//Crit

//Dragon_Strike

effect: .name "Dragon Debuff 1" .target "target" .curio_result_type "negative" .chance 80% .combat_stat_buff 1  .protection_rating_add -10% 	.on_hit true .on_miss false
effect: .name "Dragon Debuff 2" .target "target" .curio_result_type "negative" .chance 90% .combat_stat_buff 1  .protection_rating_add -12% 	.on_hit true .on_miss false
effect: .name "Dragon Debuff 3" .target "target" .curio_result_type "negative" .chance 100% .combat_stat_buff 1  .protection_rating_add -15% 	.on_hit true .on_miss false
effect: .name "Dragon Debuff 4" .target "target" .curio_result_type "negative" .chance 110% .combat_stat_buff 1  .protection_rating_add -17% 	.on_hit true .on_miss false
effect: .name "Dragon Debuff 5" .target "target" .curio_result_type "negative" .chance 120% .combat_stat_buff 1  .protection_rating_add -20% 	.on_hit true .on_miss false

//Trinket
effect: .name "Mistress com Self Atk On Miss" .target "performer" .chance 100% .health_damage 7 .damage_type additionaleffect .damage_source_data "Mistress_com2" .damage_source_type "trinket" .on_hit false .on_miss true .queue true .apply_once true

effect: .name "Mistress com Self Heal On Hit"  .target "performer" .curio_result_type "positive" .chance 100% .heal 2 .on_hit true .on_miss false .queue true .source_heal_type hero_skill .apply_once true


//Shocking_Blow

effect: .name "Mistress Shocking Blow Tooltip" .target "performer" .skill_instant true .buff_ids "Mistress_Shocking_Blow_Tooltip" .on_hit true .on_miss true

effect: .name "Mistress Shocking Blow Stun Tooltip 1" .target "performer" .skill_instant true .buff_ids "Mistress_Shocking_Blow_Stun_Tooltip_1" .on_hit true .on_miss true
effect: .name "Mistress Shocking Blow Stun Tooltip 2" .target "performer" .skill_instant true .buff_ids "Mistress_Shocking_Blow_Stun_Tooltip_2" .on_hit true .on_miss true
effect: .name "Mistress Shocking Blow Stun Tooltip 3" .target "performer" .skill_instant true .buff_ids "Mistress_Shocking_Blow_Stun_Tooltip_3" .on_hit true .on_miss true
effect: .name "Mistress Shocking Blow Stun Tooltip 4" .target "performer" .skill_instant true .buff_ids "Mistress_Shocking_Blow_Stun_Tooltip_4" .on_hit true .on_miss true
effect: .name "Mistress Shocking Blow Stun Tooltip 5" .target "performer" .skill_instant true .buff_ids "Mistress_Shocking_Blow_Stun_Tooltip_5" .on_hit true .on_miss true

effect: .name "rank_stun_DBFF"     .target "target" .chance 5000% .buff_ids "703" "704" "705" .duration 1 .on_hit true .on_miss false .buff_source_type bsrc_notspecified .has_description false

effect: .name "rank_stun 1"         .target "target" .chance 80% .stun 1    .on_hit true .on_miss false
effect: .name "rank_stun 2"         .target "target" .chance 90% .stun 1    .on_hit true .on_miss false
effect: .name "rank_stun 3"         .target "target" .chance 95% .stun 1    .on_hit true .on_miss false
effect: .name "rank_stun 4"         .target "target" .chance 100% .stun 1    .on_hit true .on_miss false
effect: .name "rank_stun 5"         .target "target" .chance 105% .stun 1    .on_hit true .on_miss false

effect: .name "rank_stun_BFF"     .target "target" .chance 5000% .buff_ids "700" "701" "702" .duration 1 .on_hit true .on_miss false .buff_source_type bsrc_notspecified .has_description false


