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luffyboy

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About luffyboy

  • Birthday 01/01/1970

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  1. Would really love to see royalty and ideology clothes get added first. I’m more than happy to gift you those dlcs if you don’t have them. It’s literally the least one could do. also is there a possibility to have no exposed clothes for the vanilla shirt/tribal wear at bigger breast sizes in the future?
  2. any chance you could add the option of a massive add opinion modifier to characters with big dick trait? - would be a good way to mimic mind-breaking slaves into a positive opinion
  3. @Siudhne would it be possible to add some new body part trait fetishes based on CBO? for example a big/small breast/dick fetish that massively increases attraction towards a target. or a weight fetish for those that like bbws Actually even better, i have been looking through your code and I think it would be a lot better if instead of 1 check on how good the sex was, it would be more accurate if you ran 2 parallel events (one for primary, one for target) this is to reflect that an extremely satisfying sexual encouter for the primary could well be an extremely bad encouter for the target. where any opinion modifier would be from the primary towards the target if it was checking for the primary's satisfaction vice versa, target opinion toward's the primary if it checked for the target's satisfaction
  4. Make sure carnal court works fine first. this mod doesnt touch the clothing at all
  5. Version 1.0.0

    8,317 downloads

    Just a very very dirty patch that i made to make free cam mod https://steamcommunity.com/sharedfiles/filedetails/?id=2747308365&searchtext=free+cam and carnal court to work together. Install: 1. Download the file and overwrite the original on carnal court gui folder. Usage: 1. Go to your court and turn on free cam 2. Go back to map view and click on character to start a carnal scene 3. You will still be in free cam mode during the carnal scene, allowing you to move the camera about during the scene Bugsish: 1. duplicate buttons for photo mode because i barely know any gui coding for CK3 (literal monkey see monkey do coding for me)
  6. View File Carnal Court - freecam patch Just a very very dirty patch that i made to make free cam mod https://steamcommunity.com/sharedfiles/filedetails/?id=2747308365&searchtext=free+cam and carnal court to work together. Install: 1. Download the file and overwrite the original on carnal court gui folder. Usage: 1. Go to your court and turn on free cam 2. Go back to map view and click on character to start a carnal scene 3. You will still be in free cam mode during the carnal scene, allowing you to move the camera about during the scene Bugsish: 1. duplicate buttons for photo mode because i barely know any gui coding for CK3 (literal monkey see monkey do coding for me) Submitter luffyboy Submitted 04/06/2022 Category Crusader Kings 3 Requires  
  7. How about the body morphs? It seems that only the face is changed. Was hoping you could share a preset that includes body morphs based on a zeroed slider body nif
  8. @Saya Scarlett thanks for the really indepth guide. came back to fallout 4 after a 2.5 year break cause i noticed that 3bbb physics is kicking off and we finally got some decent breast physics. I want to bring your attention to the easy solution to enable GSS in a male character playthrough while using the skeleton knee fix for female npcs and zex skeleton for male npcs. The issue with CTDs when following all the steps by you and the modders that made the skeleton fix and gss is that it seems you guys are talking from the POV of using female characters. Hence i believe that the people that complain about crashes typically come from those that play a MALE character playthrough which would explain why some players (those that play female characters) have no issue while others do When using from a male character pov there is an additional step that needs to be done. 1. Use the archive extractor (https://www.nexusmods.com/fallout4/mods/78/?tab=files) to extract the BASE game meshes and grab the skeleton_facebones.nif and skeleton_femalefacebone.nif and place them in the NPCASSETS folder of the provided GSS file (in conjunction with the skeleton knee fix) doing so allows a clean ctd free playthrough as a male character. Hope this helps. thanks again for the guide. following it allowed me to make fallout fully modded the way i want it within half a day which is nice
  9. @Mange2020 two things i would like to ask 1. Is it be possible to have the physical attributes scale according to age for children-teenagers for a future update? Not being pedo or anything but it would be nice to know what the physical features would be for future heirs and their bethrothed. Also its a bit jarring to suddenly see 18 year olds suddenly morph into their adult shape. Looking at the code instead of setting size to 50 if actor is not an adult, how about for every year below the age of 18 down to 12, the physical attribute for breast/penis is reduced by 12%, (so for example breast size of an actor at 16 years old would be 76% of the intended breast size when she reaches adult or a 12 year old would have 28% the size of her intended adult size). 2. Is it possible to add an event that serves as a simple catch-all which would forcefully run the process of adding the physical attributes and preferences (from coitus animatus) on the targeted actor. Right now random newly generated characters dont immediately run the script to assign attributes. I made a custom mod that generates random characters (recruitment or capture in sieges/raids) and am having trouble making that have their physical attributes sorted when they appear for the first time.
