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y_sengaku

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About y_sengaku

  • Birthday 11/05/1979

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  1. Hello, I wonder whether any other mod has already distributed tattoo or body hair by SPID. This mod is indeed a very simple one (except for the body hair texture, a very small plug-in to register them to racemenu), and I assume many of body hair/ tattoo mods on Nexus (regardless of their target gender) employ the similar mechanic.
  2. Hello, thank you for your suggestion (and sorry for not responding in a few days due to the real life issues). I've also used that mod for very long, but the original author has been MIA for long and I'm afraid that I can establish contact with him (if I remember correctly) now who made an original mod more than 10 years ago.
  3. Thank you for your quick response. Then I'll try the update of this mod without OTracker, and will make a notice if I find any issue.
  4. Hello, really thank you for your hard works as well as update. As for the update 1.4, I have one question to ask. Does this mod also require (either hard or soft) your new OTracker now for checking NPC-NPC scene, as your another mod, Selective SOS Physics Manager for OStim Standalone and SexLab? (Adds): I ask this question since the latter one's description on LL does not explicitly specify OTracker as a prerequisite, so I wonder whether the same requirement (for tracking npc-npc act) also apply to the former (this mod).
  5. Thank you for the comment. Techinically possible (female version), but I'm afraid it is too difficult to compile female sounds that satisfy the user's requirement based on my less than ordinary editing skill. Did the mod fail in changing the sound of NPC? The primary target of OstaSoundsVMVE is voice auto-assign function to NPCs, not PC. When I checked both female and male PC (with Standalone 7.1a/ B) with vanilla/ OSMPV, this package could change the voice of male NPCS involved in the act. Did you use any other voice mod allegedly for Ostim Standalone like Neet Sounds, Naughty Voice, or OSounds together with this package? (Add): If possible, I wish to know the following points for the bug report: Version of Your Ostim Standalone (or NG 6.8): with 7.0d, this released version of OstaSoundsVMVE should not work. It is only compatible with 7.1+ (as for compatible version with 7.0d, check the test build in OSMPV's forum). Tested only with vanilla+ OStaSoudsVMVE or OSMP: Many other sounds mods like Naughty Voices also change/ especially try to mute the male sounds regardless of the genders of the involved actors, and it is often difficult/ impossible to be compatible just by adjusting the load order. Which NPC(s) doesn't have a voice?: Due to (the avoidance of) some possible legal issue, this package doesn't/ won't assign the corresponding voice with a few actors with unique voice type in vanilla game like Harkon, Isran and Ulfric (though it is technically possible in the framework's system). Similarly, some followers with custom voice type are probably not compatible with this package. As long as my understanding of the priority setting of Ostim Standalone's voice assignment is correct, however, NEET and its derivative (Discord one) has lower priority than this package so they shouldn't interfere with this package's auto assignment.
  6. Version 0.7

    18,973 downloads

    [Nov. 02 or 03, 2023]: Temporary Note for Ostim Standalone 7.1a : After updating to Ostim Standalone 7.1a, the moan sounds (both this mod' and vanilla's, regardless of gender/ climax and other effect sounds still play) has stopped working (does not play) in the mod author's end. I'd recommend to stick to 7.1 for the time being before further testings. The issue of sounds system (moans don't play) has apparently fixed in 7.1b. This is a crude temporary release of spliced nsfw moans/ climax sounds opted for Ostim Standalone 7.1(+) that updated its voice system. This mod is just a little adaptation of the variant test package of now almost deprecated OSMPV: Ostim Standalone male voice (for Ostim Standalone 7.0d/ theoretically also for Ostim NG 6.8+). [Edited]: In fact, the author confirms that OSMPV is also still 100% compatible with the updated latest sound system of Ostim Standalone (7.1) as long as toggle "maleplayer" manually from MCM. Unless you want a fuller customization with custom voice files, however, this comprehensive package offers more control also over NPCs' voices and as a player voice changer, makes OSMPV almost redundant (now Ostim Standalone enables the player to select directly from the collection of vanilla male voice packages in this mod). Due to the additional syntax (for emotion) in the setting json files, this package is not compatible with Ostim Standalone 7.0 or lower. What this mod can: be used as collection of Ostim Standalone (male) voice packages, consisting of 21 individual vanilla generic male voices made by splicing that can also apply to the (male) player character from Ostim