effect: .name "Lb_Privateer Aegis" .target performer .chance 50% .health_damage_blocks 1 .on_hit true .on_miss false .queue true
effect: .name "Lb_Privateer_extra_turn" .target "performer" .chance 15% .initiative_change 1 .on_hit true .on_miss true .queue true


//Rifle Shot
effect: .name "priva_RifSho_Prot_Ignore" .target "performer" .chance 100% .buff_ids priva_RifSho_Prot_Ignore .on_hit true .on_miss true .apply_once true .skill_instant true

//Pirate Flag
effect: .name "priva_PirFla_Clear_Rip" .target "performer" .chance 100% .clear_riposte 1 .on_hit true .on_miss true

effect: .name "priva_PirFla_Mark" .target "target" .chance 100% .tag 1 .duration 3 .on_hit true .on_miss false

effect: .name "priva_PirFla_Rip_1" .target "performer" .chance 100% .duration 3 .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply -45%  .damage_high_multiply -45%  .crit_chance_add 3% .on_hit true .on_miss true 
effect: .name "priva_PirFla_Rip_2" .target "performer" .chance 100% .duration 3 .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply -40%  .damage_high_multiply -40%  .attack_rating_add 5% .crit_chance_add 4% .on_hit true .on_miss true 
effect: .name "priva_PirFla_Rip_3" .target "performer" .chance 100% .duration 3 .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply -35%  .damage_high_multiply -35%  .attack_rating_add 10% .crit_chance_add 5% .on_hit true .on_miss true 
effect: .name "priva_PirFla_Rip_4" .target "performer" .chance 100% .duration 3 .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply -30%  .damage_high_multiply -30%  .attack_rating_add 15% .crit_chance_add 6% .on_hit true .on_miss true 
effect: .name "priva_PirFla_Rip_5" .target "performer" .chance 100% .duration 3 .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .damage_low_multiply -25%  .damage_high_multiply -25%  .attack_rating_add 20% .crit_chance_add 7% .on_hit true .on_miss true 

effect: .name "priva_PirFla_Rip_bonus" .target "performer" .chance 100% .duration 3 .buff_ids priva_PirFla_Rip_Tag_DMGH priva_PirFla_Rip_Tag_DMGL .buff_source_type bsrc_riposte  .on_hit true .on_miss true 

effect: .name "Privateer_Bounty_Mark" .target "performer_group" .chance 100% .actor_dot LB_Privateer_Bounty_Spawn .on_hit true .on_miss false .queue true

//Stupid Gun	
effect: .name "Duck Foot Mark Crit 1" .target "performer" .chance 100% .buff_ids duckgun_crit_1 .on_hit true .on_miss true .apply_once true .skill_instant true
effect: .name "Duck Foot Mark Crit 2" .target "performer" .chance 100% .buff_ids duckgun_crit_2 .on_hit true .on_miss true .apply_once true .skill_instant true
effect: .name "Duck Foot Mark Crit 3" .target "performer" .chance 100% .buff_ids duckgun_crit_3 .on_hit true .on_miss true .apply_once true .skill_instant true
effect: .name "Duck Foot Mark Crit 4" .target "performer" .chance 100% .buff_ids duckgun_crit_4 .on_hit true .on_miss true .apply_once true .skill_instant true
effect: .name "Duck Foot Mark Crit 5" .target "performer" .chance 100% .buff_ids duckgun_crit_5 .on_hit true .on_miss true .apply_once true .skill_instant true


effect: .name "LB_Privateer Duck Foot Debuffs 1" .target "target" .chance 100% .duration 3 .buff_ids LB_Privateer_crits_received_1 LB_Privateer_dodge_shred_1 .on_hit true .on_miss false .queue false
effect: .name "LB_Privateer Duck Foot Debuffs 2" .target "target" .chance 110% .duration 3 .buff_ids LB_Privateer_crits_received_2 LB_Privateer_dodge_shred_2 .on_hit true .on_miss false .queue false
effect: .name "LB_Privateer Duck Foot Debuffs 3" .target "target" .chance 120% .duration 3 .buff_ids LB_Privateer_crits_received_3 LB_Privateer_dodge_shred_3 .on_hit true .on_miss false .queue false
effect: .name "LB_Privateer Duck Foot Debuffs 4" .target "target" .chance 130% .duration 3 .buff_ids LB_Privateer_crits_received_4 LB_Privateer_dodge_shred_4 .on_hit true .on_miss false .queue false
effect: .name "LB_Privateer Duck Foot Debuffs 5" .target "target" .chance 140% .duration 3 .buff_ids LB_Privateer_crits_received_5 LB_Privateer_dodge_shred_5 .on_hit true .on_miss false .queue false

