<?xml version="1.0" encoding="utf-8"?>
<Override>
  <!-- 各种紧身衣 -->
  <Items>
    <!--紧身战斗服mk1-->
    <Item name="" identifier="tight_combatsuit_1" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="tight_combatsuit_1's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="128,155,128,110" origin="0.5,0.5" />
      <Sprite name="tight_combatsuit_1's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="tight_combatsuit_1's Uniform 2 Torso" texture="tight_combatsuit_1.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Hand" texture="tight_combatsuit_1.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Hand" texture="tight_combatsuit_1.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Lower Arm" texture="tight_combatsuit_1.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Lower Arm" texture="tight_combatsuit_1.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Upper Arm" texture="tight_combatsuit_1.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Upper Arm" texture="tight_combatsuit_1.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Waist" texture="tight_combatsuit_1.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Thigh" texture="tight_combatsuit_1.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Thigh" texture="tight_combatsuit_1.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Leg" texture="tight_combatsuit_1.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Leg" texture="tight_combatsuit_1.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Right Shoe" texture="tight_combatsuit_1.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_1's Uniform 2 Left Shoe" texture="tight_combatsuit_1.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="gunshotwound, bitewounds" damagemultiplier="0.9" />
      </Wearable>
    </Item>
    <!--紧身战斗服mk2-->
    <Item name="" identifier="tight_combatsuit_2" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="tight_combatsuit_2's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,155,128,110" origin="0.5,0.5" />
      <Sprite name="tight_combatsuit_2's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="tight_combatsuit_2's Uniform 2 Torso" texture="tight_combatsuit_2.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Hand" texture="tight_combatsuit_2.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Hand" texture="tight_combatsuit_2.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Lower Arm" texture="tight_combatsuit_2.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Lower Arm" texture="tight_combatsuit_2.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Upper Arm" texture="tight_combatsuit_2.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Upper Arm" texture="tight_combatsuit_2.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Waist" texture="tight_combatsuit_2.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Thigh" texture="tight_combatsuit_2.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Thigh" texture="tight_combatsuit_2.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Leg" texture="tight_combatsuit_2.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Leg" texture="tight_combatsuit_2.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Right Shoe" texture="tight_combatsuit_2.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="tight_combatsuit_2's Uniform 2 Left Shoe" texture="tight_combatsuit_2.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="gunshotwound, bitewounds" damagemultiplier="0.9" />
      </Wearable>
    </Item>
    <!--蓝色战斗服-->
    <Item name="" identifier="blue_combatsuit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="blue_combatsuit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="384,155,128,110" origin="0.5,0.5" />
      <Sprite name="blue_combatsuit's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Succubus Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears_1.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" hideotherwearables="true" sourcerect="0,0,188,280" origin="0.7667,0.290" />
        <sprite name="blue_combatsuit's Uniform 2 Torso" texture="blue_combatsuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Hand" texture="blue_combatsuit.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Hand" texture="blue_combatsuit.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Lower Arm" texture="blue_combatsuit.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Lower Arm" texture="blue_combatsuit.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Upper Arm" texture="blue_combatsuit.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Upper Arm" texture="blue_combatsuit.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Waist" texture="blue_combatsuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Thigh" texture="blue_combatsuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Thigh" texture="blue_combatsuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Leg" texture="blue_combatsuit.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Leg" texture="blue_combatsuit.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Right Shoe" texture="blue_combatsuit.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="blue_combatsuit's Uniform 2 Left Shoe" texture="blue_combatsuit.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <StatusEffect tags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="gunshotwound, bitewounds" damagemultiplier="0.9" />
      </Wearable>
    </Item>
    <!--卫士战斗服-->
    <Item name="" identifier="guardiansuit" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="10" />
      <InventoryIcon name="guardiansuit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="128,283,128,110" origin="0.5,0.5" />
      <Sprite name="guardiansuit's Uniform 2" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="639,146,119,70" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="guardiansuit's Uniform 2 Torso" texture="guardiansuit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Hand" texture="guardiansuit.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Hand" texture="guardiansuit.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Lower Arm" texture="guardiansuit.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Lower Arm" texture="guardiansuit.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Upper Arm" texture="guardiansuit.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Upper Arm" texture="guardiansuit.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Waist" texture="guardiansuit.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Thigh" texture="guardiansuit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Thigh" texture="guardiansuit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Leg" texture="guardiansuit.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Leg" texture="guardiansuit.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Right Shoe" texture="guardiansuit.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="guardiansuit's Uniform 2 Left Shoe" texture="guardiansuit.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="gunshotwound, bitewounds" damagemultiplier="0.9" />
      </Wearable>
    </Item>
    <!-- 黑色胶衣 -->
    <Item name="" identifier="blackgelcoat" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="outpostcrewcabinet" amount="1" spawnprobability="0.05" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <InventoryIcon name="Black Gel Coat Icon" texture="Content/Items/Jobgear/OutfitIcons.png" sourcerect="0,402,128,110" origin="0.5,0.5" />
      <Sprite name="Black Gel Coat" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="767,149,124,69" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="Black Gel Coat Torso" texture="BlackGelCoat.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Right Hand" texture="BlackGelCoat.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Left Hand" texture="BlackGelCoat.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Left Lower Arm" texture="BlackGelCoat.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Right Lower Arm" texture="BlackGelCoat.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Left Upper Arm" texture="BlackGelCoat.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Right Upper Arm" texture="BlackGelCoat.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Waist" texture="BlackGelCoat.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Right Thigh" texture="BlackGelCoat.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Left Thigh" texture="BlackGelCoat.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Right Leg" texture="BlackGelCoat.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Left Leg" texture="BlackGelCoat.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Right Shoe" texture="BlackGelCoat.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="Black Gel Coat Left Shoe" texture="BlackGelCoat.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="gunshotwound, bitewounds" damagemultiplier="0.9" />
      </Wearable>
    </Item>
  </Items>
</Override>