Standalone's MCM>Sounds section (Yes, you have to do if you want to change your male player character's voice for this time, unlike 7.0d or further earlier edition) . A bit abridged form of vanilla Voice types are used as each voice pack's name. also automatically assign the voice package with the male actors (npcs) with the corresponding generic voice type (, though not with the player character for Ostim Standalone 7.1+), who also involved the act with the player [partner of the act]. With 0.7 (the initial released build), the following vanilla generic voice types are covered: MaleArgonian, MaleBandit, MaleBrute, MaleCommonerAccented, MaleCommander, MaleDrunk, MaleDarkElf, MaleElfHaughty, MaleEvenToned, MaleEvenTonedAccented, MaleKhajiit, MaleNordCommander, MaleNord, MaleOldGrumpy, MaleOldKindly, MaleOrc, MaleSlyCynical, MaleYoungEager, MaleSoldier, DLC2MaleDarkElfCommoner, DLC2MaleDarkElfCynical. If you need what individual voices sound like, the linked "vanilla voice types" and vanilla actors with the corresponding voice type will offer you some idea. What I "might" update this mod in future: will add some situational voices based on splicing if I have enough experiments and time by the end of 2023. As one of the contributors of IVDT voice packs, I already have about 70-75% of the voice line candidates, I assume). To specify them with the correct syntax/ function (added with Standalone 7.1) and to test whether my meager understanding of such syntax works will probably take much more time, however. Install etc.: You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. If it is installed correctly, Ostim Standalone system will detect the voice packs automatically (in MCM). Assumed FAQs: Do you mind/ don't you respect the will of VAs at all in the light of recent AI voice controversy?: I respect their opinion, so I don't and won't include the audio files voiced by any VA who express discomfort on the nsfw/ AI use of their voice files, and I will be also willing to delete the relevant sample package here if any of VA or their agent ask to delete it. Nevertheless, I also underline here that these voices in the package are entirely based on the vanilla voice files without any use of AI tool or site like xvaSynth, and assume that almost anyone will be able to "collect" and classify only from the vanilla Skyrim asset files, with a few basic free software, in a relatively short time. Can you/ we make female counterparts?: I don't unfortunately have much working voice lines for female vanilla voice-types, especially possibly nsfw ones, sorry (not impossible, but will take much, much more time than male counterparts). You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. Credit: VersuchDrei and Kannonfodder for the Ostim Standalone Framework (and kindly answered my technical question on Nexus) Other assets entirely come from the vanilla Skyrim asset files. Permissions etc.: As long as it is not included in the paid/ sold package, it is free to make use of this package as you wish without any credit or inquiry to me. I abandon any kind of claim on this mod's packages.
  7. OstaSoundsVMVE: Ostim Standalone sounds Vanilla male voice extended (for Osim Standalone 7.1+) View File [Nov. 02 or 03, 2023]: Temporary Note for Ostim Standalone 7.1a : After updating to Ostim Standalone 7.1a, the moan sounds (both this mod' and vanilla's, regardless of gender/ climax and other effect sounds still play) has stopped working (does not play) in the mod author's end. I'd recommend to stick to 7.1 for the time being before further testings. This is a crude temporary release of spliced nsfw moans/ climax sounds opted for Ostim Standalone 7.1(+) that updated its voice system. This mod is just a little adaptation of the variant test package of now almost deprecated OSMPV: Ostim Standalone male voice (for Ostim Standalone 7.0d/ theoretically also for Ostim NG 6.8+). [Edited]: In fact, the author confirms that OSMPV is also still 100% compatible with the updated latest sound system of Ostim Standalone (7.1) as long as toggle "maleplayer" manually from MCM. Unless you want a fuller customization with custom voice files, however, this comprehensive package offers more control also over NPCs' voices and as a player voice changer, makes OSMPV almost redundant (now Ostim Standalone enables the player to select directly from the collection of vanilla male voice packages in this mod). Due to the additional syntax (for emotion) in the setting json files, this package is not compatible with Ostim Standalone 7.0 or lower. What this mod can: be used as collection of Ostim Standalone (male) voice packages, consisting of 21 individual vanilla generic male voices made by splicing that can also apply to the (male) player character from Ostim Standalone's MCM>Sounds section (Yes, you have to do if you want to change your male player character's voice for this time, unlike 7.0d or further earlier edition) . A bit abridged form of vanilla Voice types are used as each voice pack's name. also automatically assign the voice package with the male actors (npcs) with