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DocClox

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About DocClox

  • Birthday 01/01/1970

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  • Vampire Slaver Mage
  • Gender
    He/Him
  • Location
    England
  • Interests
    World Domination

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  1. All righty! As promised, here is the modified Tech-X2. Renamed as Tyger Tyger in honor of its newly found "fearful symmetry" I even went so far as to eschew my usual black and red color scheme in favor of a more tiger-like orange. Clearly, Jessamine approves! Top down slot clearly showing the rear turret placements. Better?
  2. Don't get me wrong - I like Starfield a lot. But everyone wanders around covered up from head to toe like they're expecting to have Queen Victoria over for afternoon tea, and they're afraid she'll b3e offended by a glimpse of naked ankle. Sadly, you're not wrong. Reviews are worthless, steam gets review bombed, social media gets trolled and brigaded. The only unambiguous signal we can send is not to buy.
  3. I read soemwhere that Disney were going to back away from the "Girl Power Only" direction that they've been taking with the MCU, so maybe the message is getting through to TV and Cinema. I'm not sure about the game industry. I mean look at Starfield: the closest thing to "sexy" is a couple of dudes wearing mascara.
  4. I know, I know. It was like one of those jobs that you never quite get around to doing. It's fixed in the current version of the ship, but when I came to put the post together, all the decent screenshots seemed to show the asymmetric layout. I'll post a fixed version tonight when I get home
  5. is is my current ride: The Tech-X2. I had a new(ish) character. just working on his starship design skills, and I hadabout a million creds to burn. So the Tech-X ships (short for "Technical Exercise") were just about putting modules together to pass the skill challenges. That said, I rather like the X2. Landing bay links to a 1x1 storage hab. Then there are two DrerTech transparent crosswalks out to port and starboard connecting with identical 1x1 hab modules. Then extending back from the three habs, there is an Infirmary, an AIO Crew Accommodation Hab, and a workshop hab. The docker is above the landing bay hatch, so however you enter the ship, you're just outsode the cockpit, and with easy access to all resources and crafting stations.
  6. Better might be to have the treasure hunters drag her semi-conscious body through the door and then jump back out before the doors close. Could be done with a fade-to-black and a message box popup, triggered when health falls past a certain level.
  7. Weirdest thing. I try to load Billy and FB's SLAL packs and only the FB animations show up in SL Tools. Either on their own is fine. I suspect I'm missing something obvious.
  8. Sounds a lot like Tales From The Drunken Cowboy. You didn't go by "mdqp" in a previous lifetime, by any chance?
  9. Yeah, I assumed that was what they were going for with the whole single-parent-space-cowboy-who's-not-afraid-to-show-his-sensitive-side vibe. Probably why he's my least favorite; I never was a fan of romance novels. Sort of like the end scene of Vampire The Masquerade: Bloodlines if you decide not to side with any of the factions? I could go with that.
  10. AP and Sexus are the ones that spring to mind. FNNCQ if you've an interest in slave trading. Labrat (I think) had a framework base called something like Mr Mojo Rising, but I can't find it so I could be wrong. Most of the rest of it was body replacer, strippers and skimpy costumes. FO3 suffered somewhat because New Vegas came out just as FOSE was getting to the point where it could support animation replacers. So the devs switched to NV. Of course, you could try A Tale of Two Wastelands and take advantage of the Sexout mods. There's a ton of those.
  11. Yeah, the Constellation Four are all judgemental goody-two-shoes types. There's a good (ish) reason for that which I won't go into because spoilers, but yeah. They all get annoyed at pretty much the same things. Andreja is probably the least annoying. There are other companions that I greatly prefer, but you have to find them. Jessamine on the Key is my personal favorite, but there's a load of them. You can do that, mostly. Tell 'em to stop following, make sure they're not on the ship in a crew slot, and land somewhere so they can get off. It just won't work if you're in the middle of a quest using that companion, like The Old Neighborhood or The Empty Nest. But after that - never darken my space doorway again!
  12. Almost all the mods in this thread would suit a dominant male playthrough. Naked Defeat concentrates on the player getting defeated by NPCs and so would be more suited to a subby character.
  13. On the subject of diaries, could we perhaps give them zero weight? Or maybe an MCM button to send them all back to the respective girls' inventories? I keep finding myself encumbered and when I look for the cause, there'll be thirty or so diaries that I never asked for loading me down.
  14. "What is it that we see in his eyes, if not STEELY DETERMINATION?" Uhh... Mei?
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