//Slashy Slashy
effect: .name "priva_CorSla_Gold1"  .target "performer" .chance 100% .summon_count 1 .summon_can_spawn_loot true .summon_monsters LB_Privateer_gold_A .summon_chances 1 .summon_limits 1 .summon_ranks 01234 .on_hit true .on_miss true .has_description false .summon_does_roll_initiatives 0 0 
effect: .name "priva_CorSla_Gold2"  .target "performer" .chance 100% .summon_count 1 .summon_can_spawn_loot true .summon_monsters LB_Privateer_gold_B .summon_chances 1 .summon_limits 1 .summon_ranks 01234 .on_hit true .on_miss true .has_description false .summon_does_roll_initiatives 0 0 .apply_once true
effect: .name "priva_CorSla_Gold3"  .target "performer" .chance 100% .summon_count 1 .summon_can_spawn_loot true .summon_monsters LB_Privateer_gold_C .summon_chances 1 .summon_limits 1 .summon_ranks 01234 .on_hit true .on_miss true .has_description false .summon_does_roll_initiatives 0 0 .apply_once true
effect: .name "priva_CorSla_Gold4"  .target "performer" .chance 100% .summon_count 1 .summon_can_spawn_loot true .summon_monsters LB_Privateer_gold_D .summon_chances 1 .summon_limits 1 .summon_ranks 01234 .on_hit true .on_miss true .has_description false .summon_does_roll_initiatives 0 0 .apply_once true
effect: .name "priva_CorSla_Gold5"  .target "performer" .chance 100% .summon_count 1 .summon_can_spawn_loot true .summon_monsters LB_Privateer_gold_E .summon_chances 1 .summon_limits 1 .summon_ranks 01234 .on_hit true .on_miss true .has_description false .summon_does_roll_initiatives 0 0 .apply_once true

effect: .name "priva_CorSla_Kill"  .target "performer" .chance 100% .kill_enemy_types priva_gold .on_hit true .on_miss false .queue true .can_apply_on_death true

//harpoon	
effect: .name "priva_Harpo_Pull_1" .target "target"  .pull 2 	.chance 100%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_Harpo_Pull_2" .target "target"  .pull 2 	.chance 110%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_Harpo_Pull_3" .target "target"  .pull 2 	.chance 120%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_Harpo_Pull_4" .target "target"  .pull 2 	.chance 130%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_Harpo_Pull_5" .target "target"  .pull 2 	.chance 140%	.on_hit true .on_miss false .can_apply_on_death true 


//Cannon
effect: .name "priva_CanBla_Push_S_1" .target "performer"  .pull -1 	.chance 110%	.on_hit true .on_miss true .can_apply_on_death true 
effect: .name "priva_CanBla_Push_S_2" .target "performer"  .pull -1 	.chance 120%	.on_hit true .on_miss true .can_apply_on_death true 
effect: .name "priva_CanBla_Push_S_3" .target "performer"  .pull -1 	.chance 130%	.on_hit true .on_miss true .can_apply_on_death true 
effect: .name "priva_CanBla_Push_S_4" .target "performer"  .pull -1 	.chance 140%	.on_hit true .on_miss true .can_apply_on_death true 
effect: .name "priva_CanBla_Push_S_5" .target "performer"  .pull -1 	.chance 150%	.on_hit true .on_miss true .can_apply_on_death true 

effect: .name "priva_CanBla_Push_T_1" .target "target"  .pull -1 	.chance 110%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_CanBla_Push_T_2" .target "target"  .pull -1 	.chance 120%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_CanBla_Push_T_3" .target "target"  .pull -1 	.chance 130%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_CanBla_Push_T_4" .target "target"  .pull -1 	.chance 140%	.on_hit true .on_miss false .can_apply_on_death true 
effect: .name "priva_CanBla_Push_T_5" .target "target"  .pull -1 	.chance 150%	.on_hit true .on_miss false .can_apply_on_death true 

effect: .name "priva_CanBla_guard_break" .target "target" .chance 100% .clearguarded 1 .on_hit true .on_miss true .has_description false
effect: .name "priva_CanBla_guard_break_TT" .target "target" .chance 100% .clearguarding 1 .on_hit true .on_miss true 

