### Castle Alcove
regula_alcove = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_alcove.dds"
		environment = "environment_event_corridor_day"
		ambience = "event:/SFX/Events/Backgrounds/castle_corridor_day"
	}
}

### Holy Order - Exterior Castle
regula_holy_order = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_holy_order.dds"
		environment = "environment_event_courtyard"
		ambience = "event:/SFX/Events/Backgrounds/castle_courtyard_western"
	}
}

### Holy Order - Castle Interior
regula_holy_order_interior = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_holy_order_interior.dds"
		environment = "environment_event_corridor_day"
		ambience = "event:/SFX/Events/Backgrounds/castle_corridor_day"
	}
}


### House arrest chamber
regula_house_arrest = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_house_arrest.dds"
		environment = "environment_event_bedchamber"
		ambience = "event:/SFX/Events/Backgrounds/office_workplace"
	}
}

### Initiation ritual site
regula_workshop_night = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_workshop_night.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_christian" 
	}
}


### Paelex ritual site
godless_shrine = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/godless_shrine.dds"
		environment = "environment_event_corridor_day"
		ambience = "event:/SFX/Events/Backgrounds/temple_christian" 
	}
}

### Sanctifica Serva ritual site
regula_ritual_site = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_ritual_site.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_pagan"
	}
}

### Sanctifica serva goddesses
regula_goddess_diplomacy = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_goddess_diplomacy.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

regula_goddess_martial = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_goddess_martial.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

regula_goddess_stewardship = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_goddess_stewardship.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

regula_goddess_intrigue = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_goddess_intrigue.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

regula_goddess_learning = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_goddess_learning.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

### Bedchamber at night.
regula_bedchamber = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_bedchamber_threshold.dds"
		environment = "environment_event_bedchamber"
		ambience = "event:/SFX/Events/Backgrounds/office_workplace"
	}
}

### Keeper of Souls Reborn
regula_kos_reborn = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_kos_reborn.dds"
		environment = "environment_event_corridor"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

### Orgy main room.
regula_orgy = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_orgy.dds"
		environment = "environment_event_bedchamber"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

### Stables
regula_stables = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_stables.dds"
		environment = "environment_event_gallows"
		ambience = "event:/SFX/Events/Backgrounds/gallows_execution_platform"
	}
}

### Fancy prison, for deviant actions.
regula_cell = {
	background = {
		reference = "gfx/interface/illustrations/event_scenes/regula_cell.dds"
		environment = "environment_event_bedchamber"
		ambience = "event:/SFX/Events/Backgrounds/temple_generic" 
	}
}