the corresponding generic voice type (, though not with the player character for Ostim Standalone 7.1+), who also involved the act with the player [partner of the act]. With 0.7 (the initial released build), the following vanilla generic voice types are covered: MaleArgonian, MaleBandit, MaleBrute, MaleCommonerAccented, MaleCommander, MaleDrunk, MaleDarkElf, MaleElfHaughty, MaleEvenToned, MaleEvenTonedAccented, MaleKhajiit, MaleNordCommander, MaleNord, MaleOldGrumpy, MaleOldKindly, MaleOrc, MaleSlyCynical, MaleYoungEager, MaleSoldier, DLC2MaleDarkElfCommoner, DLC2MaleDarkElfCynical. If you need what individual voices sound like, the linked "vanilla voice types" and vanilla actors with the corresponding voice type will offer you some idea. What I "might" update this mod in future: will add some situational voices based on splicing if I have enough experiments and time by the end of 2023. As one of the contributors of IVDT voice packs, I already have about 70-75% of the voice line candidates, I assume). To specify them with the correct syntax/ function (added with Standalone 7.1) and to test whether my meager understanding of such syntax works will probably take much more time, however. Install etc.: You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. If it is installed correctly, Ostim Standalone system will detect the voice packs automatically (in MCM). Assumed FAQs: Do you mind/ don't you respect the will of VAs at all in the light of recent AI voice controversy?: I respect their opinion, so I don't and won't include the audio files voiced by any VA who express discomfort on the nsfw/ AI use of their voice files, and I will be also willing to delete the relevant sample package here if any of VA or their agent ask to delete it. Nevertheless, I also underline here that these voices in the package are entirely based on the vanilla voice files without any use of AI tool or site like xvaSynth, and assume that almost anyone will be able to "collect" and classify only from the vanilla Skyrim asset files, with a few basic free software, in a relatively short time. Can you/ we make female counterparts?: I don't unfortunately have much working voice lines for female vanilla voice-types, especially possibly nsfw ones, sorry (not impossible, but will take much, much more time than male counterparts). You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. Credit: VersuchDrei and Kannonfodder for the Ostim Standalone Framework (and kindly answered my technical question on Nexus) Other assets entirely come from the vanilla Skyrim asset files. Permissions etc.: As long as it is not included in the paid/ sold package, it is free to make use of this package as you wish without any credit or inquiry to me. I abandon any kind of claim on this mod's packages. Submitter y_sengaku Submitted 10/31/2023 Category Adult Mods Requires Ostim Standalone on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/98163 Regular Edition Compatible No  
  8. (edited): NVM, the temporary note on the incompatibility of OSMPV with the latest Ostim Standalone (7.1) is the author's mistake. Be sure to set the mod's voice package from MCM - just to install is apparently not enough now.
  9. This is also a proof of concept for OSFPV - custom female player voice('s setting and folders for custom voice files): osfpv blank packages for test (no voice files).7z NB: No voice file now (I've done anything with satisfied quality yet!) If you really wish to test and to make a custom voice pack by yourself, put the voices files in the following folders with corresponding name: Moans: Data (OSFPV) \Sound\fx\OStim\actor\moan\female\fp\ MoanFemale_[0-9].wav (need 10 files numbered from 0 to 9 like MoanFemale_0.wav respectively) Climax sounds: Data (OSFPV)\Sound\fx\OStim\actor\climax\female\fp\ClimaxFemale_[0-4].wav (need 5 files numbered from 0 to 4 like ClimaxFemale_0.wav respectively)
  10. For those who try to auto-assign different generic voice types with male NPCs (not male player unlike OSMPV - MaleEventoned is forced to be applied to the male player) with corresponding voice types: Still very early WIP, but try this one: ostasoundsvmve_230922_test.7z Covered voice type: MaleArgonian, MaleBandit, MaleBrute, MaleCommonerAccented, MaleCommander, MaleDrunk, MaleDarkElf, MaleElfHaughty, MaleEvenToned, MaleEvenTonedAccented, MaleKhajiit, MaleNordCommander, MaleNord, MaleOldGrumpy, MaleOldKindly, MaleOrc, MaleSlyCynical, MaleYoungEager, (23/09/22 added): MaleSoldier, DLC2MaleDarkElfCommoner, DLC2MaleDarkElfCynical. Known Issues so far: As long as the player character is female, this package can be used without not so much major issues. On the other hand, as for the male player and don't want to moan with MaleEventoned voice in the scene (regardless of your actual race), you have to overwrite the setting with OSMPV (I supposed this should not have been so.....) Sometimes male moans/ climax sounds too quietly (so I wonder whether some .dll or script settings overwrite the .espfe's data), but I haven't succeeded to find the exact factor behind this issue.