//Rising Strike
effect: .name "Rising Shuffle 1" 	.target "target" 	.shuffletarget .chance 100%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "Rising Shuffle 2" 	.target "target" 	.shuffletarget .chance 110%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "Rising Shuffle 3" 	.target "target" 	.shuffletarget .chance 120%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "Rising Shuffle 4" 	.target "target" 	.shuffletarget .chance 130%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true
effect: .name "Rising Shuffle 5" 	.target "target" 	.shuffletarget .chance 140%		.on_hit true .on_miss false .apply_once true .can_apply_on_death true


//Berserk
effect: .name "Monk Strength 1" .target "performer" .chance 100% .curio_result_type "positive" .duration 1 .buff_duration_type combat_end .combat_stat_buff 1 .attack_rating_add 5% .damage_low_multiply 25% .damage_high_multiply 25% .crit_chance_add 6%	.defense_rating_add 8% .speed_rating_add 2 .on_hit true .on_miss true .queue true
effect: .name "Monk Strength 2" .target "performer" .chance 100% .curio_result_type "positive" .duration 1 .buff_duration_type combat_end .combat_stat_buff 1 .attack_rating_add 6% .damage_low_multiply 27% .damage_high_multiply 27% .crit_chance_add 7%	.defense_rating_add 9% .speed_rating_add 3 .on_hit true .on_miss true .queue true
effect: .name "Monk Strength 3" .target "performer" .chance 100% .curio_result_type "positive" .duration 1 .buff_duration_type combat_end .combat_stat_buff 1 .attack_rating_add 7% .damage_low_multiply 30% .damage_high_multiply 30% .crit_chance_add 8%	.defense_rating_add 10% .speed_rating_add 4 .on_hit true .on_miss true .queue true
effect: .name "Monk Strength 4" .target "performer" .chance 100% .curio_result_type "positive" .duration 1 .buff_duration_type combat_end .combat_stat_buff 1 .attack_rating_add 8% .damage_low_multiply 32% .damage_high_multiply 32% .crit_chance_add 9%	.defense_rating_add 11% .speed_rating_add 5 .on_hit true .on_miss true .queue true
effect: .name "Monk Strength 5" .target "performer" .chance 100% .curio_result_type "positive" .duration 1 .buff_duration_type combat_end .combat_stat_buff 1 .attack_rating_add 10% .damage_low_multiply 35% .damage_high_multiply 35% .crit_chance_add 10% .defense_rating_add 12% .speed_rating_add 6 .on_hit true .on_miss true .queue true

effect: .name "Shuffle Monk" .target "performer" .shuffletarget .chance 500%	.on_hit true .on_miss true .apply_once true .can_apply_on_death true

effect: .name "Monk Vulnerability 1" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type crit_received_chance .buff_amount 7% .on_hit true .on_miss true .queue true
effect: .name "Monk Vulnerability 2" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type crit_received_chance .buff_amount 8% .on_hit true .on_miss true .queue true
effect: .name "Monk Vulnerability 3" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type crit_received_chance .buff_amount 9% .on_hit true .on_miss true .queue true
effect: .name "Monk Vulnerability 4" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type crit_received_chance .buff_amount 11% .on_hit true .on_miss true .queue true
effect: .name "Monk Vulnerability 5" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type crit_received_chance .buff_amount 12% .on_hit true .on_miss true .queue true

effect: .name "Monk Dmg Vulnerability 1" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type damage_received_percent .buff_amount 30% .on_hit true .on_miss true .queue true
effect: .name "Monk Dmg Vulnerability 2" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type damage_received_percent .buff_amount 33% .on_hit true .on_miss true .queue true
effect: .name "Monk Dmg Vulnerability 3" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type damage_received_percent .buff_amount 37% .on_hit true .on_miss true .queue true
effect: .name "Monk Dmg Vulnerability 4" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type damage_received_percent .buff_amount 40% .on_hit true .on_miss true .queue true
effect: .name "Monk Dmg Vulnerability 5" .target "target" .curio_result_type "negative" .chance 200% .duration 1 .buff_duration_type combat_end .buff_type damage_received_percent .buff_amount 45% .on_hit true .on_miss true .queue true

