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Marishk

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  1. It's a half finished mod with 4 torture devices that appear in the IC Market. I was hoping to fix them myself, but alas, I suck with CS.
  2. Legend of Dragoon. They need a sequel.
  3. If you have Donkey's animation project http://www.loverslab.com/index.php?topic=195.315, or any of his previous ones, you should have the animation files on your Oblivion directory to mess around with and force LoversBitch to use that one and only animation. What I did as a temporary solution ('cuz I refuse to edit the .esp, since I will have to do so on every release): Went to Data/Meshes/Creatures/Dog/idleanims/ani2 There should be some .kf files named 1102_OffMotionx0 x1 x2 x3 <<< Da' epic animation. And some named 1101_OffMotionx0 x1 x2 x3 <<< The not so epic one. Only difference is the 1101 and the 1102. I copy pasted the 1102 ones, moved the 1101 into a back up folder, and renamed the copy 1102 to 1101 ones. 2 more things you must do, head to the .ini folder, the ini associated with the animation 1101 must be backedup somewhere, then the same deal as above, copy the 1102 one and paste it, renaming the pasted one to 1101. ("1102_Motion - Copy.ini" to "1101_motion.ini") And finally, head over to Data/Meshes/Characters/_male/idleanims/ani2 Look for 1101_DefMotionx0 files, and the same deal as the first step, back up 1101 ones, copy the 1102 ones, and rename the 1102 copies to 1101. This animation files are for the PC/NPC ones. Basically what all this mumbojumbo does is make both doggy animations the same. Using the 1102 ones (which I checked and are the same that cursed armor has). Here's to hoping I don't mess up someone's Oblivion directory, LoL. Thanks for the info, was wondering how I could splice out buggy animations.
  4. The Land of Oz. They had heard rumours of a...
  5. "A little question for you guys: if I were to add a pregnancy feature/questline, would you mind if it worked separately from Tamago? And if so, would you rather it ignore Tamago entirely, or if it blocked pregnancy in Tamago when you were pregnant in LB? I'm still not sure if I'll add it, but if I do I want to know how you guys would like it to work with Tamago" I say work separately. I don't use Tamago, but wouldn't mind this feature being in LB. Too many things are dependant on other things. I hate being forced to use one thing just so something I want will work. Freedom!
  6. Oh, so the door is just a place holder. kk
  7. I can understand asking for a compatability patch. I can understand not wanting to put in more effort to make one. I personally just use things that don't conflict. Do I miss out on things in mods because of it? Sure. Is it going to ruin my game? Nah. No need for flame wars in a forum. There's no point to it. Chase will either make a patch/change or not. I've been trying to figure out how you get inside the Temple in the Wolf Cave. Is there a key somewhere or is that not part of it yet?
  8. Got that to work, but now it says Invalid Begin/End Block strutcture on line 106. EDIT I think I got it, gonna go check.
  9. I hate CS. It won't let me save the changes again cause string_var in line 13 (as well as everywhere else) isn't valid.
  10. So I just uncheck the Effect Is Hostile box. Thanks. Nevermind about that. It's already non-hostile. So I erase the 77-88 line?
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