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MrEsturk

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  • Modder
  • Gender
    He/Him
  • Location
    Somewhere I can't remember in the States
  • Interests
    Programming, modding, Game Design, traveling just for the heck of it
  • Bio
    Did some Mugen work (Death Adder, Eyedol). Also worked on an old massive crossover fangame that was quite popular for a while but fell through. And now here I am indulging my inner pervert with the rather friendly sexual deviants of this community :p

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  1. I never liked the voiced PCs in Fallout 4, Cyberpunk, etc. A lot of times the voice they assign just doesn't fit right with the characters I create. Yeah, voiced PCs will improve a lot once AI voices get streamlined. So long as you are correct and developers use it to provide many different sounding voices for the player to choice instead of just two choices split between the sexes.
  2. Well I finally got my new desktop running. Had to deal with returning defective parts and a work schedule that gave me barely enough free time to actually put the machine together, but its finally done. The best news is that even though the harddrive from my old desktop is dying its still functional enough I've been able to transfer most of the stuff I wanted off it. Included my current heavily modded version of Skyrim SE, the only apparent data that was too corrupted to transfer was the replacement meshes for the orcish weapons. An acceptable loss considering just how bad it could have been with all the files on that drive slowly going bad.
  3. RIP my main harddrive. That thing has got nearly 30 years worth of content I've collected, including a lot of personally made stuff (thankfully I kept all of my previous harddrives that didn't go bad). Its not completely busted, but too corrupted to repair or clone. I was already setting up a new desktop, but now I have to go through the huge pain in the ass of manually copying over anything I want to keep on to my new harddrive (and all of Windows 10 lovely issues when trying copy large numbers of files at once).
  4. I used using all the outfit mods I used to replace all the default outfits. Those it still ends up a little pointless during the playthrough that I have Slaverun installed
  5. Pffftttt.... that girl is no redhead. She dyed her hair an unnatural shade of red. And I don't want anything to do with those plastic surgery fish lips.
  6. Yeah, the pet collar is such an abstract concept that multiple Simple Slavery outcomes could be assigned to it. Another outcome could be, similar to what @Anunya suggested, that if you had a follwer(s) when you were sent to auction they buy you and lock you in a pet collar as reparation. Kind of a "Submissive Lola Lite" outcome. Once again deleting all your restraint keys so you at least have to make a little bit of effort to escape the collar.
  7. I've thought of an interesting Simple Slavery outcome event for the pet collar: after being purchased you black out. You wake up in one of several abandoned locations with a keyless pet collar locked around your neck (that ruined house on the path between Whiterun and Falkreath comes to mind as an example). Apparently whoever bought you was a kinky prankster who just wanted to leave you to fend for yourself while locked in a naughty cursed device for the lulz (similar to several of the Deviously Cursed Loot Simple Slavery outcomes). EDIT: For added fun all your lockpicks and restraint keys get taken away too, making it more of a chore to free yourself.
  8. I made a patch script that allows the Auto Progression for towns being automatically falling into slavery over time to work if the player is a slave (as opposed to the default in which it is disabled if the player is a slave or slaver): At the moment it doesn't work for slaver players.
  9. A little patch script I made. It allows the Auto-Progression system for towns becoming slave towns to work even if you've been enslaved (as opposed to only working if you're free but not a slaver). Great for anyone who wishes to use the framework of being a Slaverun slave but doesn't want to have to go through the rather lengthy main quest just to get the other towns enslaved (in a more immersive way than using the glitchy MCM "enslave all towns" cheat). Makes the slave masters seem a hell of a lot more competent as well (being they are doing all the work behind the scenes rather that relying on a lowly slave girl to spread their trade across Skyrim). Install it in your Skyrim Special Edition /data/scripts folder. It overrides a file so you may wish to back up the original first. It will probably work with LE too but I haven't tested it. I would recommend disabling the Auto-Progession on MCM if you decide to go through any of the manual quests of enslaving a specific town. No idea what would happen if a town was auto-enslaved while you were in the middle of handling its enslavement quest. I don't think it would seriously break anything, but I haven't tried it. SLV_EnslavingProgress.pex
  10. One suggestion: give followers and the general NPCs their own separate Arousal Threshold setting in the MCM menu. It can be difficult finding an Arousal Threshold low enough so the town NPCs don't almost ignore you outright but high enough to where your followers aren't demanding service so much the gameplay slows down to a crawl.
  11. No, the original Mortal Kombat was MK1. The next game is Mortal Kombat 12 with a Mortal Kombat 1 name tag. Its a fighting game, so the proper compromise is to give each attractive character both modest and sexy costumes. Which they pick as the "story outfit" doesn't matter as long as there is both available for the other game modes. As goofy as Capcom is getting even they seem to have understood that concept when they made Street Fighter 6.
  12. I played them all up to MKX except MKvsDC (my budget was very limited at the time). My favorites were UMK3 and MK9. Hence why MKX really deflated my interest because in my unpopular opinion it was a huge step down from MK9. Disclaimer: On the topic of "wokeness" I actually thought they got a bit carried away with the female outfits in MK9. Sonya in particular looked really out of character dressing in a such a suggestive fashion. And NRS has gotten much better at creating female faces since MK9. The big problem is that they have gone in the opposite direction since MK9 rather than trying to find a balance between sexy and modest. Not to mention the scandals that show they consider fictional women more worthy of respect than real life women. And the irony that despite making the MK female character outfits more modest they keep putting the girls in stiletto heels. Given the choice between wearing spiked high heels or wearing a bikini I would choose the bikini without question. Useless is still a better option than a liability.
  13. I used to love Mortal Kombat. But MKX just plain bored me. I ended up skipping MK11 because it looked like more of the same with an added side scoop of "respect tha fictional whamen" preachiness in its promotion (from a group of developers that got called out for assigning vulgar pet names to their female interns, aka real world women, shortly after MK11's release). So kind of hard to get hyped for MK12. Also the kameo fighter system feels like a giant tease of "we included this character you like but not really".
  14. Shame I have a conscious. Otherwise I too could staple a DAZ3D nude body to Ashley's neck and charge a paywall fee for others to use.
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