//Booze
effect: .name "Privateer Drink Stress Heal 1" .target "performer" .chance 100% .healstress 7 .clearDotStress 1 .on_hit true .on_miss true .queue true
effect: .name "Privateer Drink Stress Heal 2" .target "performer" .chance 100% .healstress 8 .clearDotStress 1 .on_hit true .on_miss true .queue true
effect: .name "Privateer Drink Stress Heal 3" .target "performer" .chance 100% .healstress 9 .clearDotStress 1 .on_hit true .on_miss true .queue true
effect: .name "Privateer Drink Stress Heal 4" .target "performer" .chance 100% .healstress 10 .clearDotStress 1 .on_hit true .on_miss true .queue true
effect: .name "Privateer Drink Stress Heal 5" .target "performer" .chance 100% .healstress 11 .clearDotStress 1 .on_hit true .on_miss true .queue true
effect: .name "So Drunk that nothing really spooks you 1" .target "performer" .chance 100% .buff_ids "prive_drunk_resist_1" .duration 3 .on_hit true .on_miss true
effect: .name "So Drunk that nothing really spooks you 2" .target "performer" .chance 100% .buff_ids "prive_drunk_resist_2" .duration 3 .on_hit true .on_miss true
effect: .name "So Drunk that nothing really spooks you 3" .target "performer" .chance 100% .buff_ids "prive_drunk_resist_3" .duration 3 .on_hit true .on_miss true
effect: .name "So Drunk that nothing really spooks you 4" .target "performer" .chance 100% .buff_ids "prive_drunk_resist_4" .duration 3 .on_hit true .on_miss true
effect: .name "So Drunk that nothing really spooks you 5" .target "performer" .chance 100% .buff_ids "prive_drunk_resist_5" .duration 3 .on_hit true .on_miss true

effect: .name "Timbers Shivered 1" .target "performer" .curio_result_type "negative" .chance 50%  .dotShuffle 1 .duration 1 .on_hit true .on_miss true 
effect: .name "Timbers Shivered 2" .target "performer" .curio_result_type "negative" .chance 60%  .dotShuffle 1 .duration 1 .on_hit true .on_miss true
effect: .name "Timbers Shivered 3" .target "performer" .curio_result_type "negative" .chance 70%  .dotShuffle 1 .duration 1 .on_hit true .on_miss true
effect: .name "Timbers Shivered 4" .target "performer" .curio_result_type "negative" .chance 80%  .dotShuffle 1 .duration 1 .on_hit true .on_miss true
effect: .name "Timbers Shivered 5" .target "performer" .curio_result_type "negative" .chance 90%  .dotShuffle 1 .duration 1 .on_hit true .on_miss true

effect: .name "Priva Sword Crit 1" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "priva_sword_slash_crit_1" .duration 3 .on_hit true .on_miss true 
effect: .name "Priva Sword Crit 2" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "priva_sword_slash_crit_2" .duration 3 .on_hit true .on_miss true
effect: .name "Priva Sword Crit 3" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "priva_sword_slash_crit_3" .duration 3 .on_hit true .on_miss true
effect: .name "Priva Sword Crit 4" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "priva_sword_slash_crit_4" .duration 3 .on_hit true .on_miss true
effect: .name "Priva Sword Crit 5" .target "performer" .curio_result_type "positive" .chance 100% .buff_ids "priva_sword_slash_crit_5" .duration 3 .on_hit true .on_miss true

effect: .name "Booze Heal 1" .target "performer" .curio_result_type "positive" .chance 100% .heal 2	.on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "Booze Heal 2" .target "performer" .curio_result_type "positive" .chance 100% .heal 3	.on_hit true .on_miss false	.queue true .source_heal_type hero_skill
effect: .name "Booze Heal 3" .target "performer" .curio_result_type "positive" .chance 100% .heal 4	.on_hit true .on_miss false	.queue true .source_heal_type hero_skill
effect: .name "Booze Heal 4" .target "performer" .curio_result_type "positive" .chance 100% .heal 5	.on_hit true .on_miss false .queue true .source_heal_type hero_skill
effect: .name "Booze Heal 5" .target "performer" .curio_result_type "positive" .chance 100% .heal 6	.on_hit true .on_miss false .queue true .source_heal_type hero_skill

