NIF Objects | Compound Types | Enum Types | Basic Types | File Versions
| Name | Type | Description |
|---|---|---|
| From NiObject | ||
| From NiObjectNET | ||
| Skyrim Shader Type | BSLightingShaderPropertyShaderType | Configures the main shader path |
| Name | string | Name of this controllable object, used to refer to the object in .kf files. |
| Num Extra Data List | uint | The number of Extra Data objects referenced through the list. |
| Extra Data List | Ref<NiExtraData> | List of extra data indices. |
| Controller | Ref<NiTimeController> | Controller object index. (The first in a chain) |
| From NiAVObject | ||
| Flags | uint | Basic flags for AV objects. For Bethesda streams above 26 only. |
| Flags | Flags | Basic flags for AV objects; commonly 0x000C or 0x000A. |
| Translation | Vector3 | The translation vector. |
| Rotation | Matrix33 | The rotation part of the transformation matrix. |
| Scale | float | Scaling part (only uniform scaling is supported). |
| Num Properties | uint | |
| Properties | Ref<NiProperty> | All rendering properties attached to this object. |
| Collision Object | Ref<NiCollisionObject> | |
| From BSTriShape | ||
| Bounding Sphere | NiBound | |
| Skin | Ref<NiObject> | |
| Shader Property | Ref<BSShaderProperty> | |
| Alpha Property | Ref<NiAlphaProperty> | |
| Vertex Desc | BSVertexDesc | |
| Num Triangles | uint | |
| Num Triangles | ushort | |
| Num Vertices | ushort | |
| Data Size | uint | |
| Vertex Data | BSVertexData | |
| Vertex Data | BSVertexDataSSE | |
| Triangles | Triangle | |
| Particle Data Size | uint | |
| Vertices | Vector3 | |
| Triangles Copy | Triangle | |
| From BSDynamicTriShape | ||
| Vertex Data Size | uint | |
| Vertices | Vector4 | |