-
Posts
1,709 -
Joined
-
Last visited
Profile Information
- (aka) alpharomeo1
-
Gender
He/Him
-
Location
Gulag Federal District-Blyat Country
-
Interests
Creating and modding variable content.
-
Bio
3D hobbyist. Variable content creation.
Recent Profile Visitors
25,054 profile views
-
Nope, as soon as I started up HFW I wanted a face mod asap. Tis a shame it will take time to reshape\port her face mesh to the game.
-
No its because toxic sjwnexus dont give a shit about "copyright" \ plagiarism issues when mods posted there. Someone finds visually similar hair strand on a knee to something he saw somewhere and its a report to RGB hair moderators. They like their swamp, we like our ero ocean, let it be that way.
-
How can i convert a slider from a UUNP body to a CBBE body?
RomeoZero replied to wattbatt's topic in Skyrim Non Adult Mods
you need to conform it with activated slider and fix details. Simply copying wont work as it is bind to vertices of original mesh. Tri files can be copied only if meshes are identical in poly count. Or using a trick that can only advanced bs modder understand. There are many tricks in BS\OS to use sliders, just think and experiment. You can even create your own any tri files in it for any mesh for any purpose. (its super advanced lvl though.) -
You can create whatever companion with face and body your heart desires in meta rpg Skyrim LE, be it from anime or movies or comix. Good that there are online video tutorials for those tasks. All you need to know is this important things: Need to learn basics of what is Nifskope and how to use it to make meshes work properly on your projects Need to learn Bodyslide and Outfit studio basics (better do advanced level of creating bodies and outfits) Know how to use "export face" option from Racemenu\ ECE plugins to create faces Learn basics of Creation Kit creating outfit \armor \ character \ hair \ faceparts tabs from wiki pump you playlist with power rock music and start working bro
-
the process will be the same Extract game skeleton & bodies > make Import plugin to 3d app > add breast bones > weightpaint breasts in bodies and implement game physics from hair references. Work for couple of people who is interested in it. Now the minus that the game is mainly perspective POV camera work, making all this wasting time on coding, just for cutscenes is abs pointless.
-
Will Tigersan make jane bod bodysuits for starfield?
RomeoZero replied to Mark263's topic in Starfield General Discussion
There is no official information on even the modding scenario of Starfield. Wait till the Kit releases, then will discuss all of it. There are plenty of modders who keep an eye for modding segment of the game; architecture, scenarios, body modifications, planet design.etc -
Converting Davjes's Kameleon Armor to SSE
RomeoZero replied to Chaser984's topic in Skyrim Technical Support
if the problem just in textures - make sure your converted NiF files has the same texture path as in vanilla LE version [ BsLighting > BsShaderTextureSet > textures\armor name* ] Idk why u need "scripts" for armors though. Also test ground objects "_GO" meshes by dropping items on the floor, SSE version need collision meshes to be made as new ones for not making the game CTD.