaBodyAIB

[TextureOverrideRinaBodyADiffuse]
hash = bf44bf67
this = ResourceRinaBodyADiffuse

[TextureOverrideRinaBodyANormalMap]
hash = 97637a8f
this = ResourceRinaBodyANormalMap

[TextureOverrideRinaBodyALightMap]
hash = 95f4e9c8
this = ResourceRinaBodyALightMap

[TextureOverrideRinaBodyAMaterialMap]
hash = ed47722f
this = ResourceRinaBodyAMaterialMap

[TextureOverrideRinaShadow]
hash = 5116f2cb
handling = skip

; Transparency -----------------------
[CustomShaderTransparency]
blend = ADD BLEND_FACTOR INV_BLEND_FACTOR
blend_factor[0] = 0.9
blend_factor[1] = 0.9
blend_factor[2] = 0.9
blend_factor[3] = 1
handling = skip
drawindexed = 96132, 444210, 0

; CommandList -----------------------

; Resources -------------------------

[ResourceRinaHairPosition]
type = Buffer
stride = 40
filename = RinaHairPosition.buf

[ResourceRinaHairBlend]
type = Buffer
stride = 32
filename = RinaHairBlend.buf

[ResourceRinaHairTexcoord]
type = Buffer
stride = 20
filename = RinaHairTexcoord.buf

[ResourceRinaBodyPosition]
type = Buffer
stride = 40
filename = RinaBodyPosition.buf

[ResourceRinaBodyBlend]
type = Buffer
stride = 32
filename = RinaBodyBlend.buf

[ResourceRinaBodyTexcoord]
type = Buffer
stride = 24
filename = RinaBodyTexcoord.buf

[ResourceRinaHairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = RinaHairA.ib

[ResourceRinaBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = RinaBodyA.ib

[ResourceRinaHairADiffuse]
filename = RinaHairADiffuse.dds

[ResourceRinaHairANormalMap]
filename = RinaHairANormalMap.dds

[ResourceRinaHairALightMap]
filename = RinaHairALightMap.dds

[ResourceRinaHairAMaterialMap]
filename = RinaHairAMaterialMap.dds

[ResourceRinaBodyADiffuse]
filename = RinaBodyADiffuse.dds

[ResourceRinaBodyANormalMap]
filename = RinaBodyANormalMap.dds

[ResourceRinaBodyALightMap]
filename = RinaBodyALightMap.dds

[ResourceRinaBodyAMaterialMap]
filename = RinaBodyAMaterialMap.dds



; .ini generated by XXMI (XX-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues