<?xml version="1.0" encoding="utf-8"?>
<Items>
  <!--异星物质-->
  <Item name="" identifier="exotic_matter" category="Material" maxstacksize="8" cargocontaineridentifier="metalcrate" description="" Tags="smallitem,chem" useinhealthinterface="true" scale="0.5" RequireAimToUse="True">
    <PreferredContainer primary="locker" />
    <Price baseprice="120" sold="false">
      <Price storeidentifier="merchantoutpost" multiplier="0.85" />
      <Price storeidentifier="merchantcity" multiplier="0.85" />
      <Price storeidentifier="merchantresearch" sold="true" multiplier="1.2" minavailable="2" />
      <Price storeidentifier="merchantmilitary" multiplier="0.9" />
      <Price storeidentifier="merchantmine" multiplier="0.85" />
    </Price>
    <Deconstruct />
    <Sprite texture="%ModDir%/Content/Items/Materials/CraftingElements1_new.png" sourcerect="0,0,40,84" depth="0.6" origin="0.5,0.5" />
    <Body width="25" height="50" density="20" />
    <!-- 使用导致精神病 -->
    <MeleeWeapon canbecombined="true" slots="Any,RightHand,LeftHand" aimpos="40,5" handle1="-5,0" holdangle="10" reload="1.0" msg="ItemMsgPickUpSelect">
      <StatusEffect type="OnUse" target="This" Condition="-100.0" disabledeltatime="true" />
      <StatusEffect type="OnFailure" target="This" Condition="-100.0" disabledeltatime="true" />
      <RequiredSkill identifier="medical" level="40" />
      <StatusEffect tags="medical" type="OnUse" target="Character" duration="15.0">
        <Affliction identifier="psychosis" amount="5" />
      </StatusEffect>
      <StatusEffect tags="medical" type="OnFailure" target="Character" duration="15.0">
        <Affliction identifier="psychosis" amount="12" />
      </StatusEffect>
      <!-- Remove the item when fully used -->
      <StatusEffect type="OnBroken" target="This">
        <Remove />
      </StatusEffect>
    </MeleeWeapon>
  </Item>
</Items>