  10. @Mange2020 with regards to the fantasize mechanic, would it not be better if players can manually select characters as their object of fantasy rather be given an arbitrary selection of 5 characters (of which the possibility that none of them are what you are looking for). Also just like how height and weight affects prowess, it would be great if we could tie a modifier to a character's desire level where a low desire level reduces stress gain by a percentage and vice versa a high desire level increases stress gain by a percentage in order to incentivise the player to choose a character that is attractive to their MC or to find multiple partners
  11. It fixed itself within a few hours of in game time. doesnt make a difference if i play the game at max speed or normal speed.
  12. mange I really like what you did with coetus anima, it was a much more fleshed out mod compared to my carnalities preference trait mod. im really hoping you would share your mods again if you do update both anima and this mod. one thing i would really really like to see would be a simple xml file that users can edit that defines the range/distribution of the physical attributes (for racial height maybe it’s a value addition rather than absolute value) and also the weightage (even better if we can define the distribution of weightage to reflect how much of the pop is a boob/butt guy or cock size queen) and general default distribution preference for specific physical sizes im happy to help with the scripting if there is a GitHub or something to contribute to. I’m not a coder by profession but got some amateur experience with the few mods I made here.
  13. @Ed86 @Tory187 Sorry to bother again. So as tory would know i have been trying to define my own range/distribution of rimworld's human breast size. I succeeded in getting a reliable result by following tory's suggestion on creating a preset via racesupport. However i noticed a problem after playtesting for a few hours. I realized that somehow every pawn generated (either during character creation or events like visitors/raids) will have their genital size exaggerated by about 1.75x before correctly updating to the proper size after 12-24 hours in game time. Here are some details i found out by setting control conditions and retesting. 1. For some reason im not certain about, during character creation, the breast size severity i set via racesupport xml would be multiplied by around 1.75x during character creation and random pawn generation (from raids or visitors etc). Hence if i set 0.3 on the racesupport file, it would reflect around 0.55ish (average size) during pawn creation, if i set 0.69 it would reflect around 1.15 (enormous) or if i set 0.7 it would reflect around 1.2 (massive). 2. As mention above, after about 12 hours - 1 day in game - it kind of varies from pawn to pawn but its always within 1 day. the breast sizes would suddenly update and get fixed to the right size based on the xml. what i mean is that for example if i set all human pawns to have 1.2 breast size severity on racesupport, during character creation and also random npc generation (like raids) their breast size would be titanic for the first 12-24 hours in game and then suddenly update to the proper massive size. below is a screenshot of the edits to the _rimworld racesupport xml and also a very cutdown preset i used to force every pawn to have 1.2 breast size severity to find out details of this issue. Please note that i have turned off racesupport addon for this bugtesting and the edits and addition of the preset was made all within RJW master folder. Is there anyway i can fix this issue of a lag in the size update, its a bit immersion breaking to have half of the npc pawns i encounter seem to have enormous or above breast size before correctly updating after 12-24 hours when they are all either dead or left the map. would a patch instead of an overwrite work better? (i have no clue how to make patches though so if someone can point me to an example (i already looked at rjw racesupport for good examples but no luck) that would be great)
  14. Hey tory, just wanted to report that your suggestion of making an overwrite via HAR did the trick. Im now reliably able to have pawns spawning at around 25% having small or lower breast, 50ish% average. 15% large, 10% huge,enormous,massive. Just how i want it. thanks very much!
  15. So i digged a little further and i cant seem to find anything in race support or HEdefs on setting the range of severity for breast/dick size for randomly generated pawns. I checked the C# code and got quite confused. Is there a quick and easy way to increase the range at which severity for breask/dick size is distributed across the board? I was hoping to increase the upper limit to occasionally spawn pawns with huge or massive private parts. (ideally around 5% of all randomly generated pawns). Right now im mostly getting either small, average or large.
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