<?xml version="1.0" encoding="utf-8"?>
<Override>
  <Items>
    <!--哥特长裙-->
    <Item name="" identifier="GTCQuniform1" category="Equipment" tags="smallitem,clothing" fireproof="false" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <!--需要改图标-->
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="0,155,128,101" origin="0.5,0.5" />
      <Sprite name="Scamp's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="gothicskirt's Clothes 2 Torso" texture="gothicskirt.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,0,148,220" origin="0.5203,0.4364" />
        <sprite name="gothicskirt's Clothes 2 Right Hand" texture="gothicskirt.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,184,64,48" />
        <sprite name="gothicskirt's Clothes 2 Left Hand" texture="gothicskirt.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,184,64,48" />
        <sprite name="gothicskirt's Clothes 2 Left Lower Arm" texture="gothicskirt.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="372,96,64,88" origin="0.5,0.3636" />
        <sprite name="gothicskirt's Clothes 2 Right Lower Arm" texture="gothicskirt.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="308,96,64,88" origin="0.5,0.3636" />
        <sprite name="gothicskirt's Clothes 2 Left Upper Arm" texture="gothicskirt.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,0,64,96" />
        <sprite name="gothicskirt's Clothes 2 Right Upper Arm" texture="gothicskirt.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,0,64,96" />
        <sprite name="gothicskirt's Clothes 2 Waist" texture="gothicskirt.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="false" sourcerect="160,220,112,60" origin="0.5,0.53333" />
        <sprite name="gothicskirt's Clothes 2 Right Thigh" texture="gothicskirt.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Left Thigh" texture="gothicskirt.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Right Leg" texture="gothicskirt.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Left Leg" texture="gothicskirt.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="gothicskirt's Clothes 2 Right Shoe" texture="gothicskirt.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,232,64,58" />
        <sprite name="gothicskirt's Clothes 2 Left Shoe" texture="gothicskirt.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,232,64,58" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds, blunttrauma" damagemultiplier="0.9" />
      </Wearable>
    </Item>
    <!--旗袍-->
    <Item name="" identifier="QPuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="384,27,128,101" origin="0.5,0.5" />
      <Sprite name="qipao's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="qipao's Uniform Torso" texture="qipao.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Hand" texture="qipao.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Hand" texture="qipao.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Lower Arm" texture="qipao.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Lower Arm" texture="qipao.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Upper Arm" texture="qipao.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Upper Arm" texture="qipao.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Waist" texture="qipao.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Thigh" texture="qipao.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Thigh" texture="qipao.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Leg" texture="qipao.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Leg" texture="qipao.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Right Shoe" texture="qipao.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="qipao's Uniform Left Shoe" texture="qipao.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds, blunttrauma" damagemultiplier="0.9" />
      </Wearable>
    </Item>
    <!--白色旗袍-->
    <Item name="" identifier="BSQPuniform" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.09" />
      <Price baseprice="150" minavailable="1">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="5">
        <Item identifier="plastic" />
      </Deconstruct>
      <InventoryIcon texture="%ModDir%/Content/Uniform_new/OutfitIcons_1.png" sourcerect="256,27,128,101" origin="0.5,0.5" />
