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bigglebojiggle

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About bigglebojiggle

  • Birthday 08/10/1984

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    He/Him
  • Interests
    Games and music (particularly metal)

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  1. Well, I looked at it but I didn't really get it. I increased the number a bit but nothing happens
  2. In Oldrim I still add this to the skse.ini: [Overlays/Body] iNumOverlays=4 [Overlays/Face] iNumOverlays=4 right? (I just chose 4 to be simple)
  3. Pretty sure its the normal map. I used to use it but I had to stop. I would try to just use the msn,dds file personally.
  4. Hm, I've been using AI packages for the most part with characters to sit in a piece of furniture, I'll take a look and see what all options I have there. A headless neck armor? That would be pretty perfect. I think I have matchmaker, I'll give that a look. Thank you for the suggestions.
  5. Can be for either Defeat or Submit, but I'm currently using Submit. In Submit, after being defeated the player can be tied up, but it's always just basic ties around the wrist. Is there a mod, a non Devious Devices mod (preferably something that uses Zaz instead), that changes the types of equipped gear to include stuff like chains, yokes, etc? I can't remember what the one for DD was, but I'd rather not use it since I have several animation mods already.
  6. The mod is pretty much one of the standard Sex Slaves of Skyrim type mods, where you find various npcs in dungeons or other bandit locations. What I want to know is pretty simple: 1: Can I make an npc that is tied up, imprisoned, etc, that does not respond to the player? For example, in Redwater Den you have addicts that just moan or make a noise if you try to interact with them. Is there a way to do that for other npcs? On its own or with a gag from Zaz bondage? I can't figure it out but it appears to be something that can be done. 2: Is there any way to make a decapitated person? Like, if I wanted to have it appear as though a group of adventurers had met their demise, is it possible to do something like that? I can of course set an npc to be dead by default, but something more gruesome like that I can't figure out. 3: I know it's possible, but how do I make it so I can have an npc have sex with another? For example, in the mod Jail Rape you will see a guard having sex with a prisoner, how could I do that with my own mod where a bandit is having sex with their prisoner? Or even do something like whip them if they're tied up? The only mods I use as a requirement for mine are ZazAnimationPack.esm. Those are the biggest issues I've been unable to solve on my own. If anyone has any ideas or can link me to a solution I would greatly appreciate it.
  7. I've used this mod for a little while, but for some reason the sleep rape option has never worked for me. Actually none of the rape settings seem to ever happen.
  8. I can try another one, but as fart as I can tell, and according to MO, there is nothing being over written by that mod or overwriting that mod. Turning off the mod still has the same problem.
  9. I was using the mod Better Gold (https://www.nexusmods.com/skyrim/mods/362?tab=description) and I noticed all gold not in my inventory is black. Normally I would recognize this as a texture issue, but I don't have any other textures for spetims installed. I have no other meshes for spetims installed. Even when uninstalling Better Gold they're still black. Even without an enb it's still black. I double checked all my plugins and nothing as far as I can tell, is overwriting or replacing the gold in the game. So, is there an ini setting or game setting that would cause this? I just can't seem to figure it out. ScreenShot115.bmp ScreenShot115.bmp
  10. For whatever reason, my characters arousal is locked at 1 or 0 (I don't have arousal locked/blocked), I was trying out a new save with a few different mods and decided to revert back to my more standard setup. But now mine, and the npc's arousal are not moving. No idea what I messed up. It appears to be the timescale, it just resets to 0. I can go in and change it but it reverts back to 0. It did it on both SLAX and the Baka version.
  11. I'm currently searching around looking for a fix, but I think I'll go ahead and ask here. So I have these really terrible shadows in first person. It happens with enb on and off, however, I noticed with enb on, if I turn off the EnableDetailedShadow setting, it disappears. EnableDetailedShadow on EnableDetailedShadow off So I figure it must be some setting I have in skyrim.ini or skyrimprefs.ini Skyrim.ini SkyrimPrefs.ini If anybody has time to take a quick look and notices anything weird, I would be very thankful for your assistance.
  12. Just keep pressing it, for me it's 7 on the number pad. It's hard to tell if it's actually doing anything in my opinion (I don't fully understand the message either), but it should eventually have you pop up and be able to run off with your wrists tied. Basically, hit the button once every second or two and it should eventually have you get up.
  13. This is a pretty minor thing, but in some instances my enb (Rudy) will give me weird lighting on my first person hands. Seems to look a bit better when turning detailedshadows off. Here it is on: And here it is off: As we can see on the right hand, it is still there, but overall it's better. Is this an enb issue? A hand mesh issue? I'm using Tender Hands right now but it happened on other meshes. Is there anything I can do to fix it other than trying another enb? Any recommendations on good enbs (I really like Rudy) if that's the issue?
  14. Made a small HDT file for anyone who wants it. I was looking around for something that lets balls bounce without needing Floppy SOS and came across an idea...the initial post I saw mentioned a mod called Ring of Relaxation, but I thought "why don't I try this basic idea with an .xml file from Floppy anyway?" Did some tweaking and this is what I came up with. sosBalls.xml The shaft has no hdt itself, so balls may still clip through, but, I left the thighs in place so they will collide with testicles. I also tried to make it so they don't swing around so violently, and instead tend to go front to back or up and down instead of a big circular motion. I think it looks great and I've had no issues with it so far. Shaft work the same as normal with SOS, balls bounce when walking, jumping, sex, etc. Any other collisions like with hands will require appropriate .xml files of course.
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