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circ

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  1. Haha. Well, you do amazing work converting, thanks for that. Most people probably have no idea how technically advanced WB is. They look at the final product and think - why would I want to look like a middle-aged mom? Nothing against either. Looked at male meshes too, well there only seem to be two, and BT is Leito's EVB with an anus added. Neither should be used in animation, ever. Sorry. Doesn't matter what skeleton you use, the mesh is badly sculpted and will distort textures if any natural movements are made.
  2. I don't have Skyrim installed so this will be kind of guesswork and general suggestions. Sounds like maybe it disappears when it switches from regular canine mesh to erect canine mesh. Maybe. Does the mesh transition work elsewhere? If not, maybe you have a missing mesh or faulty install, as an imcompatible skeleton would probably lead to a crash.
  3. The new poly count really puts old UUNP to shame. Boobies look real nice. If only it didn't have the uniform rounded doll thighs and lack of tone on buttocks.
  4. Just stick the textures in data/textures/actors/character/female However, if you're already using SG diffuse textures or Eihei, there really isn't much difference.
  5. It will replace your Ida texture. It's compatible to CBBE textures I assume, but it won't look the same, unless it's based on Ida.
  6. a little too ashun but thats what you get with fair skin normals
  7. I'm not too happy with the butt and legs sliders for muscles that I have yet, but they're very hard to do properly. Also on another note, keep in mind that these abs won't be visible in-game AT ALL, because Skyrim uses model space normal maps. For that reason, we need our normal map generator figured out and built into BodySlide. Not to assume I know what I'm talking about, but, look at the butt slider(s) Jane Bod came with. Now that thing could do butt. Why not just use similar morph methods?
  8. Looks better than the FO4 abs slider. Hopefully the butt muscle slider does toned cheeks too.
  9. I assume that's SG? So those are SG wet speculars? What ReShade presets are you liking the most?
  10. I think that was Tigersan's muscle normal map for UNP. Wats1980 improved on it.
  11. How did I ever do this before RaceMenu? edit: Let's replace Pride of Valhalla diffuse with SG and switch to vanilla speclulars, and use a different nose... Eeh.
  12. Holy shit is this game ugly as hell (unmodded). I thought they were supposed to add in new shaders and new textures, but face a torch in a dungeon and you're almost blinded by the excess bloom and over saturation.
  13. I added two tats to my toon. Well when I say added, I really mean appropriated from an old Oblivion mod and lazily snipped it together. The front tat is a badly made original.
  14. Looking for this blue-green retex of Maxson's coat. All I've found is this vaguely blue one, not that interesting.
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