      <Sprite name="BSQP's Uniform 1" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="243,71,130,74" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="BSQP's Uniform Torso" texture="BSQP.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Hand" texture="BSQP.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Hand" texture="BSQP.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Lower Arm" texture="BSQP.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Lower Arm" texture="BSQP.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Upper Arm" texture="BSQP.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Upper Arm" texture="BSQP.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Waist" texture="BSQP.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Thigh" texture="BSQP.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Thigh" texture="BSQP.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Leg" texture="BSQP.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Leg" texture="BSQP.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Right Shoe" texture="BSQP.png" limb="RightFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="BSQP's Uniform Left Shoe" texture="BSQP.png" limb="LeftFoot" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations" damagemultiplier="0.95" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds, blunttrauma" damagemultiplier="0.9" />
      </Wearable>
    </Item>
    <!--魅魔-->
    <Item name="" identifier="succubussuit" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clowngear,clowns" description="" impactsoundtag="impact_soft" hideinmenus="false" scale="0.5">
      <Price baseprice="500" canbespecial="false" sold="false">
        <Price storeidentifier="merchantclown" minavailable="2" sold="true">
          <Reputation faction="clowns" min="45" />
        </Price>
      </Price>
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" />
      <PreferredContainer primary="crewcab" />
      <InventoryIcon name="Clown Costume Icon" texture="Content/Items/InventoryIconAtlas2.png" sourcerect="320,384,64,64" origin="0.5,0.5" />
      <Sprite name="Clown Costume" texture="Content/Items/Jobgear/MiscJobGear.png" sourcerect="769,74,118,72" depth="0.6" origin="0.5,0.5" />
      <Body width="100" height="50" density="15" friction="0.8" restitution="0.01" />
      <Deconstruct time="40">
        <Item identifier="bikehorn" />
        <Item identifier="bikehorn" />
        <Item identifier="bikehorn" />
      </Deconstruct>
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="succubus's Costume Torso" texture="succubus.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Hand" texture="succubus.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Hand" texture="succubus.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Lower Arm" texture="succubus.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Lower Arm" texture="succubus.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Upper Arm" texture="succubus.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Upper Arm" texture="succubus.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Waist" texture="succubus.png" limb="Waist" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Thigh" texture="succubus.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Thigh" texture="succubus.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Leg" texture="succubus.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Leg" texture="succubus.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Left Shoe" texture="succubus.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="succubus's Costume Right Shoe" texture="succubus.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <!-- HöNK -->
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <StatusEffect tags="clown" type="OnWearing" target="Character" duration="0.1" stackable="false" />
        <SkillModifier skillidentifier="helm" skillvalue="5" />
        <SkillModifier skillidentifier="weapons" skillvalue="5" />
        <SkillModifier skillidentifier="mechanical" skillvalue="5" />
        <SkillModifier skillidentifier="electrical" skillvalue="5" />
        <SkillModifier skillidentifier="medical" skillvalue="5" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,bitewounds" damagemultiplier="0.95" />
      </Wearable>
    </Item>
    <!--异星装甲潜水服-->
    <Item name="" identifier="Exotic_Amor_suit" category="diving" tags="smallitem,deepdiving,diving,clothing" fireproof="true" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <!--<PreferredContainer primary="crewcab" minamount="0" maxamount="1" spawnprobability="0.125" />
      <PreferredContainer primary="outpostcrewcabinet" minamount="1" maxamount="1" spawnprobability="0.05" />
      <Price baseprice="1145">
        <Price locationtype="merchantoutpost" multiplier="1" minavailable="1" />
        <Price locationtype="merchantcity" multiplier="0.9" minavailable="1" />