effect: .name "Rum Booze ACC Debuff 1" .target "performer" .curio_result_type "negative" .chance 100% .combat_stat_buff 1 .attack_rating_add -2%	.on_hit true .on_miss false
effect: .name "Rum Booze ACC Debuff 2" .target "performer" .curio_result_type "negative" .chance 100% .combat_stat_buff 1 .attack_rating_add -3%	.on_hit true .on_miss false
effect: .name "Rum Booze ACC Debuff 3" .target "performer" .curio_result_type "negative" .chance 100% .combat_stat_buff 1 .attack_rating_add -5%	.on_hit true .on_miss false
effect: .name "Rum Booze ACC Debuff 4" .target "performer" .curio_result_type "negative" .chance 100% .combat_stat_buff 1 .attack_rating_add -7%	.on_hit true .on_miss false
effect: .name "Rum Booze ACC Debuff 5" .target "performer" .curio_result_type "negative" .chance 100% .combat_stat_buff 1 .attack_rating_add -9%	.on_hit true .on_miss false

//Rum Spit
effect: .name "priva_FirSpit_ACTOR_1" .target "target" .chance 100% .actor_dot "LB_Privateer_burn_1" .on_hit true .on_miss false
effect: .name "priva_FirSpit_ACTOR_2" .target "target" .chance 100% .actor_dot "LB_Privateer_burn_2" .on_hit true .on_miss false
effect: .name "priva_FirSpit_ACTOR_3" .target "target" .chance 100% .actor_dot "LB_Privateer_burn_3" .on_hit true .on_miss false

effect: .name "priva_FirSpit_A_DOT_8" .chance 100% .target "performer" .health_damage 8 .on_hit true .on_miss true 
effect: .name "priva_FirSpit_A_DOT_7" .chance 100% .target "performer" .health_damage 7 .on_hit true .on_miss true 
effect: .name "priva_FirSpit_A_DOT_6" .chance 100% .target "performer" .health_damage 6 .on_hit true .on_miss true 
effect: .name "priva_FirSpit_A_DOT_5" .chance 100% .target "performer" .health_damage 5 .on_hit true .on_miss true 
effect: .name "priva_FirSpit_A_DOT_4" .chance 100% .target "performer" .health_damage 4 .on_hit true .on_miss true 

effect: .name "LB_Privateer_Supply_self_kill" .target "performer" .chance 100% .kill_enemy_types LB_privateer_supply .on_hit true .on_miss false .can_apply_on_death true
effect: .name "LB_Privateer_Death_supply"  .target "target_enemy_group" .chance 100% .summon_count 1 .summon_can_spawn_loot true .summon_monsters LB_Privateer_bounty_B .summon_chances 1.0 .summon_limits 1 .summon_ranks 0 .on_hit true .on_miss true .apply_once true .has_description false

//Tooltips
effect: .name "LB_Privateer_Bounty_ToolTip" .target "performer" .chance 100% .skill_instant true .buff_ids "LB_Privateer_Bounty_TT" .on_hit true .on_miss false
effect: .name "LB_Privateer_Bounty_ToolTip2" .target "performer" .chance 100% .skill_instant true .buff_ids "LB_Privateer_Bounty_TT2" .on_hit true .on_miss false
effect: .name "LB_Privateer_Bounty_COM_ToolTip" .target "performer" .chance 100% .skill_instant true .buff_ids "LB_Privateer_COM_TT" .on_hit true .on_miss false
effect: .name "LB_Privateer_Bounty_Fire_ToolTip" .target "performer" .chance 100% .skill_instant true .buff_ids "LB_Privateer_Fire_TT" .on_hit true .on_miss false

//Crit

//Trait 

//Other
effect: .name "priva_Move_rip" .target "performer" .chance 100% .buff_ids priva_Move_Rip_M priva_Move_Rip_H .on_hit true .on_miss true .skill_instant true
