0 Mesh Base
 1 string m_Name = "kewei_2_n-mesh"
 0 vector m_SubMeshes
  0 Array Array (1 items)
   0 int size = 1
   [0]
    0 SubMesh data
     0 unsigned int firstByte = 0
     0 unsigned int indexCount = 6
     0 int topology = 0
++++++++++++++增加1
     0 unsigned int baseVertex = 0
++++++++++++++增加1
     0 unsigned int firstVertex = 0
     0 unsigned int vertexCount = 4
     0 AABB localAABB
      0 Vector3f m_Center
       0 float x = 658
       0 float y = 562
       0 float z = 0
      0 Vector3f m_Extent
       0 float x = 658
       0 float y = 562
       0 float z = 0
 0 BlendShapeData m_Shapes
  0 vector vertices
   0 Array Array (0 items)
    0 int size = 0
  0 vector shapes
   0 Array Array (0 items)
    0 int size = 0
  0 vector channels
   0 Array Array (0 items)
    0 int size = 0
  0 vector fullWeights
   0 Array Array (0 items)
    0 int size = 0
 0 vector m_BindPose
  0 Array Array (0 items)
   0 int size = 0
 0 vector m_BoneNameHashes
  0 Array Array (0 items)
   0 int size = 0
 0 unsigned int m_RootBoneNameHash = 0
+++++++++++++++替换1
 0 UInt8 m_MeshCompression = 0
 0 bool m_IsReadable = true
 0 bool m_KeepVertices = true
 1 bool m_KeepIndices = true
+++++++++++++++替换1
 0 vector m_IndexBuffer
  1 Array Array (12 items)
   0 int size = 12
   [0]
    0 UInt8 data = 0
   [1]
    0 UInt8 data = 0
   [2]
    0 UInt8 data = 1
   [3]
    0 UInt8 data = 0
   [4]
    0 UInt8 data = 2
   [5]
    0 UInt8 data = 0
   [6]
    0 UInt8 data = 2
   [7]
    0 UInt8 data = 0
   [8]
    0 UInt8 data = 3
   [9]
    0 UInt8 data = 0
   [10]
    0 UInt8 data = 0
   [11]
    0 UInt8 data = 0 
++++++++++++替换2
 0 vector m_Skin
  0 Array Array (0 items)
   0 int size = 0
 1 VertexData m_VertexData
  0 int m_CurrentChannels = 9
  0 unsigned int m_VertexCount = 4
  0 vector m_Channels
   0 Array Array (8 items)
    0 int size = 8
    [0]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 3
    [1]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [2]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [3]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 12
      0 UInt8 format = 0
      0 UInt8 dimension = 2
    [4]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [5]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [6]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [7]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
++++++++++++++替换2




替换1处替换为：
==============

 0 vector m_BonesAABB
  1 Array Array (0 items)
   0 int size = 0
 0 VariableBoneCountWeights m_VariableBoneCountWeights
  0 vector m_Data
   1 Array Array (0 items)
    0 int size = 0
 0 UInt8 m_MeshCompression = 0
 0 bool m_IsReadable = true
 0 bool m_KeepVertices = true
 1 bool m_KeepIndices = true
 0 int m_IndexFormat = 0
==============


替换2处替换为：
==============
1 VertexData m_VertexData
  0 unsigned int m_VertexCount = 4
  0 vector m_Channels
   1 Array Array (14 items)
    0 int size = 14
    [0]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 3
    [1]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [2]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [3]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [4]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 12
      0 UInt8 format = 0
      0 UInt8 dimension = 2
    [5]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [6]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [7]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [8]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [9]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [10]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [11]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [12]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
    [13]
     0 ChannelInfo data
      0 UInt8 stream = 0
      0 UInt8 offset = 0
      0 UInt8 format = 0
      0 UInt8 dimension = 0
============





++++++++++++++增加2
 0 float m_MeshMetrics[0] = 1
 1 float m_MeshMetrics[1] = 1
 0 StreamingInfo m_StreamData
  0 Ulnt64 offset =0
  0 unsigned int size = 0
  1 string path = ""