        <Price locationtype="merchantresearch" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmilitary" multiplier="1" minavailable="1" />
        <Price locationtype="merchantmine" multiplier="1" minavailable="1" />
      </Price>-->
      <Deconstruct time="10" />
      <InventoryIcon name="Exotic_Amor_suit's Uniform 2 Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="384,146,128,110" origin="0.5,0.5" />
      <Sprite name="Exotic_Amor_suit's Uniform 2" texture="%ModDir%/Content/Items/Jobgear/MiscJobGear.png" sourcerect="0,0,120,70" depth="0.6" origin="0.5,0.5" />
      <Body width="120" height="70" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="OuterClothes" msg="ItemMsgEquipSelect" displaycontainedstatus="true" canbeselected="false" canbepicked="true" pickkey="Select">
        <sprite name="Exotic_Amor_suit Torso" texture="Exotic_Amor_suit.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,0,148,220" origin="0.5203,0.4364" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Right Hand" texture="Exotic_Amor_suit.png" limb="RightHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,184,64,48" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Left Hand" texture="Exotic_Amor_suit.png" limb="LeftHand" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,184,64,48" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Left Lower Arm" texture="Exotic_Amor_suit.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="372,96,64,88" origin="0.5,0.3636" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Right Lower Arm" texture="Exotic_Amor_suit.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="308,96,64,88" origin="0.5,0.3636" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Left Upper Arm" texture="Exotic_Amor_suit.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,0,64,96" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Right Upper Arm" texture="Exotic_Amor_suit.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,0,64,96" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Waist" texture="Exotic_Amor_suit.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="false" sourcerect="160,220,112,60" origin="0.5,0.53333" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Right Thigh" texture="Exotic_Amor_suit.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Left Thigh" texture="Exotic_Amor_suit.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Right Leg" texture="Exotic_Amor_suit.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Left Leg" texture="Exotic_Amor_suit.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Right Shoe" texture="Exotic_Amor_suit.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="308,232,64,48" hideotherwearables="true" />
        <sprite name="Exotic_Amor_suit Left Shoe" texture="Exotic_Amor_suit.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="372,232,64,48" hideotherwearables="true" />
        <StatusEffect type="OnWearing" target="Character" OxygenAvailable="-100.0" UseHullOxygen="false" />
        <StatusEffect type="OnWearing" target="Character" HideFace="true" PressureProtection="10000.0" SpeedMultiplier="1.2" PropulsionSpeedMultiplier="1.5" LowPassMultiplier="1.2" setvalue="true" disabledeltatime="true">
          <Sound file="Content/Items/Diving/DivingSuitLoop1.ogg" range="500" />
          <Sound file="Content/Items/Diving/DivingSuitLoop2.ogg" range="500" />
        </StatusEffect>
        <StatusEffect type="OnContained" target="Contained" Condition="1.0">
          <Conditional Voltage="gt 0.01" targetcontainer="true" targetgrandparent="true" targetitemcomponent="Powered" />
          <RequiredItem items="refillableoxygensource" type="Contained" excludebroken="false" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1000.0" Condition="-0.3" comparison="Or">
          <Conditional IsDead="false" />
          <RequiredItem items="oxygentank" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" Oxygen="-20.0" Condition="-0.5">
          <Conditional IsDead="false" />
          <RequiredItem items="weldingfueltank" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" Oxygen="-20.0" Condition="-0.5">
          <Conditional IsDead="false" />
          <RequiredItem items="incendiumfueltank" type="Contained" />
          <Affliction identifier="burn" amount="0.1" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" OxygenAvailable="1500.0" Condition="-0.1" comparison="Or">
          <Conditional IsDead="false" />
          <RequiredItem items="oxygenitetank" type="Contained" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained,Character" SpeedMultiplier="1.3" setvalue="true" comparison="Or">
