AQUATIC = { archetype = BIOLOGICAL #playable = { has_aquatics = yes } possible = { authority = { NOT = { value = auth_machine_intelligence text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE } } } #randomized = { has_aquatics = yes } gender = yes custom_portraits = { randomized = { has_aquatics = yes } playable = { has_aquatics = yes } portraits = { # "aqu1" # "aqu2" # "aqu3" # "aqu4" # "aqu5" # "aqu6" # "aqu7" # "aqu8" # "aqu9" # "aqu10" # "aqu11" # "aqu12" # "aqu13" # "aqu14" # "aqu15" } } custom_portraits = { randomized = { always = yes } playable = { always = yes } portraits = { "Aqua01" "Aqua02" "Aqua03" "Aqua04" "Aqua05" "Aqua06" } } graphical_culture = humanoid_01 move_pop_sound_effect = "molluscoid_pops_move" resources = {} }