commonfx: .deathfx death_medium

weapon: .name "lancer_weapon_0" .icon "eqp_weapon_0.png"
weapon: .name "lancer_weapon_1" .icon "eqp_weapon_1.png"
weapon: .name "lancer_weapon_2" .icon "eqp_weapon_2.png"
weapon: .name "lancer_weapon_3" .icon "eqp_weapon_3.png"
weapon: .name "lancer_weapon_4" .icon "eqp_weapon_4.png"

armour: .name "lancer_armour_0" .icon "eqp_armour_0.png"
armour: .name "lancer_armour_1" .icon "eqp_armour_1.png"
armour: .name "lancer_armour_2" .icon "eqp_armour_2.png"
armour: .name "lancer_armour_3" .icon "eqp_armour_3.png"
armour: .name "lancer_armour_4" .icon "eqp_armour_4.png"

combat_skill: .id "Cutting_edge" .icon "one" .anim "attack_pierce" .targchestfx "blood_splatter"
combat_skill: .id "Conterblow" .icon "three" .anim "attack_break" .targchestfx "blood_splatter" .condensed_tooltip_stats true .condensed_tooltip_effects_per_line 2			
combat_skill: .id "Instant_hit" .icon "two" .anim "attack_kiss"
combat_skill: .id "Drill_throw" .icon "four" .anim "attack_spear" .fx "spearing" .area_pos_offset 100 0 .target_area_pos_offset -100 20
combat_skill: .id "Lacerate" .icon "five" .anim "attack_expose" .condensed_tooltip_stats true .condensed_tooltip_effects_per_line 2
combat_skill: .id "Quick_blow" .icon "six" .anim "attack_single"
combat_skill: .id "Guardian" .icon "seven" .anim "attack_sway" .area_pos_offset 0 -25

combat_move_skill: .id "move" .icon "generic_move" .anim "idle"
riposte_skill: .id "riposte1" .anim "attack_pierce" .targchestfx "blood_splatter"

act_out_display: .attack_friendly_anim "pierce".attack_friendly_targchestfx "blood_splatter"