module Base
{
item RuBag
	{
        DisplayCategory = WaterContainer,
        Type = Clothing,
        Weight = 0.1,
        DisplayName = Rubag,
        ClothingItem = Rubag,
        BodyLocation = AmmoStrap,
        Icon =  Rubag,
        StaticModel = Rubag,
        WorldStaticModel = Rubag,
        CanHaveHoles = FALSE,
        WaterResistance = 1.0,
        WorldStaticModel = Rubag,

        EatType = Bourbon,
        component FluidContainer
        {
            ContainerName   = RuBag,
            capacity        = 1.0,
            InitialPercentMin = 0.0,
            InitialPercentMax = 1.0,
            Fluids
            {
                fluid           = Water:1.0,
            }
        }
}
craftRecipe RuBag
	{
		timedAction = SewingCloth,
		Time = 200,
        xpAward = Tailoring:5,
		AllowBatchCraft = False,
		Tags = AnySurfaceCraft,
        category = VS,
        SkillRequired = Tailoring:1,
		inputs
		{
			item 1 tags[Scissors;SharpKnife] mode:keep flags[MayDegradeLight],
			item 1 tags[SewingNeedle] mode:keep flags[MayDegradeLight],
			item 1 tags[Awl] mode:keep flags[MayDegradeLight],
			item 1 tags[LeatherCrudeTannedSmall;LeatherFurTannedSmall;LeatherFurTannedMedium;LeatherFurTannedLarge],
			item 1 [Base.Football],
			item 1 [Base.Thread],
			item 1 [Base.LeatherStrips] mode:destroy,
		}
		outputs
		{
			item 1 Base.RuBag,
		}
	}
}
