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Technomagier

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About Technomagier

  • Birthday 01/01/1982

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  1. I loved this mod, when I played classic. Sadly I have to be patient before it get a port to SSE. So keep the good work up.
  2. Okay, since the recent Update for the ZaZ Animation Pack (6.2.1), MME experiences compatibility issues.
  3. @zilvradrow German: Nope, der Mod funktioniert nicht, ohne weitere Modifikationen, auf CustomRaces. Gleiches gilt auch für viele Begleiter und NSC Überarbeitungen. Deswegen warten ja so viele auf die 4.0 Variante. Damit zumindest BJin wieder mit den aktuellsten Versionen kompatibel ist.
  4. Most things work fine for me. But the two Quests didn't work. They show up and that's it. After defeating the ring leader nothing hsppens, and when I arrive at the bridge of riverwood, also nothing happend. I always have to reset the mod to set those quests as achived.
  5. Yepp, the new menu needs some explanation or a an MCM option to set some default paths, so that you can detoggle it while you are actually play the game. The thing with the animations on the other hand, is a tag problem made by SL and the creators of the animations. Nothing this mod could fix. I run in a new problem too. Since I returned to this mod, victims that are drained to death are now stuck in the air. oO I could't even move their corpses, to hide them. (Yes I know, it is not needed in skyrim to hide your victims, but it's a habit of mine, since I played Dark Project)
  6. Only the Spell for sleeping targets is save to use in early games. The other two need a solid drain skill, to overcome thair cost. So, in early games you need other options to get your smexy time or "assault your victims while they are sleeping. Till then, the are more like a last ressort, for players without other options/mods. So it's not a bug, it's a feature.
  7. It was said multiple times, in this threat, that there is no finishing route yet. And that the user has to finish the OSA stage manually.
  8. It wasn't said that OSEX doesn't support other fetishes. It is only said, that the Original OSEX doesn't provide other things than the romantic line. Everyone is free to create a plugin with animations to provide other stuff. OSA and OSEX are just a framework for modders. So we are at a point that others have to take the torch up and create plugins. It's the same with SL the other fetishes were never provided by SL they always come from independent authors. So, just write your own plugin if you want smth different.
  9. Das Problem liegt beim HDT, nicht an deinem rig. Es gibt einen invisible fix auf Nexus, allerdings ist die Datei derzeit versteckt. Ich vermute, weil sie im Betastatus ist. Es gibt überall im netz vorgeschlagene workarounds wie den reset vilja spell vom entsprechenden follower mod, oder das verwenden vom Mod Organizer um die ladereihenfolge zu verändern und so eine andere XML datei zu laden, in der dieser Fehler nur vermindert oder gar nicht auftritt.
  10. Just a short question, is a OSA/OSex Version planned?
  11. I hope that makes some of my points a little bit clearer.
  12. I think you really missunderstood me. Maybe it is so, b/c english isn't my native language and I'm using some words wrong. I'm not try to troll anyone here. All I say, right now OSex is too young to be the best thing out there. I say, it has the potential to be the best out there. And no, I'm not ignoring the features it has right now, or the ways it goes to solve some problems. I'm talking about results and the current realese state both frameworks have right now. I've never said that SL is perfect or uses the best ways right now. You say, you can customize Persona in the XML file. If you read my post carefully you can see that I never ignored this fact. I talked about usercomfort of manipulating the persona InGame. Most users out there don't understand XML or papyrus, they want an easy aproach. And that is smth missing here. The ESG on the other hand, is exactly what most users want. Easy accessible ways to costumize their game. You say the animations are aligned perfect, that is true as long as your team is making them. But was is with developers who work independent from you guys? Or what happend with characters with totally different sizes? Look at the SOS size dilemma right now. I know SOS is a pretty good example for bad programming, but it is one of the most popular bodymods out there. I didn't want to discourage anybody here, I want to give some constructive thougts and a different perpective to the current situation. So don't become arrogant. As you can read in my former posts, I'm a fan of this mod, and I want it to be the best it can be. I want it, to surpass SL. But right now, it is not there. I also never said that SL is more immersive than OSex. I never talked about immersion or realism at all. OSex is on of the most immersive mods I ever faced, since Frostfall and Hunterborn. So to make a long story short: Think about usercomfort and think about finishing the basics, so other moders become interested in this framework.
  13. [...] You're thinking too microcosm in how modders had to design their stuff around SexLab. OSex isn't just the most epic virtual sex in Skyrim it's the greatest virtual sex available today period. [...] I'm not thinking too microcosm. Kinky wanted to know where SL is more complex than OSex currently. I've only listed some features that work for SL right now, but not for OSex. Persona for example. Today, you can design a voice setup for every character while the game is running and a lot of submods exists that play with facial expressions. And OSex? Where are the options InGame? Where can I say that some Characters don't like some acts, or even refuse them to do, while others enjoy them? in version 1.09 I can only hit the Persona-Button, but then only the Back-Button shows up. So no InGame support here. Then the transition pathes, yes, they are awesome, but also not complete and sometimes they are ... weird. Why do I have to use the whole spooning path, when I want to penetrate girl, whil she is laying on her belly, when I start from doggy? As already said, OSex is WIP and there is a damn lot work to do, before it can claim the title "King". It has a lot of potential. But there is a difference between a Framework as old as SL and a Framework in an early stage of development. I absolutly wish that OSex will surpass SL some day. But right now OSex is missing some basic stuff and a bunch different mods that are using OSex..
  14. How is having 5 animation stages that last about a minute more complex than having over a thousand animations with included seamless transitions emotions and sound specific for each stage with limitless number of stages? Lets not forget amazing user interface and almost no papyrus usage. I can understand that people appreciate sexlab as a framework that was amazing for years, but people be real - there is new king in town. It is more complex in the number of features it supports: - Animation Registry - Sexuality preferences - Arousal Support - Equipment Support - Furniture Support - Animation identification Support - Control for different Voices and styles - Control of animation alignment at runtime - Control of locations - Differentiation of bed and non bed situations - Animation integration for pure NPC action without creating a Stage - Restriction for specific Animantions via Keywords (like agressive or oral) - Creature integretaion and creature Gender integration - Lipsync and Face behavior (Not as advanced as OSa but it exits in the original Framework) - Toggle restrictions, so that some Animations never could happen - Every Option adjustable through MCM - lasting Creampie textures etc. Yes SexLab right now is, thanks to it's age, far more complex. And OSA or OSex have a long way to go, before they even come to the same versatility. As you said OSA/Osex are WIP right now. And a lot of thing only exist in theory for this Mod. Persona couldn't be defined right now, Orgasms aren't existing, no textures after Sex (i.e. Sweat or Creampies), No restrictions for different Animations right now (Penetration througfh full Armor, different Furnitures/locations should give different options). When a Animation is not aligned throug different circumstances, you have no chance to correct them. And this are only a few things, OSA/Osex hast to deal with, before you can say that it will be the new king in the turf. Right now it is more like a teenager which try to be an experienced adult. I didn't say that OSA/OSex never will surpass SexLab. I say that OSA/OSex right now, have a lot of childhood disease which have to be cured first. And that will take some time. Heck some Mod Developers didn't even try to make their mods OSex compatible thanks to some missing features like orgasms or restrictions for animations. And with only one Gameplay Mod out there (Amprus Adventures) OSA/Osex is far away from beeing a hot file. Yes I know about the Bathing Suit But it is not a real gameplay mod, it is just a, cool, playerhome.
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