  11. Have you install the standalone patch?: https://www.nexusmods.com/skyrimspecialedition/mods/98450?
  12. Have you tried with this latest patch (and to read the post)?:
  13. Thank you very much for your suggestion. There are in fact a few reasons/ backgrounds that I prefer LL as its uploading place to Nexus, however: I already have account on Nexus with another name, and to make use of multiple accounts on Nexus will lead to be banned. Anyway, I suppose most of Ostim user must be familiar with LL to download SoS (or its variants) with their own account, since the original mod author of SoS [VectorPlexus] has permitted SoS (including the animation graph file for animating male genital that he also worked) to be uploaded only on LL - only exception is (ex-)his own site, VP.com with SAM and its variants (Yes, I know there might be another place/ opportunity to find out of these two sites, but I also respect the wish of the original mod author in this regard). I've heard that Nexus has often got nervous recently about any kind of nsfw voice mods, almost regardless of its source as well as its possible legal and ethical implication. I made this one originally for my personal use (to test Ostim Standalone), and I think this [to upload on LL, with 100% spliced materials for non-unique "voice types"] should probably be the most safest way to share this work (rather a proof of concept to "improve" male voice system).
  14. Naughty Voices had been popular before, but it is apparently unfortunately withdrawn from the public access (Anyway, I hadn't used it since it just seemed to mute all of the involved male actors). I suppose there is a compatible list (including the voice replacer) either on Nexus or on Discord. Ostim Standalone's voice system is, however, relatively simple (playing one voice file within moan/ climax sound folder of individual gender at random), so if you can identify the folder structure of the framework and take some stock of the relevant voice files (such as those from Sexlab's, especially those of IVDT: Intelligent Dirty Voiced Talk's voice pack - the latter has to have five variants of orgasm sounds and tons of other voice files), you can replace the original voice with the renamed one with relative ease. As for female, the location of renamed voice should be: Moaning Voices (renamed as moanfemale [0-9].wav): Data (OStim Standalone) \Sound\fx\OStim\actor\moan\female Climax Voices: (renamed as climaxfemale [0-4].wav): Data (OStim Standalone)\Sound\fx\OStim\actor\climax\female You can alternatively utilize OSMPV's empty folder, but you have to rename as moanmale/ climaxmale in spite of the actual gender [female] of the voice. NB: If you try to this private renamed replacer, I'd recommend to confirm whether they does not include too much "normal dialogue" (repeated dialogue would sound much more repetitive than just grunts/ moans).
  15. OSMPV: Ostim Standalone Male Player Voice View File Tl; DR: for Ostim Standalone 7.1(+), the former mod author now instead recommend OstaSoundsVMVE now. [Edited]: the author also confirm that the temporary note on OSMPV's incompatibility with the latest update of Ostim Standalone (7.1) is in fact perhaps a simple mistake in the author's early experiments - OSMPV (1.0) is still compatible with Ostim Standalone (7.1), but be sure to set the player's voice as "maleplayer" in MCM>Voice. [Nov. 02 or 03, 2023]: Temporary Note for Ostim Standalone 7.1a : After updating to Ostim Standalone 7.1a, the moan sounds (both this mod' and vanilla's, regardless of gender/ climax and other effect sounds still play) has stopped working (does not play) in the mod author's end. I'd recommend to stick to 7.1 for the time being before further testings. I know the majority of the player of the does not need or even want the voiced male actor at all, but the almost silence or curiously very quiet - or distant male voice of Ostim (recent NG/ Standalone) has been huge disadvantages for me compared to other frameworks. Here I try to publish a very rough, small add-on to make the custom voice for the male player character (to treat the male moans and climax voice files in Ostim Standalone/ NG 6.8+ more or less the same as those of females), as a kind of spin-off, made of vanilla lines originally collected for my small contribution to other vanilla voice framework, one is nsfw and another is sfw). The plug-in file itself is a very small .espfe file with the master of ostim,esp (standalone version - the plug-in file has a reference to the new OStim sound descriptor), and what the plug-in does is to introduce a custom voice files/ folder reserved for the use of the male player character, largely without the curious sound volume limiter of the default Ostim male voice data in contrast to female counterparts. You can put the custom voice files in the following folders: for moans (10 files in total: moanmale_x [number: 0-9].wav): (Data or this package=osmpv)\Sound\fx\OStim\actor\moan\male\mp for climax: (5 files in total: climaxmale_x [number: 0-4],wav): (Data