          <Conditional IsDead="false" />
          <RequiredItem items="oxygenitetank" type="Contained" />
        </StatusEffect>
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="blunttrauma,gunshotwound,bitewounds,lacerations,bleeding" damagemultiplier="0.55" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="burn" damagemultiplier="0.75" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.75" damagesound="LimbArmor" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="huskinfection" damagemultiplier="0.5" probabilitymultiplier="0.5" damagesound="LimbArmor" />
      </Wearable>
      <Holdable slots="RightHand+LeftHand" controlpose="true" holdpos="0,-50" handle1="-10,-20" handle2="10,-20" holdangle="45" msg="ItemMsgPickUpUse" canbeselected="false" canbepicked="true" pickkey="Use">
        <Upgrade gameversion="0.1401.0.0" msg="ItemMsgPickUpUse" />
      </Holdable>
      <ItemContainer capacity="1" maxstacksize="1" hideitems="true" containedstateindicatorstyle="tank">
        <Containable items="oxygensource,weldingtoolfuel" />
        <StatusEffect type="OnWearing" target="Contained">
          <RequiredItem items="oxygensource" type="Contained" />
          <Conditional condition="lt 5.0" />
          <Sound file="Content/Items/WarningBeepSlow.ogg" range="500" />
        </StatusEffect>
        <StatusEffect type="OnWearing" target="Contained" playsoundonrequireditemfailure="true">
          <RequiredItem items="oxygensource" type="Contained" matchonempty="true" />
          <Conditional condition="lte 0.0" />
          <Sound file="Content/Items/WarningBeep.ogg" range="500" />
        </StatusEffect>
      </ItemContainer>
      <aitarget maxsightrange="1500" />
    </Item>
    <!-- HGIS -->
    <Item name="" identifier="PrayerMio_uniform" category="Equipment" tags="smallitem,clothing" fireproof="ture" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" minavailable="1" />
        <Price storeidentifier="merchantcity" multiplier="0.9" minavailable="1" />
        <Price storeidentifier="merchantresearch" minavailable="1" />
        <Price storeidentifier="merchantmilitary" minavailable="1" />
        <Price storeidentifier="merchantmine" minavailable="1" />
      </Price>
      <Deconstruct time="10">
        <Item identifier="organicfiber" />
      </Deconstruct>
      <InventoryIcon name="PrayerMio_uniform Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="0,274,128,110" origin="0.5,0.5" />
      <Sprite name="Exotic_Amor_suit's Uniform 2" texture="%ModDir%/Content/Items/Jobgear/MiscJobGear.png" sourcerect="240,0,120,70" depth="0.6" origin="0.5,0.5" />
      <Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="PrayerMio_uniform Torso" texture="PrayerMio_uniform.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,0,188,316" origin="0.6224,0.3354" />
        <sprite name="PrayerMio_uniform Right Hand" texture="PrayerMio_uniform.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,184,64,48" />
        <sprite name="PrayerMio_uniform Left Hand" texture="PrayerMio_uniform.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,184,64,48" />
        <sprite name="PrayerMio_uniform Left Lower Arm" texture="PrayerMio_uniform.png" limb="LeftForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="412,96,64,88" origin="0.5,0.3636" />
        <sprite name="PrayerMio_uniform Right Lower Arm" texture="PrayerMio_uniform.png" limb="RightForearm" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="348,96,64,88" origin="0.5,0.3636" />
        <sprite name="PrayerMio_uniform Left Upper Arm" texture="PrayerMio_uniform.png" limb="LeftArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,0,64,96" />
        <sprite name="PrayerMio_uniform Right Upper Arm" texture="PrayerMio_uniform.png" limb="RightArm" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,0,64,96" />
        <sprite name="PrayerMio_uniform Waist" texture="PrayerMio_uniform.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="false" sourcerect="0,256,112,60" origin="0.5,0.53333" />
        <sprite name="PrayerMio_uniform Right Thigh" texture="PrayerMio_uniform.png" limb="RightThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Left Thigh" texture="PrayerMio_uniform.png" limb="LeftThigh" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Right Leg" texture="PrayerMio_uniform.png" limb="RightLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Left Leg" texture="PrayerMio_uniform.png" limb="LeftLeg" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="PrayerMio_uniform Right Shoe" texture="PrayerMio_uniform.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,218,64,88" />
