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NismoMan

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About NismoMan

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  • BrainDeadMonkey
  • Gender
    He/Him
  • Location
    Za Waaa'do
  • Interests
    Content Creation - Photography, Digital/Traditional Arts, Videography, 3D comps, RPGMaker.
    Fun - Anime, Music, Games, Lego, Outdoors
    Therapeutic - Reading, Youtube, Fixing stuff
  • Bio
    Originally a content creator who got swallowed by a corporate. Still creating content but as side gigs... *sob*
    Nothing else to tell, just your average Joe I guess...

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  1. The update couldn't have come at a better time, was wrapping up my load order and decided to check what's new and Tada! The new features sound like a hoot, can't wait to see how it all plays out in game Thanks Gristle!
  2. SCOE has 1 particular file in conflict with SLU+ ; sslActorLibrary.pex and so I compared the two files from the two mods, the one from SCOE is more or less the same as the vanilla Sexlab Framework one with the exception of an entry accounting for cleaning the overlays which the one from SLU+ already accounted for so I hid both of the conflicting files from SCOE, the .pex and the psc. and left the SLU+ ones in place. As for the plugins load order, I'll take a look at both plugins in xEdit later on today and try to figure out what's what. I'm more inclined towards loading SCOE -AFTER- SLU+ for the sole reason that it's a specialty mod and whatever is within the esp is more or less there to make the mod function as intended unlike the framework-wide edits that SLU+ employ. I could very well be wrong, and I won't know what works until I run the game... soon... I hope... I'll try it in game after I finish ironing out the rest of my modlist/loadorder/patching... I've been at it for over 2 weeks now... 1 more week (hopefully) and I'll be done, then it's testing time. I swear I'm spending more time modding Skyrim than playing it, lol.
  3. Just to be sure, you're using [Dirt and Blood 2.34], [Dirt Blood and Cum 0.1.3] and the Baka Anim patch you linked, correct? Everything is still working fine without issues?
  4. Regarding SCOE, What versions of Dirt and Blood, DnBC and DnBE does your patch work with? I've noticed that DnB's latest release was on Jan 2024 while DnBC was way back in 2022 and DnBE and the Animations releases were around Aug 2023 Thanks! EDIT: Also, will your solutions patch for 1.1.5 work for the recent Solutions1.1.6?
  5. Heya Horred! TDF Prostitution has been a stable in my load order since it's LE days, I'm truly thankful that you decided to pick this up and further develop it. TBH, I've never (And probably won't any time soon) used the hookers mode in TDFP, what kept it in my load order is the simple PC approach/solicitation and the Dancing bit. Any chance you'll expand on those? There have been literally little to no improvement on these since forever and would love to see these aspects expanded upon; For example; - Option to disable NPC/Hookers recruitment dialogue (I can't remember whether or not this is already there tbh, lol). - 3somes (4somes, 5somes... the more the merrier!) chances for PC player too with suitable payout increases (totally unfair the NPC hookers get 3somes while the PC can't!) - Gender toggles for approaching clients. - Option to exclude certain npcs from all interactions (targeted through crosshair or something). The above are some of overdue addition in my opinion, but yet again, It's all up to you whether take them into consideration or not and I for one will be supporting your approach regardless. Thanks for this and good luck moving forward. Cheers!
  6. Hey Guffel, Been enjoying this mod quite a bit for the past couple of playthroughs. Honestly what kept me so attached to it is the infidelity part tbh, my toon is a cheating scum and having to hide and engage in "sensual" activities behind her spouse's back was entertaining in its own. It's one of the few mods, if not the only one, that address this and it's sad to learn you're letting go of this one. Regardless, you do what you think is best. It's all about having fun in the end
  7. I've been wanting to have this in my playthrough for the longest time but it just won't work on my setup (Cheating wife/PC with a clueless hubby). From the description, I understand that all NPCs will throw some form of comment your way and it would really break character for the hubby to join in the festivities as well and later go "here, my love, a freshly baked pie!". I understand that there's a way to exclude followers from commenting I think, but would that extend to spouses as well? If not, would it be possible to have spouse-specific comments like "I've been hearing unspeakable things about you, dear... I'm sure they're all baseless rumors.. right?" or "The folks around here keep badmouthing you behind your back... by the divines, I'm going to plant a fist in their faces one day!".. etc. The reason I said "spouse-specific" is because you're eventually bound to have many rank 4's (lovers) throughout your playthrough and they're definitely not the husband, and more likely than not, they should be as derogatory as the rest of the town imo. maybe a check for Rank 4 + band of matrimony? I dunno Any how, thanks for all the work on this one, you're doing such a great job! 👍