or this package=osmpv)\Sound\fx\OStim\actor\climax\male\mp You will also probably have to follow the general formats recommended for Skyrim's audio/ voice file: (44,100hz, mono, .wav or ,xwm - .fuz or lipsync doesn't work with Ostim Standalone framework). I make and upload 10 pre-built voice packs with different sample voice files, based entirely on the voice files of individual vanilla male voices types in the vanilla asset files, totally without any use of any kind of AI-generated voice tools (just with a cut & paste and a small pitch tweak by Audacity). Choose one and try. NB: Please, please don't try them with the female player character (including futa), ever. It will overwrite the voice assignment with the highest priority (in short, your female/futa character will grunt with male's voice now). The description of individual vanilla male voice types of the uploaded packages are as following: OSMPV - MET: MaleEvenToned: the default voice for the human race male player character. OSMPV - MEH: MaleElfhaughty: the default voice for the elven race male player character (Dark Elf, High Elf, and Wood Elf) OSMPV - MOrc: MaleOrc: the default voice for the Orc race male player character OSMPV - MArg: MaleArgonian: the default voice for the Argonian race male player character OSMPV - MKha: MaleKhajiit: the default voice for the Khajiit race male player character OSMPV - MBan: MaleBandit: Thrynn of the Thieves Guild (as well as many human bandits) speaks with this voice type in vanilla. OSMPV - MCMD: MaleCommander: Skjor of the Companion and Commander Maro mainly speak with this voice type in vanilla. OSMPV - MDun: MaleDarkelf: Athis of the Companion and Erandur and other male Dark Elfs in Skyrim speak with this voice type in vanilla. Sorry, but I want my dark elf male protagonist to speak like other dark elves in the game. OSMPV - MNC: MaleNordCommander: Eorlund Gray-Mane, Sinmir, and Hrongar speak with this voice type in vanilla. OSMPV - MYE: MaleYoungEager: Erik the Slayer, Mikael and Onmund speak with this voice type in vanilla. You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. Credit: VersuchDrei and Kannonfodder for the Ostim Standalone Framework (and kindly answered my technical question on Nexus) Other assets entirely come from the vanilla Skyrim asset files Permissions etc.: As long as it is not included in the paid/ sold package, it is free to make use of this package as you wish without any credit or inquiry to me. I abandon any kind of claim on this mod's packages. Assumed FAQs: Do you mind/ don't you respect the will of VAs at all in the light of recent AI voice controversy?: I respect their opinion,s so I don't and won't include the audio files voiced by any VA who express discomfort on the nsfw/ AI use of their voice files, and I will be also willing to delete the relevant sample package here if any of VA or their agent ask to delete it. Nevertheless, I also underline here that these sample voices are entirely based on the vanilla voice files without any use of AI tool or site like xvaSynth, and assume that almost anyone will be able to "collect" and classify only from the vanilla Skyrim asset files, with a few basic free software, in a relatively short time. Can you/ we make female counterparts?: AFAIK there is at least one female and male custom voice mod for Ostim Standalone, and just to replace (overwrite) the default ones with your custom ones will also works for females. On the other hand, those files for males don't work with that simple replacing method (that's why I publish this sample plug-in). Can you make and publish additional sample package of different male voice types/ NPCs in the future?: Might be, but not guaranteed at all. Many unique NPCs (especially DLC ones like Isran and Harkon) don't have fatigued breathing voice files. Is it possible to assign those voice files with many of vanilla NPCs in the game, not to the player character alone? : Technically Yes (check the instruction text found in Ostim Standalone's sound folder), with another plug-in, but I don't have much time and motivations to conduct it, at least right now in this fall. This plug-in itself is also just a trivial test case. Moan voices are too repetitive: Ostim (Standalone) Framework at least now apparently doesn't have the developed selection system, just play the voices in the folder at random during the act. I try to set 10 files (default male moanvoice has 15, female has 10 as the same as this plug-in) for the variety, but even this variety is sometimes not enough for Skyrim engine's randomizer. Does this plug-in work also with the older version of Ostim (NG)?: Prior to 6.7x, most probably no. This file's male voice data makes use of the new sound data introduced with Ostim 6.8 and Standalone, so NG 6.8 "might" be compatible with it. Submitter y_sengaku Submitted 09/12/2023 Category Adult Mods Requires Ostim Standalone on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/98163 Regular Edition Compatible No  
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