        <sprite name="PrayerMio_uniform Left Shoe" texture="PrayerMio_uniform.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,218,64,88" />
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <damagemodifier afflictiontypes="damage" armorsector="0.0,360.0" damagesound="LimbClown" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.05" damagesound="LimbArmor" />
        <damagemodifier afflictionidentifiers="blunttrauma,lacerations,gunshotwound,bitewounds" armorsector="0.0,360.0" damagemultiplier="0.65" />
        <damagemodifier afflictionidentifiers="burn" armorsector="0.0,360.0" damagemultiplier="0.4" />
      </Wearable>
    </Item>
    <!-- Iron Armour Plus -->
    <Item name="" identifier="IronArmourPlus" category="Equipment" tags="smallitem,clothing" fireproof="ture" cargocontaineridentifier="metalcrate" description="" scale="0.5" impactsoundtag="impact_soft">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <Price baseprice="140" sold="false">
        <Price storeidentifier="merchantoutpost" multiplier="1.3" />
        <Price storeidentifier="merchantcity" multiplier="1.2" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" multiplier="0.9" />
        <Price storeidentifier="merchantmine" />
        <Price storeidentifier="merchantarmory" multiplier="0.9" />
      </Price>
      <Deconstruct time="40">
        <Item identifier="organicfiber" amount="1" />
        <Item identifier="iron" amount="4" />
      </Deconstruct>
      <Fabricate suitablefabricators="fabricator" requiredtime="30">
        <RequiredSkill identifier="weapons" level="20" />
        <RequiredSkill identifier="mechanical" level="20" />
        <RequiredItem identifier="organicfiber" amount="2" />
        <RequiredItem identifier="iron" amount="6" />
      </Fabricate>
      <!-- WIP -->
      <InventoryIcon name="IronArmourPlus Icon" texture="%ModDir%/Content/Uniform_new/OutfitIcons.png" sourcerect="0,274,128,110" origin="0.5,0.5" />
      <Sprite name="Exotic_Amor_suit's Uniform 2" texture="%ModDir%/Content/Items/Jobgear/MiscJobGear.png" sourcerect="240,0,120,70" depth="0.6" origin="0.5,0.5" />
      <!-- WIP -->
      <Body width="180" height="50" density="15" friction="0.8" restitution="0.01" />
      <Wearable slots="Any,InnerClothes" msg="ItemMsgPickUpSelect">
        <sprite name="IronArmourPlus Torso" texture="IronArmourPlus.png" limb="Torso" hidelimb="false" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="160,0,188,316" origin="0.6224,0.3038" />
        <sprite name="IronArmourPlus Right Hand" texture="IronArmourPlus.png" limb="RightHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,184,64,48" />
        <sprite name="IronArmourPlus Left Hand" texture="IronArmourPlus.png" limb="LeftHand" hidelimb="false" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,184,64,48" />
        <sprite name="IronArmourPlus Left Lower Arm" texture="IronArmourPlus.png" limb="LeftForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="412,96,64,88" origin="0.5,0.3636" />
        <sprite name="IronArmourPlus Right Lower Arm" texture="IronArmourPlus.png" limb="RightForearm" hidelimb="true" inherittexturescale="true" inheritorigin="false" inheritsourcerect="false" sourcerect="348,96,64,88" origin="0.5,0.3636" />
        <sprite name="IronArmourPlus Left Upper Arm" texture="IronArmourPlus.png" limb="LeftArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,0,64,96" />
        <sprite name="IronArmourPlus Right Upper Arm" texture="IronArmourPlus.png" limb="RightArm" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,0,64,96" />
        <sprite name="IronArmourPlus Waist" texture="IronArmourPlus.png" limb="Waist" hidelimb="false" inheritorigin="true" inherittexturescale="true" inheritsourcerect="false" sourcerect="0,256,112,60" origin="0.5,0.53333" />
        <sprite name="IronArmourPlus Right Thigh" texture="IronArmourPlus.png" limb="RightThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Thigh" texture="IronArmourPlus.png" limb="LeftThigh" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Leg" texture="IronArmourPlus.png" limb="RightLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Left Leg" texture="IronArmourPlus.png" limb="LeftLeg" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />
        <sprite name="IronArmourPlus Right Shoe" texture="IronArmourPlus.png" limb="RightFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="348,232,64,48" />
        <sprite name="IronArmourPlus Left Shoe" texture="IronArmourPlus.png" limb="LeftFoot" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="false" sourcerect="412,232,64,48" />
