
DressDescription :DressXxXdescXxX_Description . {
	.DressID XxXidXxX;
	.SceneScriptFile [ :DressBaseDir + "AcXxXaddonXxX" , :P + "XxXaddonXxX" ];
	.DressName "XxXnameXxX";
	.PickNodeNameArray [ 
 <CTK_MESHLOOP>
		:P + "XxXaddonXxX:</CTK_MESH>";
 </CTK_MESHLOOP>
	];
	.CmdArray [ DressCmd . {
		.Show I32(1);
		.Target :P + "XxXaddonXxX:XxXaddonXxX_group";
	};
<CTK_TEXTURELOOP>	
	DressCmd . {
		.Target :P + "XxXaddonXxX:</CTK_TEXTURE>_tex2d";
		.ParamID I32(2);
		.Attr @ TransformLayer .ColorAddHSV;
		.Value @ ( I32(0) , I32(0) , I32(0) );
	};
</CTK_TEXTURELOOP>
	];
	.InitActionArray [ :P + ":Model01:shoe_default" ];
	.PrimaryZone XxXzoneXxX;
	.DressIconID XxXiconXxX;
};
