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SkyAddiction

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About SkyAddiction

  • Birthday 01/17/1978

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  1. If I had learned to focus on and create a few small things within a reasonable period of time instead of allowing feature creep and hanging self-imposed deadlines to govern my modding attempts, I'd have at least one, but probably both of my planned mods available here. It's a good plan - not because it's pragmatic, but because it's wise.
  2. I get them a lot because I almost always pick the "left for dead" LAL start, so my character needs quick gold. Also, sometimes it just dumps you right into Solstheim. Your reasons are sensible as usual, though it would be fun if you eventually found a use for them. Other than a quick cash grab, they're one of a few conspicuous items that don't have any real purpose in the game.
  3. You can get pearls from dark-shelled clams on the west coast of Solstheim. They're reasonably safe to harvest, but the chance of getting a large pearl over a small one feels pretty random, making them a touch more rare than dragon bone if the player is dragonborn, but accessible in 100% of player's games (does anyone not have the DLC at this point?).
  4. Just going to add that I do sometimes run Skyrim Unbound, and the one time I did I changed the dragon bone in the tonic recipe to large pearls (because I knew I'd never find any) and it worked pretty well. My PC never went bimbo, but I think I had about 30-40 large pearls? That's pretty comparable to dragon bones from dragon lairs. Just a data point if you ever need it.
  5. If you're not using Skyrim Unbound, the only way to play as a non-dragonborn character and still unlock Breezehome is to become Thane of Whiterun, which means killing precisely one storyline dragon. You get one-third of a shout and that's it. You actually can't spend dragon souls until you go see the greybeards, so you're technically still not dragonborn, even though NPCs will still refer to you as such. Also, if you use Timing is Everything (you should anyway, if only to control DLC content), you can totally eliminate random dragon attacks. What's my point? If you complete the main quest through Dragon Rising and go no further, dragons do still spawn at dragon lairs and only dragon lairs. Before BoS, dragon lairs provided a limited amount of dragon bone for weapons and armor with my normal non-dragonborn setup (LAL + Timing is Everything). With BoS, it's a bit more interesting because you need to consider saving some bones for tonics. Obviously none of this matters if you're using Skyrim Unbound and choosing the non-dragonborn option. That requires xEdit to change the recipe, create a patch, or at a bare minimum, console a few bones in every once in a while. Even after 1,000s of hours, it still kind of blows me away that Skyrim lets you just completely ignore the two central quests and the rest of the game is still open to you in its entirety.
  6. Huh. I completed her quest and instantly got distracted. Never knew she had more to say. Can you suppress the spouse dialogue? If you can, you can probably trigger your own through custom factions.
  7. Yes, precisely this. Also, depending on how the function gets written, competing speedmult changes can cause the player character to rubber-band, making the game unplayable until one is turned off, leaving just one mod controlling speedmult.
  8. Don't mess with speedmult - that can have some very unpleasant effects. Just ding stamina regen or something similar. Also, I can confirm BoS plays nice with SLTR. I use it as one of my consequence mods, and they just work really well together.
  9. Ask Hexbolt. They're one of the most accomodating mod creators here. They'll either make it so you can use it or give you a good reason why they don't want to.
  10. If they're just now learning to use xEdit, making .esp patches is probably one step too far for the moment.
  11. I assume you're doing this in xEdit? I'm further assuming you successfully added CustomComments.esp as a master? (Right-click the .esp for Sharkish Piercings, select "Add Master", check CustomComments.esp, click "Okay.") Now you need to get the actual keyword: Expand "CustomComments.esp" in the left panel. Expand "Keyword" beneath CustomComments.esp." Select the keyword you need in the left panel beneath "Keyword." Double-click the FormID entry in the right panel. That's the actual keyword. Copy it. Now you need to apply the keyword: Expand the .esp for Sharkish Piercings in the left panel. Expand "Armor" in the Sharkish Piercings .esp in the left panel. Find the item you want to edit. Click it. In the right panel, find the "KWDA - Keywords (sorted)" entry. Right-click the blank space just to the right of that entry. Click "Add." Paste the keyword you copied earlier in the new, blank entry you just created. Repeat 1-6 for every item you want to add the keyword to. You'll probably get a warning telling you you're doing something that can cause Very Bad Things during all this. Ignore it. It'll ask you to save the newly modified .esp when you close xEdit, or you can click the three lines in the upper left corner to save your work if you want to take a break when doing a lot of edits.
  12. @HexBolt8 About an in-game week further on, and I set up the test again - minimums for service, sex, daily score, save/quit/load just before end-of-day, etc. Aaaannd... I can't replicate it. It's possible re-importing my settings fixed whatever the problem was, but it's far more likely it's just Skyrim being Skyrim. Kind of like cells just failing to load for no reason every once in a grand while. If it ever happens again and I can actually replicate it consistently, I'll let you know.
  13. Amusingly, I posted a week ago or so about how this is actually helpful for a non-combat focused playstyle. For anything else, you need to turn down your quest reward XP while you're playing with SLTR. You should be monitoring your potential in-game conflicts anyway with an extensively feature-rich mod like SLTR. e.g.: Turning off follower autoboxing in NFF.
  14. It's failure to offer service. I lowered it several days prior. Sex is at zero and daily score is at minimum, whatever that is - I can't remember. I basically set it up so it could only fail on game load if the previous score isn't retained or some similar error. There are no conflicts for SLTR in SEEdit so that's not a thing either. I dunno, it's weird. I noticed it the other day, so I set up the test with minimal service conditions on a save just before end-of-day, and it failed after loading up said save. I've literally never seen this before, and I've had SLTR as part of my load order for years, so maybe it's just Skyrim being Skyrim? Oh, and it's not a script-heavy build, so that's not it either. I'll return my settings to normal, play a few in-game weeks, and try testing it again in a few real life days to see if it still happens. I'll tag you with the results. I need a shrug emoji.
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