        <!-- consider a better defence than nomarl one? -->
        <damagemodifier afflictionidentifiers="bitewounds, lacerations" armorsector="0.0,360.0" damagemultiplier="0.4" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="bleeding" armorsector="0.0,360.0" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier afflictiontypes="stun" armorsector="0.0,360.0" damagemultiplier="0.5" damagesound="LimbArmor" deflectprojectiles="true" />
      </Wearable>
    </Item>
    <!--hats-->
    <!--魅魔-->
    <Item name="" identifier="succubusmask" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing,clownmask,clowns" description="" hideinmenus="false" scale="0.5">
      <Price baseprice="100" canbespecial="false" sold="false">
        <Price storeidentifier="merchantclown" minavailable="2" sold="true">
          <Reputation faction="clowns" min="45" />
        </Price>
      </Price>
      <PreferredContainer primary="wreckstoragecab" spawnprobability="0.01" />
      <PreferredContainer primary="crewcab" />
      <Sprite name="Succubus Mask" texture="%ModDir%/Content/Items/Jobgear/headgears.png" depth="0.6" sourcerect="612,391,89,80" origin="0.5,0.5" scale="0.5" />
      <Body width="40" radius="30" density="15" />
      <InventoryIcon texture="Content/Items/InventoryIconAtlas2.png" sourcerect="384,384,64,64" />
      <Deconstruct time="10">
        <Item identifier="bikehorn" />
      </Deconstruct>
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="Succubus Mask Wearable" texture="%ModDir%/Content/Items/Jobgear/headgears.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.65" sourcerect="612,391,89,80" origin="0.6236,0.806" />
        <StatusEffect tags="clown" type="OnWearing" target="Character" HideFace="true" duration="0.1" stackable="false" />
      </Wearable>
      <ItemContainer hideitems="true" capacity="1" maxstacksize="1" containedstateindicatorstyle="" containedspritedepths="0.551,0.552">
        <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
          <!-- 每隔1秒执行一次，停用配件效果，延迟生效 -->
          <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" delay="1" stackable="false" />
        </Containable>
        <Containable Items="healthscanner">
          <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,176,0,60" showtexts="true" />
        </Containable>
        <Containable Items="thermalgoggles">
          <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
        </Containable>
        <Containable Items="electriciansgoggles">
          <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
        </Containable>
        <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
      </ItemContainer>
      <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" />
    </Item>
    <!--异星装甲头盔 -->
    <Item name="" identifier="Exotic_Amor_suit_head" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" hideinmenus="false" scale="0.50">
      <Price baseprice="1" sold="false" canbespecial="false" />
      <PreferredContainer secondary="wreckstoragecab" spawnprobability="0.01" />
      <PreferredContainer primary="crewcab" />
      <Price baseprice="1680">
        <Price locationtype="merchantoutpost" multiplier="1" sold="false" />
        <Price locationtype="merchantcity" multiplier="1" sold="false" />
        <Price locationtype="merchantresearch" multiplier="1.0" />
        <Price locationtype="merchantmilitary" multiplier="1" sold="false" />
        <Price locationtype="merchantmine" multiplier="1.1" sold="false" />
      </Price>
      <Sprite name="Exotic_Amor_suit_head hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.6" sourcerect="0,0,100,100" origin="0.5,0.5" scale="0.5" />
      <Body width="40" radius="30" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="Exotic_Amor_suit_head Mask Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.5" sourcerect="0,0,100,100" origin="0.6,0.68" />
        <ItemContainer capacity="1" maxstacksize="1" hideitems="true">
          <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
            <!-- 每隔1秒执行一次，停用配件效果，延迟生效 -->
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" delay="1" stackable="false" />
          </Containable>
          <Containable Items="healthscanner">
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,176,0,60" showtexts="true" />
          </Containable>
          <Containable Items="thermalgoggles">
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
          </Containable>
          <Containable Items="electriciansgoggles">
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
          </Containable>
