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Pamfolette

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  1. Hi,excuse me,where is the auction pole supposed to be? I can only find a 3bPole or something under the torture devices category. Maybe it's the same thing?
  2. Hi, could you delete the wrong file and leave only the right one available for download? Just confused about the right .esm to use. Thank you!
  3. Hi, I have v1.2b installed, any advice about upgrading? Do I need a clean save? Which file I have to download? (The .esm or the .rar or both?) Thank you
  4. Hi all! having read the interesting post by Saeros ( http://www.loverslab.com/topic/30871-estrus-chaurus/page-11?do=findComment&comment=898813 ), I thought about a nice way to merge the "classic" EC and his idea: what about implementing chaurus sexes? I mean, male and female chaurus. The male chaurus would act as the "classic" EC (it impregnates its victims -> egg laying at the end of pregnancy), while the female would inject fertilized eggs inside the victim's body -> sudden belly inflation and eventually delivery of living larvae. The whole thing could work like this: a random int (maybe between 1 and 2) could be generated at the start of the rape: - on 1 (or <=1), the chaurus is considered "male" and the victim gets impregnated ("classic" sequence of states and functions); - on 2 (or >=2), the chaurus is considered "female" and lays eggs inside the victim. The latter event should trigger a different (and new) sequence of states and functions, starting with sudden belly inflation at the end of the rape animation (the belly node scale remaining the same for the whole incubation time) and ending with the delivery of animated larvae. Maybe not too difficult to implement (maybe). What do you think?
  5. Hi, dunno if it's just my internet connection, but the file is broken (I tried and download it 3 times)
  6. Hi, would it be possible to add a "disable" option for the "devices underneath" feature? It's just I don't like being forced to give up a slot. Could it be enough to set the bool Property DevicesUnderneathEnabled to "False" or is it essential to keep it enabled for the mod to work? Thank you
  7. As far as bugs or issues go: I am having difficulty removing the animations and functionality of this mod even after uninstalling it oddly enough...I've even sought out the files that came with the archive file, deleted them, and then did an "integrity check" to get the default files back. But the animations are still there and I can't seem to be able to revert the skeleton even after I have deleted the installed one and copy-pasted a backup from before I installed the mod. Thoughts? Same thing happened to me as well. It broke my magic casting animation completely when I try to uninstall it. I found it easier to just re install my mods from a fresh game file. I think you should try and run FNIS with the gender-specific animation deselected (after uninstalling the mod and restoring the original skeleton you were using before)
  8. Hi everyone, I installed the last EC version just a few days ago. I noticed that, during the egg-laying sequence, the eggs appear right under my character's bum. In old versions (with the bleedout animation) the eggs looked like they were really coming out from the character's privates. I don't know if this is the same for you. I edited the script by switching to the skirtFbone03 node, but nothing changed.
  9. @Richard Please, colud you add a release date or something to the files in the download section? There are so many files that it gets difficult to find out which one is the latest. Thanks
  10. Great idea! Thank you for uploading and keep up the good work!
  11. Hi, I haven't installed the new version yet, but I gave a quick look at the scripts. I didn't find any "burstscript", how does the burst feature work in this new version? (just out of curiosity). Bye
  12. Hi, Dunno if this is the right thread to ask, but any chance the Chaurus Hunter will be added too? Bye
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