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    <reboundRate_>-1.000000</reboundRate_>
    <airResistance_>0.980000</airResistance_>
    <windResistance_>0.900000</windResistance_>
    <stretchy_>0.000000</stretchy_>
    <stretchyHInner_>0.000000</stretchyHInner_>
    <stretchyWOuter_>0.000000</stretchyWOuter_>
    <stretchyWInner_>0.000000</stretchyWInner_>
    <collisionLevels_>1</collisionLevels_>
    <childTraceLevels_>1</childTraceLevels_>
    <gravityVec_>0.000000 -0.001000 0.000000 1.000000</gravityVec_>
    <gravityPartsNo_>-2</gravityPartsNo_>
    <hitAdjustRate_>1.000000</hitAdjustRate_>
    <originalRate_>0.000500</originalRate_>
    <simulationRate4CS_>1.000000</simulationRate4CS_>
    <bParentGravity_>0</bParentGravity_>
    <fixAxis_>0</fixAxis_>
    <bNoStretchy_>1</bNoStretchy_>
    <bWorldWindEnable_>0</bWorldWindEnable_>
    <bAtCenter_>0</bAtCenter_>
    <atDensity_>1</atDensity_>
    <localGravityType_>2</localGravityType_>
    <localGravityRate_>0.060000</localGravityRate_>
    <localGravityBlendFlg_>0</localGravityBlendFlg_>
    <localGravityBlendRate_>0.000000</localGravityBlendRate_>
    <bLateAddMode_>0</bLateAddMode_>
    <bNotReCalc_>0</bNotReCalc_>
    <bHitFloorEnable_>0</bHitFloorEnable_>
    <bBlendRateLast_>0</bBlendRateLast_>
    <teleportResetDis_>3.000000</teleportResetDis_>
    <floorHeight_>0.050000</floorHeight_>
    <useCollisionFlags_>0</useCollisionFlags_>
    <windRateFromBack_>1.000000</windRateFromBack_>
    <bIsUseWindPowUp_>0</bIsUseWindPowUp_>
    <moveSpdRate_>100.000000</moveSpdRate_>
    <shortHairadjust_>1.000000</shortHairadjust_>
    <bChestParamAvailable_>1</bChestParamAvailable_>
    <airResistance4Chest_>0.98000</airResistance4Chest_>
    <localGravityRate4Chest_>0.010000</localGravityRate4Chest_>
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      <gravityBlendRate_>0.000000</gravityBlendRate_>
      <offset>0.000000 -0.100000 0.000000 1.000000</offset>
      <originalRate_>0.000000</originalRate_>
      <weight_>0.800000</weight_>
      <thick_>0.020000</thick_>
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      <jointScale_>1.000000</jointScale_>
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      <axisAdjustRate_>1.000000</axisAdjustRate_>
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      <noSide>4095</noSide>
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      <offset>0.000000 -0.100000 0.000000 1.000000</offset>
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      <weight_>0.800000</weight_>
      <thick_>0.020000</thick_>
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    <CLOTH_WK>
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      <noUp>4095</noUp>
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      <noSide>4095</noSide>
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      <offset>0.000000 -0.100000 0.000000 1.000000</offset>
      <originalRate_>0.000000</originalRate_>
      <weight_>0.800000</weight_>
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    <CLOTH_WK>
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      <noUp>3138</noUp>
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      <noSide>4095</noSide>
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      <gravityBlendRate_>0.000000</gravityBlendRate_>
      <offset>0.000000 -0.100000 0.000000 1.000000</offset>
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