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James Bond

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About James Bond

  • Birthday 01/01/1983

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  1. I'm willing to bet that your lovely razor naga is the problem. I have a razor naga epic that works perfectly in all circumstances outside of Skyrim, but with Skryim it fails utterly by randomly trying to scroll forever. It's like it gets stuck in a loop and never stop scrolling. Unplugging it and plugging in a P.O.S. $10 mouse instantly fixes the problem. Here's some references for you. http://www.gamesas.com/scrolling-issues-makes-unusable-t226476.html http://www.tomshardware.com/forum/115101-13-skyrim-letting-select-speech-choices http://skyrimforums.org/sf/threads/serious-scrolling-mouse-wheel-problem.1271/ This post might be useful. I'm going to give it a shot and see if these .ini tweaks will help avoid the problem. » Tue May 29, 2012 4:48 am Well, nothing helps me. I made in ini files iPresentInterval=0 bGamePadRumble=0 bMouseAcceleration=0 I don't know if it matters, but I made these changes in the game settings, not the INI file. My game was always messed up with mouse tracking in the menus since launch, even through the beta patch (same patch we have now). Once I turned off the two settings, everything got better. HAHAHAHA SUCCESS!!! I just changed my SkyrimPrefs.ini's bGamePadRumble and bMouseAcceleration to equal zero and now I'm no longer having problems. Blasted issue has plagued me for over a year!
  2. I'm working on a race mod that could really use some good hairs. If you decide to do it, good luck with this project.
  3. I'm really liking Mod Organizer. Here's a few questions if anyone can help me. 1.) Does anyone know if there is a setting that allows one to disable the option to delete mods in the download folder, when right clicking on the mods that have been loaded? The "Delete" and "Delete All" are just a mouse slip away from the "Remove from View" option. I would like to keep all of my mods in the MO download folder and if they were hard to acquire or their mod author has been banned from the nexus, then not having to worry about accidentally deleting them would really be helpful. EDIT: After some further thought, I found that this issue is not a big deal because the deleted files just go to one's recycle bin, so they're very easy to get back. 2.) Since you cannot successfully compile scripts while launching the creation kit through mod organizer, I've installed the mod needing edited the normal way -- straight into the data folder. Unfortunately, there are other mods that I'd like to use simultaneously while working on the mod needing edited (like SkyUI), but they're all installed through MO. My problem is that if I launch the game through MO, then the mod being worked on doesn't launch. If I launch through MO, then the game doesn't load the mod needing edited. Basically, is there a way to get MO mods and regular mods installed in that data folder to both run at the same time? EDIT: I'm being an idiot today. The mod that was put into the data folder just needed it's ESP activated in Mod Organizer.
  4. LOOT is the new BOSS. It stands for Loading Order Organization Tool. I think BOSS version 3 had so many big changes that they decided to rename it. Here's a link if you want to check it out. https://github.com/loot/loot/releases
  5. Here's the script compilation error that I get. "<unknown>(0,0): unable to locate script yyyRacialDrowAuraPlayer" I can even remove the script and re-add it, but when trying to compile the CK is probably checking for the script in the regular Skyrim --> script file, rather than in the virtual location setup by Mod Organizer. Has anyone been able to use the CK to compile scripts when launching through Mod Organizer? Thanks!
  6. I switched over to Mod Organizer yesterday and I have a few questions for anyone how might be willing to help. 1.) If you are editing a Mod Organizer installed mod, through the Creation Kit that's launched via Mod Organizer, do the changes get applied to the zipped file that is saved in Mod Organizer's "download" file, or will they only be applied to the applicable mod that's in the "mod" folder? Note: I'm trying to figure out how to back up a mod. I don't want to un-install it through Mod Organizer and have the mod potentially revert to it's original state when the mod was first installed. 2.) Is there a way to edit scripts using the Creation Kit when a mod is opened up through Mod Organizer? I can't get any script to compile because Mod Organizer seems to be preventing the script from being altered or maybe just saved. 3.) Can anyone point me to instructions on how to setup LOOT to run through Mod Organizer?
  7. I'm just stopping by to thank you for your mod. I thought the last version I downloaded was going to be the final release and then you went and made the celestial race even more awesome. Great work Shaydow!
  8. I like the face, wing, skin tone, and hair of the Devil follower the best. However, her eyes seems like they could be improved. Maybe their size is a little big for my liking or the red is just throwing off her look with all of that other dark color scheme. Did you try her with black hair and maybe a reduced pupil size? In my opinion, the eyes need to be a little more piercing and a little less cute. Anyways, everyone's got an opinion and mine's not any better than anyone else's. Also, thanks for continuing to develop this mod! I thought you had finished after your last release, so this is a plesant surprise.
  9. Awesome! I can't wait to become a vampire lord with this look. Umm... do you have to be using the lady body for your selected female race or does it just have to be installed?
  10. I recently bumped into a hair mod that looks like the blonde in the attached picture. Unfortunately, I didn't save the Skryim screenshot. Might anyone know of a name of a hair mod that looks like the attached picture? Thanks for any help that you might be able to offer.
  11. Thanks for sticking with this mod through to completion. For what it's worth, you've done a fine job with this mod and have my compliments.
  12. I'd really like to know what face texture is being used in the first picture at the top of this linked page. It looks like something that would work with the fair skin body texture, for which I don't have a matching face. http://www.loverslab.com/topic/15224-show-your-skyrim-counterpart/page-106 Thanks!
  13. Awesome! I was really hoping that you would find the inspiration to work on this mod again. I started making a race mod myself. It's really taking a lot of work to learn how to script and link everything together. Based on my attempts, I must say that I feel your pain with having to rework stuff and want to offer you major props for everything that you've been able to pull off so far. THANK YOU SO VERY MUCH! I'm in love your your celestrial armors.
  14. Thanks for the hard work that you've put into this mod! In my opinion, your efforts outshine all other race mods to date. I just dealt with cancer from last September through this January, and when I finally started feeling good enough to play video games again, your mod was the first one that I had to check on it's progress. That celestial vampiric armor is just so sexy. Anyways, have fun with oblivion. I hope that someday your interest in Skyrim might be re-sparked and you'll finally decide to finish your master piece in the making. P.S. - Fate is not against you. That's just life helping to build patience.
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