===================================== Amorous Adventures: Annekke's Release ===================================== PROBLEM: A character the quest needs is dead - Google resurrecting a character in Skyrim using the console PROBLEM: I can't get Annekke's vanilla game quest to Kill the Bandit Leader That's not an issue with this Mod. Check a Skyrim Wiki on her and see what to do. PROBLEM: Verner and Annekke can get stuck locked in their house Use the console command "moveto" to pull them out of their house to you ===================================== NPCs needed: ===================================== Annekke Crag-Jumper(Lover) - Reference ID: 0001B092 Verner Rock-Chucker - Reference ID: 0001B093 Senna(Lover) - Reference ID: 000263CD Sylgja(Lover) - Reference ID: 000C3A46 ===================================== WALKTHROUGH ===================================== To complete this quest you are going to have to have Annekke Crag-Jumper as a follower. Annekke, Sylgja (her daughter) and Senna (a priestess of Dibella in Markarth) are linked together in a quest. To get Annekke as a follower you must complete the base game quest Kill the Bandit Leader This quest can only be gotten from Annekke if you do not already have a Kill The Bandit Leader quest running. So if you've gotten a bounty or something from somewhere else, you will have to finish it before Annekke will hand you this quest. Also, to proceed, you must complete the base game quest her daughter Sylgja has to Deliver the satchel of letters to her dad (Annekke's husband). Once you've gotten all that out of the way, and you have Annekke as a follower... Bring Annekke as a follower to Sylgja. A scene between Annekke and Sylgja will take place. This meeting can only take place in Sylgja's home in Shor's Stone. If you've done something with Sylgja that puts her elsewhere this will not work. Sylgja will request the two of you travel to the Temple of Dibella in Markarth. See Senna in Markarth with Annekke. This meeting can only take place in the Temple of Dibella in Markarth. If you've done something with Senna that puts her elsewhere this will not work. Do the things Senna wants you to do. Then return with Annekke to Shor's Stone and Sylgja. This meeting can only take place in Sylgja's home in Shor's Stone. If you've done something with Sylgja that puts her elsewhere this will not work. Talk to Sylgja to end the quest. ===================================== Quest ID and Stages ===================================== Beware - Sylgja, Annekke and Senna are all linked and set each others stages. SetStage may have unintended consequences. Quest ID: SexLabAmorousAdventuresAnnekke STAGE 10 - I have me Annekke Crag-Jumper is Darkwater Crossing, a ranger doing mining work which ill suits her temperament. Perhaps there is an opportunity to have her join me. She is lovely. STAGE 20 - Annekke Crag-Jumper wants a bandit slain. Perhaps to prove my fighting prowess to her. STAGE 30 - Annekke wishes me to take her as a follower and lead her safely to her daughter Sylgja in Shor's Stone. STAGE 40 - I have brought Annekke Crag-Jumper to see her daughter Sylgja in Shor's Stone. I should find out more about these two by talking to Sylgja. STAGE 50 - I need to talk to Annekke about this request that we travel together to the Temple of Dibella. STAGE 60 - Things have taken an odd turn as I must take Annekke to the Temple of Dibella in Markarth for her daughter, Sylgja. STAGE 70 - The Priestess says I must bed Annekke in the Temple of Dibella. STAGE 80 - Annekke Crag-Jumper is now my lover. STAGE 200 - Shut down Quest, Mark Completed