Some time ago i had mentioned(https://www.loverslab.com/topic/13805-sexouthookups/?do=findComment&comment=3520176) somehow tweaked version of SexoutHookupsAlt, which i was using.
Recently i found quite a few errors in it's scripts (mainly in approach\selection part). This mod version has a long history of "modifying", and those errors were possibly made by me (or somebody other), long after the original mod' author leaved it.
Hope i fixed all of them, but result is far from perfect though, and i believe some additional improvements possibly required (namely, in approach chance calculation, and in dialogue topics logic\ordering).

Some of last tweaks are:

* frequency of approach now depends on many factors (not only Charisma, but also clothing evaluation, chems\lust effects for both pickuper and target, health and karma for pickuper, and on their mutual Threat Ratio);
* approach setting in MCM is not just multiplier for Charisma, it deals with resulting chance of approach attempt;
* "gift" theme is expanded to sexual items\clothing (based on corresponding SCR formlist), instead of Beer (cause i think it's too cheap);
* rough PC answers could be followed by rape or killing attempts;
* supermutants are allowed as pickupers (and they have significantly more chance for aggressive reactions);
* if pickuper's target is engaged in other sex act, pickuper's timer will be frozen for that time;
* player's sex orientation\preference will be ignored, if her\his outfit "looks like prostitute" (SCR formlist);
* teammates could be pickuped only if they are following PC -- AND are near her;
* any approaches are disabled if PC has weapon drawn, or is sneaking, or some aggressive actors are near;
* pickupers factions MCM filters do that without checking if corresponding whore_mods are loaded (cause i use none of them);

