<?xml version="1.0" encoding="utf-8"?>
<Jobs>
  <Override>
    <Job identifier="captain" minnumber="0" maxnumber="1" minkarma="45" initialcount="1" uicolor="0.65,0.73,0.84" vitalitymodifier="0" pricemultiplier="1.3" idlebehavior="StayInHull">
      <Jobicon>
        <sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="384,256,128,128" origin="0.5,0.5" />
      </Jobicon>
      <JobiconSmall>
        <sprite texture="Content/UI/CommandUIAtlas.png" sourcerect="612,669,28,28" origin="0.5,0.5" />
      </JobiconSmall>
      <Skills>
        <Skill identifier="helm" level="40,50" primary="true" />
        <Skill identifier="weapons" level="25,35" />
        <Skill identifier="mechanical" level="15,25" />
        <Skill identifier="electrical" level="15,25" />
        <Skill identifier="medical" level="5,10" />
      </Skills>
      <ItemSet>
        <Item identifier="idcard" equip="true" showpreview="false" />
        <Item identifier="captainscap1" equip="true" />
        <Item identifier="captainsuniform1" equip="true" outfit="true" />
        <Item identifier="headset" equip="true" showpreview="false" />
        <Item identifier="revolver" equip="false">
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
        </Item>
        <Item identifier="captainspipe" equip="false" />
        <PreviewSprites dims="120,109">
          <sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="2,38,120,109" offset="0,0" />
          <sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_1.png" sourcerect="121,0,76,80" offset="-20,15" />
        </PreviewSprites>
      </ItemSet>
      <ItemSet>
        <Item identifier="idcard" equip="true" showpreview="false" />
        <Item identifier="captainscap2" equip="true" />
        <Item identifier="captainsuniform2" equip="true" outfit="true" />
        <Item identifier="headset" equip="true" showpreview="false" />
        <Item identifier="revolver" equip="false">
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
          <Item identifier="revolverround" />
        </Item>
        <Item identifier="steroids" />
        <PreviewSprites dims="120,109">
          <sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_2.png" sourcerect="2,38,120,109" offset="0,0" />
          <sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_2.png" sourcerect="121,0,76,80" offset="-20,15" />
        </PreviewSprites>
      </ItemSet>
      <ItemSet>
        <Item identifier="idcard" equip="true" showpreview="false" />
        <Item identifier="captainscap3" equip="true" />
        <Item identifier="captainsuniform3" equip="true" outfit="true" />
        <Item identifier="headset" equip="true" showpreview="false" />
        <Item identifier="Wf_Admiral_Katana" equip="false" />
        <Item identifier="Wf_Admiral_Wakizashi" equip="false" />
        <Item identifier="harmonica" equip="false" />
        <PreviewSprites dims="120,109">
          <sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_3.png" sourcerect="2,38,120,109" offset="0,0" />
          <sprite texture="Content/Items/Jobgear/Captain/captain_torso_[GENDER]_3.png" sourcerect="121,0,76,80" offset="-20,15" />
        </PreviewSprites>
      </ItemSet>
      <PortraitClothing>
        <sprite name="Portrait Clothing Captain" texture="Content/Items/Jobgear/PortraitClothing.png" sheetindex="2,0" />
      </PortraitClothing>
      <AutonomousObjectives>
        <Order identifier="fightintruders" prioritymodifier="1" />
        <Order identifier="extinguishfires" prioritymodifier="1" />
        <Order identifier="rescue" prioritymodifier="1" />
        <Order identifier="steer" option="maintainposition" prioritymodifier="1" />
        <Order identifier="operatereactor" option="powerup" prioritymodifier="0.1" />
      </AutonomousObjectives>
      <AppropriateOrders>
        <Order identifier="steer" />
      </AppropriateOrders>
    </Job>
    <Job identifier="medicaldoctor" maxnumber="2" minkarma="30" uicolor="0.81,0.31,0.19" vitalitymodifier="10" pricemultiplier="1.15" idlebehavior="Active">
      <Jobicon>
        <sprite texture="Content/UI/MainIconsAtlas.png" sourcerect="512,256,128,128" origin="0.5,0.5" />
      </Jobicon>
      <JobiconSmall>
        <sprite texture="Content/UI/CommandUIAtlas.png" sourcerect="612,698,28,28" origin="0.5,0.5" />
      </JobiconSmall>
      <Skills>
        <Skill identifier="medical" level="40,50" primary="true" />
        <Skill identifier="weapons" level="15,25" />
        <Skill identifier="mechanical" level="15,25" />
        <Skill identifier="electrical" level="15,25" />
        <Skill identifier="helm" level="5,10" />
      </Skills>
      <ItemSet>
        <Item identifier="idcard" equip="true" showpreview="false" />
        <Item identifier="doctorsuniform1" equip="true" outfit="true" />
        <Item identifier="healthscanner" />
        <Item identifier="headset" equip="true" showpreview="false" />
        <Item identifier="syringegun" />
        <Item identifier="antibleeding1" />
        <Item identifier="antidama1" />
        <PreviewSprites dims="120,109">
          <sprite texture="Content/Items/Jobgear/Medic/medic_torso_[GENDER]_1.png" sourcerect="2,38,120,109" offset="0,0" />
          <sprite texture="Content/Items/Jobgear/Medic/medic_torso_[GENDER]_1.png" sourcerect="121,0,76,80" offset="-20,15" />
        </PreviewSprites>
      </ItemSet>
      <ItemSet>
        <Item identifier="idcard" equip="true" showpreview="false" />
        <Item identifier="doctorsuniform2" equip="true" outfit="true" />
        <Item identifier="healthscanner" />
        <Item identifier="headset" equip="true" showpreview="false" />
        <Item identifier="syringegun" />
        <Item identifier="antibleeding1" />
        <Item identifier="antidama1" />
        <PreviewSprites dims="120,109">
          <sprite texture="Content/Items/Jobgear/Medic/medic_torso_[GENDER]_2.png" sourcerect="2,38,120,109" offset="0,0" />
          <sprite texture="Content/Items/Jobgear/Medic/medic_torso_[GENDER]_2.png" sourcerect="121,0,76,80" offset="-20,15" />
        </PreviewSprites>
      </ItemSet>
      <ItemSet>
        <Item identifier="idcard" equip="true" showpreview="false" />
        <Item identifier="doctorsuniform3" equip="true" outfit="true" />
        <Item identifier="healthscanner" />
        <Item identifier="headset" equip="true" showpreview="false" />
        <Item identifier="syringegun" />
        <Item identifier="antibleeding1" />
        <Item identifier="antidama1" />
        <PreviewSprites dims="120,109">
          <sprite texture="Content/Items/Jobgear/Medic/medic_torso_[GENDER]_2.png" sourcerect="2,38,120,109" offset="0,0" />
          <sprite texture="Content/Items/Jobgear/Medic/medic_torso_[GENDER]_2.png" sourcerect="121,0,76,80" offset="-20,15" />
        </PreviewSprites>
      </ItemSet>
      <AutonomousObjectives>
        <Order identifier="rescue" prioritymodifier="1" />
        <Order identifier="extinguishfires" prioritymodifier="0.5" />
        <Order identifier="operatereactor" option="powerup" prioritymodifier="0.2" />
        <Order identifier="fixleaks" prioritymodifier="0.1" />
      </AutonomousObjectives>
      <AppropriateOrders>
        <Order identifier="rescue" />
        <Order identifier="requestfirstaid" />
      </AppropriateOrders>
    </Job>
  </Override>
</Jobs>