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Ganen

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About Ganen

  • Birthday 09/06/1983

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  1. don't take this wrong way, I can always be wrong, but erhm.... this isnt the first time, nor will it be the last, where some one makes a rudimentary demo with high quality eye candy and little else, and just start milking patrons with pointless updates for years. If I'm wrong, sorry in advance and hope your project goes well, Im just assuming this is yet another of the 99% of 3d game projects that asks for money before having anything to "sell" and If I am wrong, I would recommend you having a demo with something tangible (videos are nothing really, demo the game itself not videos of it) and not behind a paywall if you are indeed intending to deliver a finished product.
  2. Virt-a-mate is good if you are willing to spend many many hours figuring out how to make scenes characters etc, its quite advanced and hard to get into. If you are looking for something much more intuitive and simple and while lacking when compared to the above, True facials 4.0 (may need japaneese locale emulator) just made a surprisingly developed comeback and announced monthly update/s to expand on characters poses and functionality, its quite awesome while being much simpler to get into.
  3. looks interesting, but sadly my faith in patreon/kickstarter funded porn games is shattered by the sheer amount of vaporware and flat out scams that been around. Gonna reserve support for when we have an actual demo and some steady paced development
  4. Is this game mod friendly? As in, allow to change or even add mechanics, player made characters and moves, etc? "sexrage framework"?
  5. wardrobe 5 is the most awesome yet! Did anyone mange to make a Fusion Girl conversion?
  6. ah, makes sense, it uses the script extender to produce the physics in the first place, so the new script extender doesnt work with the mod without it being updated. Illl just play while waiting then, dont think it wil mess up the game if I install it after. ty
  7. after the recent update all physics stopped working altogether I updated looksmenu, AAF and mod framework, I re-created all bodies and outfit and their morphs but everything is static, anyone else have this problem? Do I need to do anything else? CBP physics mod and the preset have no update but I reinstalled them just in case, but doesnt work do they need to be updated?
  8. I tried multiple animations, I noticed something since fiddling around with physics settings, the off animation breast movement doesn't seem to work with vertical axis motion either, as in: if I move a character forward or backwards they move, but if I jump up without going forward or back they don't. maybe in animations it doesnt "seem" to be working because most character motions are on its vertical axis (even doggystyle positions because the axis seems to be relative to the character's spine)? I just don't know, can't figure it out. I noticed that when I switch animations and the position change there is breast motion from quickly changing the sex position tho. I wonder if theres a skeleton, body or physics setting preset (CBP) that doesn't have this issue.
  9. So I spent most of the day starting up a new FO4 playthrough, setting up all the mods using the new Vortex (its very handy but what happened to NMM?) Even tho I havnt modded a game on this scale, for what 2 years? I actually done something I never did before, make a full run of mod installing and not have anything installed incorrectly on the very first game startup, or so I believed... Made my character, left the vault, started lollygagging around, no errors or anything out of place with the mods, and then my first spicy scene came up, worked awesomely, all animations work, but... there are no body physics, only in the butt area O.o I made a setup using the AAF guide, using the CBBE + old male body option, and then uninstalled everything CBBE and and the male boy and installed the fusion girl + the new body talk male body, and the new male body works better than old one (skeleton for penis and stuff) but the female body, fusion, is incompatible with most of the cool clothing mods and body textures and still the breast physics arnt working, only the butt. Anyone have any clue what I done wrong or what I am missing?
  10. NEW PVP / RP Europe (UK) server: Red Queen's Realm Offers the same experience of a offcial funcom pvp server but with a little roleplay and kinky twist with sexiles mod, come join us! details: https://www.loverslab.com/topic/98995-ce-realm-of-the-red-queen-new-pvp-base-game-settings-server/
  11. had no idea this mod was even still being updated! Nice to see the bondage and slavery giving its early steps too! the new animations are nice, and I see the "group category" is there too, even if it has no animations yet. PS: wasnt there a standing up sex pose in the original mod? dont see it in the menu, nor the normal blowjob one (unbound)
  12. I only noticed this now, playing on survival on early lvls means no companion, but now that I am using one, noticed that the companion surrenders but doesnt get a turn when violate triggers. prostitution works fine with companions tho, I can pimp them fine, and set them as prostitutes in settlements. anyone has this issue?
  13. I seem to have stopped getting the 5 seconds time window to choose if I use sexuality in charisma check dialogue options, tried setting time to 5s again, but doesnt work, the "maybe not" line doesnt come making all persuasions sexual ones, could this be load order related? if so what is the correct order? control panel first, mods after or the reverse (like I have now)? I also ocasionally have the perma 10 charisma boost issue like the above poster, only able to remove it by uninstalling and re-installing
  14. is there a way to limit the number of times each enemy npc takes a turn on the player/companions? I set the srenght setting to 1 turn per strenght level but since most builds take 4+ in strenght and I set animation lenght to 100 this can result in well, time consuming punishments
  15. does anyone know a mod that works with corpses as a resource or allow the player to move corpses into settlements/containers? I'm asking cuz I re-installed FO4 and mods for a new survival mode playthrough intending to make a crafting/business/settlement focused character and one of the mods I'm using is manufacturing extended, wich makes manufactoring from dlc not only fun but now also useful. one of the new features it adds is machines to break down biological and robotic corpses to boost your food/crafting components production, problem is theres no way to transport/store the stuff you kill. theres a mod that crafts beacons that get carried over to a settlement when placed near loot and all loot goes with it as the settlers go pick it up, but no corpse function for that. supose I have to mass build cages and wait for raids for free materials?
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