//Momentary_Relief

//Sudden_Strike

effect: .name "Monk Self Speed 1" .target "performer" .curio_result_type "positive" .chance 100% .duration 3 .combat_stat_buff 1  .speed_rating_add 2	.on_hit true .on_miss false .queue true .apply_once true
effect: .name "Monk Self Speed 2" .target "performer" .curio_result_type "positive" .chance 100% .duration 3 .combat_stat_buff 1  .speed_rating_add 3	.on_hit true .on_miss false .queue true .apply_once true
effect: .name "Monk Self Speed 3" .target "performer" .curio_result_type "positive" .chance 100% .duration 3 .combat_stat_buff 1  .speed_rating_add 3	.on_hit true .on_miss false .queue true .apply_once true
effect: .name "Monk Self Speed 4" .target "performer" .curio_result_type "positive" .chance 100% .duration 3 .combat_stat_buff 1  .speed_rating_add 4	.on_hit true .on_miss false .queue true .apply_once true
effect: .name "Monk Self Speed 5" .target "performer" .curio_result_type "positive" .chance 100% .duration 3 .combat_stat_buff 1  .speed_rating_add 5	.on_hit true .on_miss false .queue true .apply_once true



//Always_Ready
effect: .name "Mistress HealStress 1" .target "target" .curio_result_type "positive" .chance 100% .healstress 5		.on_hit true .on_miss false .queue true
effect: .name "Mistress HealStress 2" .target "target" .curio_result_type "positive" .chance 100% .healstress 6		.on_hit true .on_miss false .queue true
effect: .name "Mistress HealStress 3" .target "target" .curio_result_type "positive" .chance 100% .healstress 7		.on_hit true .on_miss false .queue true
effect: .name "Mistress HealStress 4" .target "target" .curio_result_type "positive" .chance 100% .healstress 8		.on_hit true .on_miss false .queue true
effect: .name "Mistress HealStress 5" .target "target" .curio_result_type "positive" .chance 100% .healstress 10		.on_hit true .on_miss false .queue true

effect: .name "Monk Riposte 1"  .target "performer" .curio_result_type "positive" .chance 100% .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .duration 3  .on_hit true .on_miss true .damage_low_multiply -40%  .damage_high_multiply -50%  .crit_chance_add -8% .riposte_effect "rank_stun 1"
effect: .name "Monk Riposte 2"  .target "performer" .curio_result_type "positive" .chance 100% .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .duration 3  .on_hit true .on_miss true .damage_low_multiply -33%  .damage_high_multiply -50%  .crit_chance_add -6% .riposte_effect "rank_stun 2"
effect: .name "Monk Riposte 3"  .target "performer" .curio_result_type "positive" .chance 100% .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .duration 3  .on_hit true .on_miss true .damage_low_multiply -25%  .damage_high_multiply -50%  .crit_chance_add -4% .riposte_effect "rank_stun 3"
effect: .name "Monk Riposte 4"  .target "performer" .curio_result_type "positive" .chance 100% .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .duration 3  .on_hit true .on_miss true .damage_low_multiply -20%  .damage_high_multiply -50%  .crit_chance_add -2% .riposte_effect "rank_stun 4"
effect: .name "Monk Riposte 5"  .target "performer" .curio_result_type "positive" .chance 100% .riposte 1 .riposte_on_hit_chance_add 100% .riposte_on_miss_chance_add 100% .duration 3  .on_hit true .on_miss true .damage_low_multiply -15%  .damage_high_multiply -50%  .crit_chance_add 1% .riposte_effect "rank_stun 5"

effect: .name "Mistress Always Ready Tooltip" .target "performer" .skill_instant true .buff_ids "Mistress_Always_Ready_Tooltip" .on_hit true .on_miss true


effect: .name "Mark Monk" .target "performer" .chance 100%	.tag 1  .duration 1 .buff_duration_type combat_end .on_hit true .on_miss true .queue true
effect: .name "Mark Monk Mini" .target "performer" .chance 100%	.tag 1  .duration 2 .on_hit true .on_miss true .queue true