          <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
        </ItemContainer>
        <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,blunttrauma" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,gunshotwound" damagemultiplier="0.15" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.05" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.8" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.7" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="psychosis" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
    </Item>
    <!-- 棱镜 -->
    <Item name="" identifier="PrayerMio_hat" category="Equipment" cargocontaineridentifier="metalcrate" tags="smallitem,clothing" description="" scale="0.5" impactsoundtag="impact_metal_light">
      <PreferredContainer primary="crewcab" />
      <PreferredContainer secondary="locker" />
      <PreferredContainer secondary="abandonedstoragecab" minamount="1" maxamount="1" spawnprobability="0.1" />
      <Price baseprice="150" sold="false">
        <Price storeidentifier="merchantoutpost" />
        <Price storeidentifier="merchantcity" multiplier="0.9" />
        <Price storeidentifier="merchantresearch" />
        <Price storeidentifier="merchantmilitary" />
        <Price storeidentifier="merchantmine" />
      </Price>
      <Sprite name="PrayerMio_hat hats" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.6" sourcerect="200,0,100,100" origin="0.5,0.5" scale="0.5" />
      <InventoryIcon name="PrayerMio_hat inventory" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" sourcerect="300,0,100,100" origin="0.5,0.5" scale="0.5" />
      <Body width="40" radius="30" density="15" />
      <Deconstruct time="10" />
      <Wearable limbtype="Head" slots="Any,Head" msg="ItemMsgPickUpSelect">
        <sprite name="PrayerMio_hat Mask Wearable" texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" limb="Head" inheritlimbdepth="true" inheritscale="true" ignorelimbscale="true" scale="0.7" sourcerect="200,0,100,100" origin="0.6,0.8">
          <LightComponent range="0.0" lightcolor="250,224,165,100" powerconsumption="5" IsOn="true" allowingameediting="false">
            <StatusEffect type="OnWearing" target="This,Character" Voltage="1.0" setvalue="true">
              <Conditional IsDead="false" />
            </StatusEffect>
            <sprite texture="%ModDir%/Content/Uniform_new/00_headgears_new.png" depth="0.025" sourcerect="400,0,100,100" origin="0.6,0.9" alpha="1.0" />
          </LightComponent>
        </sprite>
        <ItemContainer capacity="1" maxstacksize="1" hideitems="true">
          <Containable items="healthscanner,thermalgoggles,electriciansgoggles">
            <!-- 每隔1秒执行一次，停用配件效果，延迟生效 -->
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="false" overlaycolor="0,0,0,0" thermalgoggles="false" showtexts="false" debugwiring="false" delay="1" stackable="false" />
          </Containable>
          <Containable Items="healthscanner">
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,176,0,60" showtexts="true" />
          </Containable>
          <Containable Items="thermalgoggles">
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="176,0,0,60" thermalgoggles="true" />
          </Containable>
          <Containable Items="electriciansgoggles">
            <StatusEffect type="OnWearing" target="This" targetitemcomponent="StatusHUD" drawhudwhenequipped="true" overlaycolor="0,20,0,50" debugwiring="true" />
          </Containable>
          <SlotIcon slotindex="0" texture="%ModDir%/Content/items/weapons/Waifu_UI.png" sourcerect="120,0,120,120" origin="0.5,0.5" />
        </ItemContainer>
        <StatusHUD drawhudwhenequipped="false" overlaycolor="0,0,0,0" range="3000" thermalgoggles="false" showdeadcharacters="false" showtexts="false" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="bitewounds,blunttrauma" damagemultiplier="0.3" damagesound="LimbArmor" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="lacerations,gunshotwound" damagemultiplier="0.15" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="bleeding" damagemultiplier="0.05" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="stun" damagemultiplier="0.8" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="radiationsickness" damagemultiplier="0.7" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictiontypes="psychosis" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
        <damagemodifier armorsector="0.0,360.0" afflictionidentifiers="concussion" damagemultiplier="0.0" damagesound="" deflectprojectiles="true" />
      </Wearable>
    </Item>
  </Items>
</Override>