  8. @Scumbag84 Glad to be of help Unfortunately I'm still new to SIMS 4 modding, just going about editing existing mods and some custom texturing on the side, so yeah, I'm still finding my way using SIMS 4 Studio. As for the Icons, I might be able to help out if needed, just tell me what you have in mind and I'll see if I can cook something up 👍 Some notes you might find useful: Below are the settings I'm using in WW if you want to replicate the goal targets issue. Wicked Whims Settings -> Sex Settings ->Sex Interactions Settings -> Sex Progression Settings -> Sex Animation Progression -> Full Sex Progression Wicked Whims Settings -> Sex Settings ->Sex Interactions Settings -> Sex Duration Settings -> Player Sex Duration -> Climax Finish
  9. Hi @Scumbag84 Just Some notes and suggestions: - Issue: The stage clearance requirements count when switching from one animation to another, so every animation stage change is counted. I cleared Level 1 and 2 in a single encounter and that took away the fun from the Aspiration IMO. - Suggestion: Find a way to count a sexual encounter on "session" end instead of a single animation switch/transition. I personally use progressive scenarios and using Climax tags to trigger a number count sounds like a good solution but unfortunately that's not the case for everyone. So I'll leave it up to your discretion. - Suggestion: I think it's a good idea to raise the goals for clearing the Aspiration, so instead of 1->2->7->10, something like 10->20->30->50 would make it a bit more challenging and fun. (I personally edited the mod to have it around 10->25->50->100 and might raise it a bit more because of the above issue, lol). You can easily do multiple mod editions with varying difficulties or ,if you're knowledgeable enough, you can make a settings menu to choose these settings in game. - This definitely needs unique ui/icons elemenets. Regardless, it's a fun mod and best of luck moving forward 👍
  10. I've been having an issue with Naked Defeat where the quest sequence won't progress and seem to hang unless I pause / open console and close it again, is this related to that?
  11. You are an angel!! I spent the last 2 miserable days of my life enabling/disabling 1000+ mods. Thank you!! 🤩
  12. Hi all, been having some weird stuff happening that at first I though it was a "Sexlab Defeat" issue, but it just turned out it wasn't. I'm having instances of surrounding NPCs turning hostile as soon as the characters are undressed and a scene is initiated. It happened first during Defeats' surrender where NPCs resumed hostility as soon as the scene is initiated, but then it happened again with a "Sexlab Solutions" scene (The one where the Alik'r suggest my PC bang them". Not sure what's going on, as soon the actors are lined up and undressed, the other Alik'r/NPCs suddenly turn hostile and begin swinging their swords (the real one ). Any suggestions? I'm currently on 1.6.353. using the latest Sexlab Utility Plus Load Order: (ESMs+ESPs=215)
  13. @shane4244 Did you figure out the MCM thing for your latest project? Reading the features you mentioned above is kinda bitter sweet; like, I love your mods and one of the selling point of SLAB working girl is that it almost has no footprint in the world which is a very huge advantage when it comes to compatibility and such. As for the attributes system (slut/dom?), do you think it's necessary at this point? I mean we have so many mods that are adding their own attributes system it's getting really difficult to manage them all; Sexlab RDS, Eager NPCs, Sexlab Attributes, Babo Dialogues, Apropos... and many more. I was thinking the other day that Sexlab might have missed an opportunity in streamlining a full fledged system of multiple frameworks that work in sync together; Animation Framework (Sexlab) - Attributes Framework - Approach framework - Arousal Framework (this is probably the only one aside from Sexlab that made it so far) Imagine this; we have 7 mods that has an approach functionality, each mod is fighting over the NPCs that are approaching the player and many issues and bugs are born because of it. Now imagine that all 7 mods use an Approach framework, where you set all the approach parameters you need (NPC Genders, frequency of approaches, each mod chances for an approach, approach times, places... etc). Now all 7 mods are regulated by the Approach framework (unlike the current Pseudo Approach frameworks available on LL, the mod itself won't have any other functionality aside from aggregating and organizing the mods that use it). Same thing for Attributes; It collects all data of sexual encounters; whether you're prostituting yourself or simply fucking around, the type of encounter; Was it an NPC? A creature? Both?, were you forced? blackmailed? seduced? or you doing the seducing? Are you in a relationship? married? are you cheating? or in an open relationship? all kinds of information that other mods can look into to give you an experience that reflects your choices and circumstances. This could also be used to streamline prostitution for other prostitution mods; You set the rates you see fit for your game, and all other prostitution mods that hook up to the framework would work with those rates as their base, you can set custom payments for side jobs with a multiplier based on the rates you set in the framework... etc. Also, this would negate problems that could surface when having multiple prostitution mods, the framework would send requests based on a request queue from all the mods using it. Ah well, just wanted to vent my desires here Regardless, looking forward to your future work man, Good to see you back in action! Cheers!
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