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greatwulf

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About greatwulf

  • Birthday 08/11/1981

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  1. NB @ 20230401: THW Patch.esp wants the DeviouslyPink.esp as Master. Don't know about anything else since THW is the only optional mod i have active atm with UD.
  2. Ok, no fatal error anymore with NB Release @ 20230330. I dont know if it was Racemenu or something else in the background at fault cuz i barely have anything installed (switched from Skyrim LE to SE).
  3. The only thing that opens after i start a new game is Racemenu ( i use it with Live another Life for quickstarting) because i always used it for starting a new game and UD always worked with it fine so far. I get the fatal error after like ~10 seconds in Racemenu. I'll try the new NB out and see if it fixes it.
  4. Thanks for the help. I got it working. But for some unknown reason i now get the fatal error at making a new character aswell. Not sure what to do here. I've tried to filter it and attached the whole log aswell. Papyrus.0.log
  5. Ok maybe i'm just dumb but how do you get the extra animations from the SLAL packs (billy, leito etc.) to work with UDAnimations ? Do you just install them and activate them with the anim loader or do you need some extra steps for it to be recognized by UD ?
  6. Does the current UD beta work with Devious Devices LE 5.2 beta 11 RC2 or should i stick with beta 10 for now?
  7. Something to test would be nice. I've been following it on github and you+iivanvv added/changed alot of stuff (so far I've also failed to compile those scripts).
  8. Why was it deleted? I'll leave it here for now. Alternate Start - Live Another Life-9557-3-1-7.7z
  9. 2 things i noticed while playtesting. Sometimes the armbinder pose does not load after starting a new game with Alternate Start LaL. This is probably just a hickup in loading everything up because in most cases it works fine but it does happen from time to time. Hair still clips thru open face latex masks (i had 2 so far, the one with the big opening and the one with the 3 smaller). Those are the only times this happend where the hider doesnt seem to work. Not sure were the problem with this is but a fix to this would be nice because it looks awful with the hair clipping.
  10. I did some quick testruns with v2.0b5 and DD 5.2beta4 + ZaZ Animations added in. Orgasm animations now lag (orgasm animation needs around 1 second to trigger after the orgasm happens). This also resulted in broken animation (only orgasm sound, no animation played) in some cases. v2.0b4 did not had this problem. Animations were always on time with the orgasm. Also, on a run with the restrictive set character got equipped with a clear open face latex hood (the headharness from the set was alrdy there) but the hair did not get hidden resulting in some awful looking clipping. Not sure what went wrong there but that was actualy the first time that happend. Normaly the device hider works fine with the hoods.
  11. I havent checked with logs yet but one thing i noticed while doing a session with the abadon plug. There's alot of "xxx activates the plug" messages but alot of times it doesnt do anything/nothing gets activated. This happend with the abadon belt and the cursed straitjacket. Also, does this run with Devious Devices LE 5.2 Beta 4? I'm still doing this on version 5.1 so i'm curious if the current beta builds break anything or if it works just fine. And do you plan on expanding on the abadon stuff? Like a 3rd phase? I'm pretty sure you can go even more unforgiving. For example with a cursed straitjacket hobbledress.
  12. I tested a full run with abadon plug and it ran pretty well. Vibrations wont stack and cancel each other out anymore and the final finisher went normal aswell. Alltho the log spam went up quite alot with all the GetActorExposure. Now onto the errors: I hope this helps a bit in hunting down bugs/errors. This ran pretty well for a beta build and i'll keep fiddling around and see if i can find more.
  13. Did a quick testrun with 162.beta2 and there are "codeBit()" errors which happen quite alot (i'll attach a papyrus.log) in regards to the UD Equipment. Also a random vibration event canceled out the final finisher cuz it started right before the plug reached full strength. Isnt there a way to wait for that event to end and then trigger the full strength reach/final finisher ? Because i remember when i tested with v1.51a i had the same thing happening but it waited until the vibration event was over and then triggered full strength/final finisher. Also the little finisher mostly worked in that version. Papyrus.0.log
  14. First of all very good mod and ideas. Looking forward to some bad ending scenarios. But i have 2 problems which kinda dampen the fun and i dont know how to fix them. First i have no "Abadon Plug Chance" option in the DD Events tab and the small/little finisher never triggers with the Abadon plug. Everything else seems to work fine (final finisher works but after that theres nothing else other then some shocks). Tested with 1.61 and 1.62beta1. Edit: Upon further investigation with papyrus.log i spotted 2 errors regarding UD. This may or may not help but i'll write them down here anyways. "warning: Property infokey on script unforgivingdevicesmain attached to UnforgivingDevicesQuest (2B005901) cannot be initialized because the script no longer contains that property" "ERROR: Property BreathplayScript on script udcustomdevicemain attached to UD_CustomDevice_Quest (2B15E73C) cannot be bound because UD_CustomDevice_Quest (2B15E73C) is not the right type" Everything else with UD initalized just fine.
  15. All the freehostings are bloated with advertising( i know theres adblock addons for browsers but you cant think default on that). So the only option are cloudservices like mega.nz. Other major ones are https://www.dropbox.com & https://drive.google.com and another free good one @ https://gavitex.com . I'm pretty sure theres a ton of others out there but i'm not sure if they fit the requirements.
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