; Robin

; Constants -------------------------

; Overrides -------------------------

[TextureOverrideRobinHairPosition]
hash = c659dc72
handling = skip
vb0 = ResourceRobinHairPosition
vb2 = ResourceRobinHairBlend
draw = 5413,0

[TextureOverrideRobinHairTexcoord]
hash = bad29118
vb1 = ResourceRobinHairTexcoord

[TextureOverrideRobinHairVertexLimitRaise]
hash = 08627b10

[TextureOverrideRobinHeadPosition]
hash = 4eb1753f
handling = skip
vb0 = ResourceRobinHeadPosition
vb2 = ResourceRobinHeadBlend
draw = 4304,0

[TextureOverrideRobinHeadTexcoord]
hash = b4bc9414
vb1 = ResourceRobinHeadTexcoord

[TextureOverrideRobinHeadVertexLimitRaise]
hash = 3e3a2a8a

[TextureOverrideRobinBodyPosition]
hash = ef273dac
handling = skip
vb0 = ResourceRobinBodyPosition
vb2 = ResourceRobinBodyBlend
draw = 15227,0

[TextureOverrideRobinBodyTexcoord]
hash = 43c5c007
vb1 = ResourceRobinBodyTexcoord

[TextureOverrideRobinBodyVertexLimitRaise]
hash = 5cd081cc

[TextureOverrideRobinHairIB]
hash = 097b33f2
handling = skip
drawindexed = auto

[TextureOverrideRobinHairA]
hash = 097b33f2
match_first_index = 0
ib = ResourceRobinHairAIB

[TextureOverrideRobinHairADiffuse]
hash = b7d76947
this = ResourceRobinHairADiffuse

[TextureOverrideRobinHairALightMap]
hash = 445abbfc
this = ResourceRobinHairALightMap

[TextureOverrideRobinHeadIB]
hash = ac1267e4
handling = skip
drawindexed = auto

[TextureOverrideRobinHeadA]
hash = ac1267e4
match_first_index = 0
ib = ResourceRobinHeadAIB

[TextureOverrideRobinHeadADiffuse]
hash = 14116af5
this = ResourceRobinHeadADiffuse

[TextureOverrideRobinHeadB]
hash = ac1267e4
match_first_index = 14136
ib = ResourceRobinHeadBIB

[TextureOverrideRobinBodyIB]
hash = 2f312f11
handling = skip
drawindexed = auto

[TextureOverrideRobinBodyA]
hash = 2f312f11
match_first_index = 0
ib = ResourceRobinBodyAIB

[TextureOverrideRobinBodyADiffuse]
hash = de39f5f2
this = ResourceRobinBodyADiffuse

[TextureOverrideRobinBodyALightMap]
hash = 57ba7e2a
this = ResourceRobinBodyALightMap

[TextureOverrideRobinBodyB]
hash = 2f312f11
match_first_index = 44811
ib = ResourceRobinBodyBIB

[TextureOverrideRobinBodyBStarrySkyMask]
hash = e5ed0f89
this = ResourceRobinBodyBStarrySkyMask

; CommandList -----------------------

; Resources -------------------------

[ResourceRobinHairPosition]
type = Buffer
stride = 40
filename = RobinHairPosition.buf

[ResourceRobinHairBlend]
type = Buffer
stride = 32
filename = RobinHairBlend.buf

[ResourceRobinHairTexcoord]
type = Buffer
stride = 8
filename = RobinHairTexcoord.buf

[ResourceRobinHeadPosition]
type = Buffer
stride = 40
filename = RobinHeadPosition.buf

[ResourceRobinHeadBlend]
type = Buffer
stride = 32
filename = RobinHeadBlend.buf

[ResourceRobinHeadTexcoord]
type = Buffer
stride = 8
filename = RobinHeadTexcoord.buf

[ResourceRobinBodyPosition]
type = Buffer
stride = 40
filename = RobinBodyPosition.buf

[ResourceRobinBodyBlend]
type = Buffer
stride = 32
filename = RobinBodyBlend.buf

[ResourceRobinBodyTexcoord]
type = Buffer
stride = 20
filename = RobinBodyTexcoord.buf

[ResourceRobinHairAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = RobinHairA.ib

[ResourceRobinHeadAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = RobinHeadA.ib

[ResourceRobinHeadBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = RobinHeadB.ib

[ResourceRobinBodyAIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = RobinBodyA.ib

[ResourceRobinBodyBIB]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = RobinBodyB.ib

[ResourceRobinHairADiffuse]
filename = RobinHairADiffuse.dds

[ResourceRobinHairALightMap]
filename = RobinHairALightMap.dds

[ResourceRobinHeadADiffuse]
filename = RobinHeadADiffuse.dds

[ResourceRobinBodyADiffuse]
filename = RobinBodyADiffuse.dds

[ResourceRobinBodyALightMap]
filename = RobinBodyALightMap.dds

[ResourceRobinBodyBStarrySkyMask]
filename = RobinBodyBStarrySkyMask.dds



; .ini generated by XXMI (XX-Model-Importer)
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues