commonfx: .deathfx death_medium

weapon: .name "thrall_weapon_0" .icon "eqp_weapon_0.png"
weapon: .name "thrall_weapon_1" .icon "eqp_weapon_1.png"
weapon: .name "thrall_weapon_2" .icon "eqp_weapon_2.png"
weapon: .name "thrall_weapon_3" .icon "eqp_weapon_3.png"
weapon: .name "thrall_weapon_4" .icon "eqp_weapon_4.png"

armour: .name "thrall_armour_0" .icon "eqp_armour_0.png"
armour: .name "thrall_armour_1" .icon "eqp_armour_1.png"
armour: .name "thrall_armour_2" .icon "eqp_armour_2.png"
armour: .name "thrall_armour_3" .icon "eqp_armour_3.png"
armour: .name "thrall_armour_4" .icon "eqp_armour_4.png"

combat_skill: .id "maim" .icon "one" .anim "attack_melee" .fx "wicked_slice" .targchestfx "blood_splatter"
combat_skill: .id "gore" .icon "two" .anim "attack_ranged" .fx "point_blank_shot" .targchestfx "point_blank_shot_target"	  .condensed_tooltip_stats true .condensed_tooltip_effects_per_line 2
combat_skill: .id "indomitable_will" .icon "three" .anim "defend" .fx "" .targchestfx ""
combat_skill: .id "torment" .icon "four" .anim "attack_stomp" .anim "attack_ranged" .fx "point_blank_shot" .targchestfx "grape_shot_blast_target" .area_pos_offset 75 0 .target_area_pos_offset -75 0  .condensed_tooltip_stats true .condensed_tooltip_effects true .condensed_tooltip_effects_per_line 2
combat_skill: .id "savagery" .icon "five" .anim "camp" .fx "" 
combat_skill: .id "trample" .icon "six" .anim "attack_melee" .fx "duelist_advance" .targchestfx "blood_splatter" 
combat_skill: .id "tremors" .icon "seven" .anim "attack_rain" .fx "opened_vein" .targchestfx "blood_splatter"	  .condensed_tooltip_stats true

combat_move_skill: .id "move" .icon "generic_move" .anim "idle"
riposte_skill: .id "riposte1" .anim "attack_melee" .targchestfx "blood_splatter"

act_out_display: .attack_friendly_anim "attack_rain" .attack_friendly_fx "opened_vein" .attack_friendly_targchestfx "blood_splatter" .attack_friendly_sfx "/char/ally/thrall_maim"
