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  • Halfelven
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    Half-elf with a taste for destruction.

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  1. Nice, thanks! Should have thought of SMX, haha. I did look at the LoGH mod but didn't bother downloading after thinking that the screenshots didn't match the ships I was looking for... Whoops. I found that the different reproduction traits (Viviparous, Oviparous, Spore Ejection, Mitosis, Clones) actually came from Stellaris Decendants, which got bundled into SMX. LV just has Oviposition and Brood Parasite.
  2. Thanks! I was able to drop your races into a 2.5 build without much trouble, just had to adjust the traits a little since Lustful Void has since adjusted some costs and removed Viviparous. The only missing things I didn't easily find on your mod list are the Futa Cow Meadows namelist "SMX1" and the Darigold ship graphical culture "tfpa_01". (edit: forgot about the Humanity Colonized Realms city graphical culture "tgef_01") It's not that important, but do you know what mods those are from? I'd also be interested to see your copy of lv_species_traits.txt, since Lustful Void doesn't keep versions that old on its download page.
  3. Yes, the latest version was updated for 3.1. I can help you build this as a submod to Christianity Mod if you'd like, that way it will be automatically compatible with all of our updates.
  4. I'd love to hear what you have in mind for these laws. I use this mod on occasion and it's always fun. But also, I could use the ideas. I've been playing around with a submod for Christianity Mod that converts Orthodox to Lilithian. If you're not too familiar with CM it's all about lust being considered a virtue in Catholicism, and to a lesser extent prostitution as sacred. Lilith in this mythos refused to marry Adam, saying that she refused to be bound even symbolically to one man because she belonged to all of mankind, and the priestess-whores follow this example and don't marry. Well, the Lilithians say that because Lilith was created first she is the true image of the feminine God, and push enatic-cognatic laws compared to the Catholic's true cognatic, even allowing enatic. I've played with setting up lesbian marriage too in their culture but that was even before this mod came around. It was good to see a less ahistorical take on it!
  5. Hmm, I really like these. I do a little work on Christianity Mod and I think I'd actually like to add these directly to the mod if you and @genericlogin agree. @noxbestia: Granted I haven't played your mod, but I don't really see the point of a size 0. I assume it's for women who haven't reached puberty yet... but no icon at all is perfectly fine, and if you really wanted one A- is already "Flat Chest". We set breast_size variable at birth or creation and already give them a smaller tit size trait during their early teen years, so it's no problem to just give all preteens the A- trait if you like. But a size 0 isn't really compatible with us as we use it to determine "this person has slipped through the cracks of the system, either inherit from their parents or assume a C-cup" rather than "hasn't started puberty."
  6. That would just make them Messalians. My idea was to make the already feminist heresies into enatic-allowing heresies, but genericlogin vetoed it. I could still make it a submod if you are interested though. I've never been able to reproduce that problem myself--I had assumed it was a conflict with another mod. For the people who have seen it happen, are you all playing on Windows by chance? I found what was probably the issue while fixing all the error.log script asserts (I never knew about debug mode.) Without a namespace in that event file CK2 didn't want to read those events, and weird stuff happened when they were called. In my case it jumped to the last event in the file, ignoring triggers. I hope genericlogin isn't opposed to a 1.7.2a hotfix release, a couple of these fixes are pretty major.
  7. I think I encountered the problem from earlier in the thread about women marrying and filling up courts with lowborns. VIETmisc.3126 (one of the "family member marries a woman" events) kept getting called directly on me, thus ignoring trigger conditions, and probably on other women too. I grepped my entire mods folder and couldn't find a single thing that would call it directly, just the one event that is supposed to call it. It doesn't look malformed either. It looks like the engine was just breaking on its own somehow...
  8. In addition to the explanations given, priestess_whore_religion could probably be explained a little better. In a lustful religion, whoring is just another low-paying service-industry-type job. Everyone uses them and no one looks down on the job, but it's just a means to raise some money. In a priestess-whore religion, whoring is revered as a pious and selfless job, so even some wealthy women can be found moonlighting as a prostitute, and of course being a nun is as associated with lustfulness as it normally would be with chastity. Notably, a lot of lowborns in high society will whore especially often just for the social status.
  9. Interesting. Women with wives are only generated in the history files, before a game is started for the first time, and there is no way for a woman to get a wife in-game through this mod. That means that at least that pair is not randomly generated, but are being pulled to your court from somewhere else... or another mod is marrying them, but that seems unlikely.
  10. Have you reported this to Paradox yet?
  11. I'm the author of that script actually. You don't need it, it's used to incorporate women into world history by editing the history files - but you could run it again with different settings to get a different history. You just need to set the gameLocation line to point at your CK2 folder (or just copy your CK2 folder to desktop) and the new history files will be on your desktop. Specifically, it makes a given percentage of historical Catholic men into women, their children's mothers into men, gives all women body traits according to the same inheritance rules used in the mod, and makes a given percentage of titles held by Catholic rulers use true cognatic inheritance. If you wanted, you could swap the genders of all Catholics and set all titles to true cognatic with just a couple setting changes. Although, the one included is bugged and will leave that bracket in danish.txt. If anyone is interested, here is the next version with a few more features, the big one being rewriting the bookmarks to reflect the new name and gender of rulers. CK2history.zip
  12. This is an interesting attempt. I have a thought, but I've never seriously played merchant republics so take it with a lot of salt. What if you code your own "succession laws"? If republics have fake agnatic/cognatic/enatic decisions, then I would try assigning (on ruler change) the dogedom to the dynasty's most senior female with 0%/50%/100% chance, respectively. Alternately, I see that there's an override system in place with the Designated Heir honorary title, title_patrician_heir. What if this is changed to be assignable to women? What if a title containing 'patrician_heir = yes' is autoassigned to ALL women, or everyone for that matter? Does it then choose the heir from among those with the title, or just break? Unfortunately, I took a quick look and it looks like patrician_heir doesn't work for women.
  13. The patcher should be considered early beta. It wasn't intended for release, but it should run okay. Also, you don't need any of the other SkyFem files here if you do run it. SUM turns off all the Skyproc patches (like DSR) that weren't run through SUM. I would just run all your Skyproc patches through SUM for simplicity. As said, the other SkyFem files weren't intended to be used with it. And the male heads on female bodies means that you didn't move the files in Data/SkyFem to Data afterwards. It's a little clunky, I know, but should be fixed in the next release.
  14. I tried a voice morpher once. Unfortunately, so many of the voices have a gruff or raspy sound that just can't be turned into female.
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