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Grizzly UK

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About Grizzly UK

  • Birthday 11/07/1959
  1. Thanks for that info, would the same problem exist if using Colourwheels Sexy Imperial Legion Extended? I'm guessing it would seeing as her Overhaul mod includes an updated version of it.
  2. Apologies, I should have been a little more specific. I was thinking more of Colourwheel's Sexy Oblivion Overhaul, I think the comment I'd seen may even have been from yourself. I'll do some more searching and see if I can find the post I'm referring to.
  3. Sorry' date='i forgot to enable it back,please read it again,i've updated it [/quote'] OK, that load order looks to be OK as far as I can see. If no-one else spots anything then that should be good to use. One thing to consider is that with all the changes you've made to your load order it may be best to start a new game. You might be able to continue with existing save games without any apparent issues, but something bad may pop up later on. Oh, and now that you've got your Load Order sorted I'd recommend turning on Wrye Bash's "Lock Times" option to prevent any un-wanted changes to your load order. You mean "lock load order"? i don't see any "Lock Times" in any of the column when i right clicked,the only similar i saw was the lock load order i saw. And thanks for your help Yes, that's the one. Apologies for the confusion, I haven't used the latest version of Wrye Bash yet so I'm not aware of all the changes.
  4. Sorry' date='i forgot to enable it back,please read it again,i've updated it [/quote'] OK, that load order looks to be OK as far as I can see. If no-one else spots anything then that should be good to use. One thing to consider is that with all the changes you've made to your load order it may be best to start a new game. You might be able to continue with existing save games without any apparent issues, but something bad may pop up later on. Oh, and now that you've got your Load Order sorted I'd recommend turning on Wrye Bash's "Lock Times" option to prevent any un-wanted changes to your load order.
  5. I'm sure I've seen some comments somewhere around here recently that some overhaul mods don't play nicely with Lovers, but there's no mention of any in the OP. Are there any overhaul mods to be avoided?
  6. Well there's some progress on getting the right load order. Firstly there are 3 Delinquent MASTER errors to correct and then you still have all your MBP mods in the wrong place! As per the Sample Load Order from the Quick Installation Guide all the "Beautiful People 2ch-Ed" .esp's should be loaded AFTER your Lovers mods! To fix the 3 Delinquent MASTER errors: x117race.esp should be before all the "Beautiful People 2ch-Ed" .esp's (if you move all the "Beautiful People 2ch-Ed" .esp's to the correct place that will fix this one) LoversHooker.esp needs to be before LoversAdultPlayPlusforSSP_HookerPatch.esp LoversIdleAnimsPriority.esp needs to be before LoversAnimObjectsPriority.esp
  7. I had to run through this quest twice. The first time the slave, once I told him to stand in the circle, just left the room. He was some vanilla quest related bad guy who I earlier killed as part of that quest and then reanimated to make him a slave. The 2nd try I grabbed a slave who was just some random Better City NPC who I enslaved normally (via the spell). I don't know why the first guy didn't work, he often stands in at attack pose. Maybe I should not have reanimated him. But it got me thinking, maybe your problem is an NPC issue. Have you tried a different slave? Thanks for telling me,i will try it Update: Still doesn't work,i did as gruzzly uk did sorted load order,i enslaved a random a imperial city npc in Market district,doesn't work,so i enslaved a random npc in bravil underground inn top floor (i forgot the name of the inn) and i setted him to follow me,gave him a nightshade,told him to stand in the circle and it still didn't gave any dialog at all. BUT however,i didn't say this because i thought it was somewhat part of script or ai programming thing,but when i told the npc slave to stand in the circle,he DID left the room and then a second later he came back inside and stood in the circle. this happened to everyone i enslaved As per Sarnaath's spoiler, you need the nightshade in YOUR inventory, if you only have 1 and give it to the slave then the quest can't update. I haven't played through this mod yet so I don't know if that behaviour is normal. Hopefully someone with more knowledge can provide more insight.
  8. Alright thank you Gregahit' date='in the meantime,i will find something else to do. Here is my current load order [/quote'] Your load order is wrong, check here: Quick Installation Guide At the bottom of the very first post is a line in green text that says: Sample Lovers Load Order Open the spoiler box under that and READ that list. Then match your load order to that sample. Any mods listed that you do not have you can obviously ignore. The lines with "--" indicate where you should place your other mods. ALL of your Lovers mods MUST be loaded AFTER all your other mods. Also note that you MUST place the following mods AFTER your Bashed Patch: LoversMB2.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Also take note that whenever you add any new mods you must ensure that you maintain your load order as per the Sample Lovers Load Order. You MUST also rebuild your Bashed Patch whenever you add new mods, this means you MUST disable all your Lovers mods, rebuild your Bashed Patch and then re-enable all your Lovers mods. Apologies for all the bold capital words, but that's purely for emphasis. Thank you Grizzly UK for replying back,as you said,i have successfully rebuilded my bash patch with all lovers/tamago/Hiyoko files disabled,and i have corrected my load order according to the sample load order link you gave me.I'm now going into testing Stage. Update:Bad news,even i followed Grizzly UK instructions,i still have the problem of no having dialog inside the warehouse in bravil underground where Adrian head is found. My current Load order Simply put, you're not sorting your load order correctly! Which part of the following sentence do you not understand? ALL of your Lovers mods MUST be loaded AFTER all your other mods. You are loading all your Lovers mods far too early, so let's try explaining it like this: All the .esm files first. All your NON-Lovers .esp files after all the .esm files. All your Lovers .esp files AFTER all your NON-Lovers .esp files. All your MBP .esp files. The last 4 should be: Bashed Patch, 1.esp LoversMB2.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Once you have that load order sorted, disable all your Lovers mods, rebuild your Bashed Patch and then re-enable all your Lovers mods. An incorrect load order will always cause problems, you may not notice anything wrong for a while, but sooner or later they will appear.
  9. Alright thank you Gregahit' date='in the meantime,i will find something else to do. Here is my current load order [/quote'] Your load order is wrong, check here: Quick Installation Guide At the bottom of the very first post is a line in green text that says: Sample Lovers Load Order Open the spoiler box under that and READ that list. Then match your load order to that sample. Any mods listed that you do not have you can obviously ignore. The lines with "--" indicate where you should place your other mods. ALL of your Lovers mods MUST be loaded AFTER all your other mods. Also note that you MUST place the following mods AFTER your Bashed Patch: LoversMB2.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp Also take note that whenever you add any new mods you must ensure that you maintain your load order as per the Sample Lovers Load Order. You MUST also rebuild your Bashed Patch whenever you add new mods, this means you MUST disable all your Lovers mods, rebuild your Bashed Patch and then re-enable all your Lovers mods. Apologies for all the bold capital words, but that's purely for emphasis.
  10. Thanks for confirming you don't plan on creating a no-MBP version, if no-one else is working on this then I guess I'll give it a try myself once I get Oblivion etc re-installed.
  11. Greetings all, Been reading up on this one and I was wondering if anyone has tried removing the requirement for MBP 1.4a and MBP++ v98 yet? While I'd like to give this one a try once I get Oblivion re-installed I'd rather avoid having to install extra mods that I don't really want. I have downloaded both MBP 1.4a and MBP++ v98a but when I extract MBP++ v98a I get problems (Explorer crashes) so I've given up trying to figure that one out!
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