Jump to content

greelmr1981

Members
  • Posts

    52
  • Joined

  • Last visited

About greelmr1981

  • Birthday 12/16/1981

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. We need D/s content. Not only some werewolf's bitch, but a whole system settle character relationship. Such as: Dominating(D) character can do what ever he wants to submissive(S) character. S charaters always own D charaters a favor. D/s couples won't have a opinion problem when D character have an affair.
  2. Still waiting for the new CBBE vanilla conversion. I've been using your ADEC conversion for a very long time, it seems that I can't find another package of conversion to replace yours, lodo4ek.
  3. 'Please' is not a bug... it is a dialogue line for a player slave talking to NPCs that are not the master. Did you update to Devious Devices Integration 2.8.3? That kind of issue with animations interrupted by kneeling should be resolved by now. I am not using 'DD cursed loot' but it would make sense that the constraint on wearing clothes would prevent these to be added. I will remove that rule if I can't find a good way to apply it only to clothing and armor. If you ask for rest or sleep anywhere and get stuck, try pressing Jump to interrupt your rest. I will make a note to add a reminder about that when sleep starts. If you are wearing a collar when you are enslaved, SD will try to remove it and replace it by its own collar. If that fails for some reason, you will be enslaved without automatic kneeling and some penalties that come with SD collars. The rest of the collar behavior should still work (chocking, shocks...). Thank you for replying. But the force nude effect also prevent the punishment gear such as gag to be put on to PC, I tried several time to get punished and when gag was equipped it just got removed right away.
  4. I encounter some problem. First the SL dialog give other npcs around the owner the "please" dialog tree, I don't know it's intended or a bug. Second the kneeling animation seems to interrupt some other animation like struggling but I guess it's not a SD+ bug. Third there is something preventing the gag or other punishment gear or any clothes to be added or equipped to my character during enslavement, maybe some conflicts with other mod like DD curse loot? Fourth I got the permission to go to sleep, but then my character got stuck and can no longer move or activate anything, this end my testing today. The escape works fine, but the blinking screen seem a little annoying. And immersive slave works fine with SD+.
  5. So this body supports pregnancy? So do the armors? Wonderful. Thank you, samisme74.
  6. I think solution for you is that you make your own version of SD and post it here. That's the easiest way to prove yourself, so get onto it.
  7. Skyrim ll fixed some majors bugs such as "For PC who has been enslaved and escaped. She would definitely kill herself when she was performing killmove whenever she was affected by any enemy spell effect". That bug had existed for a long time since SD was uploaded. He also bring SD+ to a more stable platform D.A. And the old SD was much more boring just because PC who wanted to escape can do nothing but to wait till the night and before that what player can do was too limited. Although SD+ didn't do that much better, but at least whoring around the camp is possible. When sanguine is no longer maintaining SD, Skyrim ll did what he can do to make the mod working. He did change that mod a lot, but as I see, so far so good. Btw, @Inte. Can you tell us more future plan about your SD patch? And I love your cage patches. Why don't you put two post together? It will make people more easy to track out. At last sorry for my poor English.
  8. Nice Ideas, but I think a global slavery system should be much more simple and after setting some basic rules it leaves every thing else for modders to develop. My opinion for slavery system includes: 1. Factions: Add Slave, Slaver,Escaped Slave and Captured faction. Slaver faction is the official licensed faction to keep and sell Slaves, including Slave Hunters who pursue Escaped Slave and bring them back to fortress, Slave Traders who do Slave business, and Slave Owners. They are the worst people and hostile to Escaped Slave. Slave faction is the victims to the slavery, they are put on a record that they are slaves for the rest of they life, when they manage to escape from their owners, they become the Escaped slave faction. The only way to get their true freedom is they get their record removed by some means. Captured faction is the pre-Slave faction, they are mostly hostages, or some adventurer just lost a fight against brigands, when Slave traders buy them from who captured them, they become a Slave. If they managed their escape, they will just leave the Captured faction and be OK. Escaped Slave faction is Slave who manage their own escape from their owner but haven't got their record removed yet, they are hostile to the Slaver faction. They are free from the shackles but not from the Slavery System. 2. Environments: How cities and holds think of slavery, how people think of slavery. This part is something like Slaverun Enforcer but of course can be turn on or off via MCM menu. There are three attitude to slavery for cities and holds. a) love slavery: Slavery is part of the residents' life, people think Slave should be owned and Escaped Slave should be captured and punished, their prison are some sort of slaves training camp too. Shop keepers won't sell items to Slave, most people don't talk to Slave normally. And the whole environment changes a lot just like Slaverun do. hate slavery: Slavery is forbidden and people are kind to Escaped Slaves and may help them from their shackles or something. Slaver faction are treated criminals. When Slaver finish their term of imprisonment, they will be kick out of the city. If they ever come back, they will be put into prison at once. c) neutral: People accept both Slaver and Slave, and they do nothing about both faction. There can be Slave Hunters sitting in the bar and encountering an Escaped Slave, then there comes a fight and the people around just watch the fight till the end. 3.The background of the Skyrim Slavery: After the great war came to the end, Tharmors are trying to make Skyrim a more chaotic place, so they brought in Slavery. They set up a company called "East Dominion Trader". They did normal business on the table and dirty Slave Trading under it. If someone try to fight the Dominion, their agents would capture and turn him into a slave and sent to Elder Dominion. It took a hundred years for the Slave trading to become legal to some cities. And Tharmors successfully expand their influence through Skyrim. And the system is done. It only create an environment for modders, and contain no quests. May be some more basic rules can be included as well but I am not creative enough to think about it. So this is it. Sorry about my poor English.
  9. Thanks for reminding. I've edited my post. So it seems like I have to wait for next update now.
  10. Well, am I the only one have the problem with xazprisonoverhaul? Prisonoverhaul works fine when I am in other cities, but it get stuck when I come into whiterun. The guards seem to be stucked at the stage of finding the jailer. I tried teleport to the jailer, but still got stuck. Teleporting to the cell or the cell door will instantly teleport to the guard who caught me. I tried to talk to the guard who caught me and he is always busy. I turned off slaverun and prisonoverhaul works nomally. Here is my loading order.
  11. Nice idea. I like the idea of crucifixes note. And I would like some tavern toilet slave for PC to use in the Banner mare.
  12. A brand new mod! I hope this time SD+ can get rid off the killmove bug.
  13. Changing the city itself may make it incompatible with some mods such as Skyre... Anyway it's a nice resource, and even better if more cities and villages were included.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use