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OMGYourMom

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About OMGYourMom

  • Birthday 02/04/1990

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  1. After herding the goat back, I can talk to my sister but nothing happens when I walk back to Servetis or whoever the farmer was. Theres an arrow pointing at him but characters don't have any dialogue. I tried skipping in the menu, same issue.
  2. Followed, good to see mods being developed!
  3. This sounds really good, good luck!
  4. thanks for the translation. I'll check it out later.
  5. I think I've seen that, but there's nothing we can do from our side. It's caused by the soft lighting in combination with point lights, but we don't want to turn off soft lighting for the body because it would look bad. Ahh so for now the only option is to use ambient light and not something like ELFX that use actual light sources? Sounds like something that can be corrected via .ini tweaks to the lighting. Haven't gone through the SE .ini files in depth, but I'd wager it has something to do with the shadow draw distances. edit: may have something to do with how SE handles specular maps, and the old specular maps from Vanilla skyrim just aren't adjusted properly for the shaders in SE U guys referring to subsurface scattering? it makes skin look less like plastic and add a pinkish hue because our skin is kinda transparent in a way.
  6. Same here, after telling the stranger that he must leave the city, my character get stuck and can´t move. I made her wait for 72 hours and still nothing happens, I suposed that someone has to talk to her, coming, maybe from Cyrodiil on foot... So, yes, better not start again the quest until opening quest is finished Have u tried Setplayeraidriven 0 and enableplayercontrols?
  7. Just tried it and it works. Sadly, mega has changed the way it downloads and you have to click "Download with Browser". I don't think that's what is wrong. I click the links and I get this screen. With the URL mega:///#!3VoURRKS!LYZe9TxhdYYrCxNmtbCrDrzQzojhnSyilPdYqodfe0I Odd, Aqqh's link worked fine. Side note, MEGA is no longer owned by Kim Dotcom.
  8. same here. On all existing games all 32 aliases were unfilled. On new game it worked fine. - On wake up scene (1st night in the cell) Serafina forcegreet broke. I bet forcegreet package collides with dialogue (i couldn't select dialogue option "What is happening?"). If you use forcegreet inside of a scene that scene does not end by itself. So you can try attaching scene.Stop() script to the beginning of that dialogue. disabling / enabling Serafina fixed that. - in windpeak inn submit route - something was wrong with player travel package. had to enable player controls and go to that room myself. "Fuck you" route was fine - other than that it went fine That was on 0.2 version. Still, this seems to have a lot of potential. Well done Same problem at the inn, i tried enableplayercontrols but I still couldnt get my char to move. Howd you do it? If I setstage to 125 it was able to work though.
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