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Cybermann

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About Cybermann

  • Birthday 10/01/1959

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  1. anyone else having issues with dogs, as soon as they become interested CTD, wolfs and all else seem fine, I have, other than this an extremely stable game using Aylis complete mod guide
  2. I am having a crash whenever a dog is aroused, I am using ABC and was one that had to revert to CF 11 to get arousal to stick. Any ideas how to solve this ? Any help appreciated as I have an otherwise very stable game
  3. I have to agree, speed are bad, taking hours to download files, one 56MB has failed several times
  4. Hi having issues with humans and super mutants erections, or lack of same,I have followed the guides on this forum and in particular this and all to no avail. I am modding on top of Fallout4 beautification project and have successfully installed AAF and RSE and they are working. I tried this on a new game as well and still no erections. I include my Load order and am using NMM and am wondering if their a mod in it that will cause an issue with this LoadOrder_Fallout4_2018-09-30T19-07-46.txt
  5. Hi just noticed the problem with the black body textures, I had this issue a while back and the solution is contained in this, it is nothing to do with vram it is to do with the requiring the skin to have mip maps, I used gimp to fix it but I believe paint.net is equally up to the job http://www.loverslab.com/topic/43159-sevenbase-hdt-vagina-and-hdt-creatures/?p=1143463 hope this helps, I was running on a 970 and couldn't make sense of it
  6. i tried to change some of the textures but am getting CTD when loading save games I converted some jpg and png files in Gimp to dds files when i run your mod game loads with no difficulties. If i overwrite with my converted files the save CTD near the end of the load. I am wondering if its how i convert them to dds thats causing the problem. Does anyone have a tutorial to show how to correctly convert jpg pngs to dds for the game to read
  7. These are quite amazing Mike cant wait to see more pets maybe even a double team if its possible, my sim has 2 dogs
  8. Has anyone been able to fix this I am at a loss to work it out tried just about every setting and cant submit to anything Edit: tried beta 1 and it works must be an issue with beta 2
  9. German shepherds are not vanilla creatures, so you seem to have another unsupported mod installed. It's just not possible to add support to all existing third-party mods, so there is no easy fix. There are thee things you can do: (1) Remove the unsupported mod, (2) add support yourself (MNC comes already with a german shepherd boner mesh, so you only need to write the config), or (3) use the german shepherd that comes with hentai creatures (whose name I don't remember). He is called Judah (in homage of the Judah mod.) SIDENOTE: If you are patient for a few days I am pretty sure I have a new version out by the weekend. I am also pretty confident all creature/animation registration problems will be ironed out by then Thanks for the info, I have looked through my MO install and the only appearance of German shepherds is with MNC can't see it anywhere else. (other than collisions of course with Stevierage SevenbaseVag) TBH its not a game breaker and iam patient Sounds like you have a replacer for the dog model. Creature Framework can't take that into account so when it swaps the models it uses the vanilla version. There are two options: remove the dog replacer so the CF models match, or replace the models used in CF with the Judah (german shepherd) aroused model. The latter will require some familiarity with the internals of the Data folder and with your mod manager of choice. I thought it had something to do with your more creatures mod but that is only an esp, the joys of heavily modded games
  10. Hoping someone can suggest a fix for this. I have just paid for one of the dogs at Markath as a follower, Vigillance and he appears as a german shepherd. However when he gets down and dirty with either my PC or Mjoll my follower he morphs into the standard Skyrim dog for the act and then morphs back to a shepherd after the event. Any ideas how to fix this ?
  11. Fantastic the switch happens thank you very much
  12. First off finally got round to using 2.7 from 1.9 and wow so much better, this is a mod i cant play without I have been trying this mod http://www.loverslab.com/topic/51365-0sex-skyrim-sex-sim-other-0s-content-wip/ but it doesn't go into Sexlab fp mode as it's not sexlab so i thought i would create a custom profile by copying the sexlab profile and renamed it 0SEXProfile and enter it via a hot key the number 9 key. It works, however, I cant seem to switch out of this mode once entered any ideas how i fix this here my amended txt file The hotkey ; uncomment to bind 0 key to reload, numpad9 to toggle view and numpad 7 to attach camera on crosshair target and 9 key to load 0SEX profile !bindkey 0x30 0 "ReloadIFPV" ;!bindkey 0x69 0 "ToggleIFPV" ;!bindkey 0x67 0 "AttachIFPV" ;!bindkey2 0x65 0 "ToggleHeadTrack" !bindkey 0x39 0 "0SEXProfile" and the profile [0SEXProfile] (bIsActive==true) +settween fRotationFromHead 1 0.2 -returntween fRotationFromHead 0.2 +settween fExtraRotationFromCamera 1 0.2 -returntween fExtraRotationFromCamera 0.2 +modifytween fPositionOffsetDepth 2 0.2 -modifytween fPositionOffsetDepth -2 0.2 +set bHeadtrack2 false -return bHeadtrack2 +set fNearClip2 0.001 -return fNearClip2
  13. I at my wits end with this I have zero anmimation and using MO i followed the post on page 30 and i have checked all the paths are correct in the nifs i am using stevierage my files 2. i have the xmpse skeleton last in my load order (i posted it page 35 post 688) I tried loading a very basic setup without textures etc and it still doesnt work. so my question are:- 1. do i need to add collision to female head, male hands etc 2. Does anyone with this working in MO have a load order for the lefthand pane 3. when i install the skeleton do i use the Skeleton Rig map at the top and not the ones with BBP etc in the Havoc section Note i have also tried with the hdt stuff in the game data folders - no Joy
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