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Schrodinger's Trap

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About Schrodinger's Trap

  • Birthday 07/06/1994

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  • Gender
    She/Her
  • Interests
    Physics, Archaeology and of course Skyrim, NV, FO3 etc.

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  1. Hello,

     

    I do not know if you will read this, but you might like to hear that after a decade, it is done:

     

  2. Good day! such request please make the translation mod Private Needs 2014 07/04 4.0Alpha1Fix in Russian or tell me if you know whom to contact on this issue, thanks for the earlier.

    1. Schrodinger's Trap

      Schrodinger's Trap

      I've have no idea on who I would contact to translate the mod into Russian. However, if you know someone who can, they definitely have my permission to do a translation of the mod.

  3. I'll add in an option to disable peeing animations when pooping in the next version. I hope the mcm menu is working this time.
  4. That's a very good idea. I can probably just put it in without having to make it an addon. Commenting from NPC's might be a bit harder on my part since I'm not as familiar with the NPC dialogue part of CK. Also, I didn't bother adding in indoor restriction in 4.0 since I already got alot of complaints about that in 2.11.
  5. Thank you for the info richard ^^ Cant wait to see 4.0, i hope the fear/selfwetting is still init maybe even better kinda liked that feature haha ^^ I hadn't planned on reincluding it, but since you asked. I'll try and reimplememt it. Dont overdo it, if your new system is not too complicated and you give away the source codes then we can maybe add suff like this. Kinda like Private Needs Framework. I mean i have never scripted or anything but still improved your Private needs 2.11 with some stuff i think it was missing (some small fetish things cough). So yea cant wait to see 4.0 Ps: are we allowed to basicly add stuff or change things on your mod and post it here? Yes, anyone is allowed to add stuff or change things on my mod and post it here. Or anywhere else as long as you give proper credits. 4.0 is nearly finished. All that needs to be done now is testing and debugging. I expect to be able to release it sometime around the weekends.
  6. Nice to see progress, I have one wish. Can you disable the peeing while pooping? I assume you mean not having the character constantly peeing while pooing. I am changing it so that you will only pee during the inital stages of pooping. However, due to the way ZAZ's animations work, the animated objects (i.e. the pee stream and puddle effect) are tied to the animations. I'm currently only able to seperate the peeing and pooping into two distinct stages with Leito's animations. Sounds good. Do you add support for SerialStrip and Bathing of Skyrim? I am indeed planning to add support for Bathing of Skyrim. Not sure about SerialStrip, but I'll consider it now.
  7. Nice to see progress, I have one wish. Can you disable the peeing while pooping? I assume you mean not having the character constantly peeing while pooing. I am changing it so that you will only pee during the inital stages of pooping. However, due to the way ZAZ's animations work, the animated objects (i.e. the pee stream and puddle effect) are tied to the animations. I'm currently only able to seperate the peeing and pooping into two distinct stages with Leito's animations.
  8. Thank you for the info richard ^^ Cant wait to see 4.0, i hope the fear/selfwetting is still init maybe even better kinda liked that feature haha ^^ I hadn't planned on reincluding it, but since you asked. I'll try and reimplememt it. That is awesome A question: Would you use leito's animations? They are so sweet Leito's animations are already added in my work in progress build of 4.0, so they'll definitely be in 4.0 when it's released.
  9. Sooooo, I finally have a progress update with both some good news and bad news and maybe some in the between news, Starting off with the bad news, I've had it with 3.0s problems and will cease to develop and provide support for it. I apologize to the people who have had alot of problems with 3.0 and suggest that people who have problems with 3.0 downgrade to 2.11 which is much more stable. Good news is that the next version, 4.0, almost a complete rewrite, which is about halfway done, will be released, fingers crossed, within one or two weeks. Hopefully, it will work much better than 3.0 especially with regards to the problems with the MCM menu. The in between news is that the initial release of 4.0 will be quite bare bones. It will roughly have the same features as 2.11 currently has. There will be a few minor additions, but not alot. I'll provide more info on 4.0 as more of it gets completed.
  10. This issue seems to be related not to the Zaz pack itself but to the patch provided. I updated my Zaz to 6.05 on an existing save with no MCM problems: worked fine, no issues. However, when I saw the patch I downloaded it thinking I'd want it for new games. As soon as I loaded up my old save with the new patch, I was only able to access one Zaz animation for sex. (Exact same bug you showed.) I use mod organizer so it was pretty simple to test this several times by enabling and disabling the patch. Only using the patch causes the animation registry to bug out for me. Again, this was on an existing save with Zaz 6.05 working okay. Have not tested this on a completely new save. There's an toggle option in the Zaz's MCM menu to set whether or not Zaz overrides Sexlab's default animations(See the attached screenshot). Turning it off fixed Zaz not allowing other animations for me.
  11. If it wouldnt be too much of a problem (it shouldnt be) Could it be made that your mod would be sending ModEvents when at certain points of bladder / hygiene progression. Lets say event info would be send on bladder 20 / 40 / 60 / 80 / 100 % full. Similar with hygiene status. On urination / bath start / finish, bladder burst etc. Something line SendModEvent("PN_Bladder", "Bladder20") SendModEvent("PN_Bladder", "UrinationStart") etc What for? Some time ago there was a talk to add some support for Private Needs in mods like APPS or Domina by Cainen. A need to urinate could be used as a part of humiliation play (actor could be forbidden to take care of his / her needs until it's... too late or forced to urinate in public for example). Now - to make other mod react to what happens in PN then PN needs to be added as hard dependency. In order to avoid having to do that such Mod Events would be very helpful. then you just set other mod to "listen" to such PN events. I suppose that wouldn't be too hard to add. I'll try it work it in when I have time.
  12. Sorry, there has been progress, but very slow progress at that. I still not sure exactly why 3.0 has so much issues especially with regards to the MCM menu disappearing.Thus, I'm currently abandoning the 3.0 build and working on recoding everything again which will, hopefully, not have as much issues(So the next version will be a complete new one). Anyways, the 2.1 version is still stable so I suggest people use that if they have issues with 3.0.
  13. I believe the face texture I used is Vein skin texture for Navetseas CBBE-UNP skin pack on nexus and I used photoshop to put in the default CBBE neck seams on to both textures. And, through Creation Kit, set the headpart of the race to a humanhead. The hair is fromeither Apachii or SG Hair Pack or Oblivion hair pack I don't remember exactly which one. The eyes are from Flans Eyes. My race itself is a mashup of alot of mods on both nexus and LL, so I can't release it just yet since I'll have to get permissions from alot of authors as well as cleaning up the actual esp I use for the race. Maybe I'll release it sometime during the summer. The current edition of my race actually includes dragon wings from Animated Dragon Wings. Im trying to make my race less Lizard-y and more Dragon-y. I also haven't settled on a name for my race despite writing alot of backstory/lore for the race and the character's I play. I'm trying to work the lore of my race into the lore of Skyrim somewhat, or at least make them not as lore-unfriendly. The current placeholder name of my race is "Dragon Elf" and that will probably become the common name for my race; like High Elf for Altmer or Dark Elf for Dunmer. If any of you have any idea for a proper name I'd be happy to put it under consideration. I do have the racemenu presets for my characters; there are currently about 5 characters. Electra is the most up to date one. I'm not sure how it would turn out if the preset is used with a different race, but here it is anyways for those who are interested. I'm also working on making the Penis textures less bright, so I'll probably upload another texture replacer soon. Electra.rar
  14. The retracted version was a WIP that I'm not sure if I wanted to keep working on. Given the way how SOS works, I'm not entirely sure how to implemented it with regards to scripting and such.
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