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Terakhan

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About Terakhan

  • Birthday 06/03/1980

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  1. Literally the first google result works fine, with a download link to it on pan.baidu.com.
  2. I don't know if this has been suggested (85 pages is a lot to go through), but what about a 'solution' for The Mind of Madness. After all, I think you'd have to be 'fucking crazy' to try that method of resolving the quest.
  3. Can also be done with the Racemenu mod, if you just want it for your character: - Save your game - Use the console command setrace to change your character's race to the vampire version. - Use the Showracemenu console command - Switch to the Sculpt tab at the top right, and export (F5) - Exit racemenu, and load your save file again. - Back into racemenu - In the sculpt tab, this time hit F9 to load what you exported. When the dialog that comes up to confirm what parts you want to overwrite, mouse-over each of the pieces in the right column EXCEPT the mouth, and press T to toggle that overwrite off. Doing this, will replace your teeth with the teeth from your vampire version, without bringing in the facial morphs of it, too.
  4. As I recall, first female in Bleak Falls is on the right, just past the first Restless Draugr, before the first blade trap.
  5. I guess I will drop this request here. In the KSHairdo mod, there is a hairstyle that is a braided ponytail that reaches almost to the ground, but it follows your character's spine, giving a bend in the hair. I was hoping someone who knows how to, could add some physics to that hair and allow that braid to move around and hang straight. The style is called Traveler, if I remember its name shown in Racemenu correctly.
  6. Just took a few minutes, since I had downloaded it for my own conversion into bodyslide anyway. As a note, the mesh does NOT have a body replacer to it, nor do I feel like tweaking the esp. So this outfit will go over top of your character's body mesh, separate from it. If your version of 7B Bombshell is even slightly different from the shape stored for it in bodyslide, or if you want physics added to it, you'll need to load it into Outfit Studio and tweak it. This is also just the dress mesh. There were other parts in the folder, but usually when someone wants a body conversion, its the main outfit. Kubelius Bombshell.rar
  7. Could someone who knows what they are doing (this excludes myself, I barely have Bodyslide and Outfit Studio figured out) add HDT physics to the Traveler hair from the KS Hairdos mod? Its a nearly body-length braid of hair, but the mesh as-is follows the curve of the body, leading to a strange S-curve in the braid. Its filename in the directory is conveniently traveler.nif.
  8. http://www.nexusmods.com/skyrim/mods/16424/? for the outfit, on the off-chance you don't have it yet.
  9. It will probably get lost in the clutter, but here is my request, specifically for Bodyslide 2 / Outfit Studio: Can someone who knows how to do it make however many sliders it takes to be able to take a mesh in a T-pose other than Skyrim's and drag the arms down to the location of a standard Skyrim body mod? I have no idea how hard this will be, but if it can be done, I think it will make a lot of armor conversions and maybe even imports much easier and faster.
  10. Has anyone seen anything base on Carmilla from Castlevania: Lord of Shadows? I found this outfit, and I am actually surprised to have not seen it yet.
  11. I think the only thing missing would be the tentacle defense enchantment from Miraak's robe. Let the thing protect itself at least, if not its host.
  12. So, I got nostalgic, and looked back at some of my old games, and found something that I think could be amazing if it were done (by someone with an inkling of what they are doing and the talent to do it, that is): In the old SNES game Chrono Trigger, there was a robotic character named Robo / R-66Y, and his art style, and seeming steam operation look like they would fit skyrim rather well as a follower / dwemer prototype. So of course, my request/suggestion would be for someone to create him for Skyrim.
  13. It has to do with the base texture too. I made myself a paler body texture replacer, and all of the warpaints and overlays I used with it were more washed out.
  14. Is there a way to make her appearance playable? You have her race set as playable, but it uses the default high elf head geometry, and doesn't have the eye or hair.
  15. If I might ask, how did you accomplish the color changing tied to the hair like that? There are several Ear-and-tail race mods out there that I think could really use that technique.
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