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SimpleLife

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  • JustASimpleGuy

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  1. Anyone else having issues with the guards? When I click on a guard I get the dialogue options, but none of the options are responsive to my mouse clicks. I have to use Keyboard to scroll and select options. These are the only npcs ive seen this happen to
  2. Is it intended that the attacker attacks the player? I recall it used to be automatic with no chance to fight back, but now ever event starts with a dialogue, then combat.
  3. Approach giving me the same issue. It never shows up on a new game. I have to save, uninstall approach. Load game, save it, then reinstall approach before it shows up again. After that its always up. I get the same issue with SLHH sometimes, but less often
  4. No idea whats going on but it seems like a bunch of scripts are just not working for me using this beta version or the version on the blog. SL Survival version says 0.000 Begging doesnt start a SL animation. NPC just walks away Dropping Escort req to 0 doesnt work. Enforcers still demand an escort, teleport to city barracks and then I get an error that SLS could not find an escort. Purchasing a License not doing anything. Guards still place collars/take gear away Pretty sure im having a mod conflict somewhere since no one else seems to have these issues, but I have no idea what could be messing with the scrips Load Order
  5. Its been months since you posted this, but thought Id say this worked perfectly for me. Not only did PW and Ravenbeak show up, but so did DarkArena
  6. Having a couple issues: 1 - I have required followers set to zero, but guards still approach character in whiterun saying they need an escort, then send them to barracks 2- When knock a door and agree to put on armbinder, the script to teleport me inside doesnt work. Dialogue ends and character just stands there. Door remains locked. Amused, I removed the SLS License to SLA crime patch I installed, and everything seems to be working fine once again.
  7. I am also having this issue. I get no dialogue from the bear.
  8. Having issues with the Udefryke troll. It is not getting an erection. I suspect this is because it is classified as female in sexlab, and I have sexlab treating all creatures as males. Creature Framework is just ignoring adding mods to it. Is there a way around this?
  9. Another issue I found. This mods breaks dialogues with Belethor, the innkeeper in Whiterun, and the alchemist, even if you do not use its start. New characters with this mod active could not rent a room or buy items from the majority of the npcs in Whiterun. The innkeeper will not have the dialogue option to rent a room Belethor will not have the dialogue option to buy items The alchemist will not have the dialogue option to buy items Removing the mod did not fix my my in-progress game. I had to uninstall this mod and start a new game for them to work again.
  10. Came across two issues. - When taken to the basement and enslaved. The room is empty and Father is not there, but upstairs. - After enslavement randomly Mother or Father will leave the house and I think despawn? Question, father dialogue says visitors are coming that night. Is that just dialogue or do events like that actually happen?
  11. Just wondering how the adult mod scene for FO4 compares to Skyrim currently? They seem to have some things but are not fully robust yet to the quantity of Skyrim. Just wondering what others opinions.
  12. Thanks for digging into this. I contacted the individual and they said: "My issue was caused by adding companion mods to my load order. The problem was that the companion packs did not tag the companions appropriately causing SL survival to duplicate them multiple times." Still trying to find out which companion mod might be doing this, but for now Ive turned off all their esps. Do I need to start a new game for all the npcs to go back to their spots, or should they eventually wander back? Still seems odd to me that this would could the SLSurvival npcs to go to the temple as well.
  13. So ill have to do some digging, maybe contact this person to see what mods we share because this is exactly what is happening to me (though not affecting toll guards) I do not have populated towns, and I did not get populated roads until just yesterday so it must be a different mod.
  14. I actually gave up and just installed sam. Im done with sos
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