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Amberlash

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About Amberlash

  • Birthday 08/29/1991

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    He/Him
  • Interests
    Bread crumbs, shiny objects, puzzles.
  • Bio
    Caw,caw.

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  1. I dislike discords, but I did check it out and others have asked the same questions pertaining to replacing a model and were promptly redirected to a Unity Discord or unanswered. one may have to constantly ask at different intervals hoping to get an actual response. This is as far as I got, after a lot of fumbling around. I have yet to be able to replicate it to the actual prefab. I think i'll just have a sit down with a unity resource and then the modding api stuff. I very roughly weight painted your mesh, which is why it looks kinda odd, alongside a scaling issue I had happen along the way. I'm to slow for this. You've been visited by the sleeping croco of good fortune.
  2. Looking good, g29504569. I've also hit the same difficulties as well as some other challenges. I have not been able to get around to looking into this yet but perhaps something in this thread can help you or point you in the right direction. https://www.reddit.com/r/Unity3D/comments/epoaty/how_to_replace_skinned_mesh_renderers_mesh_with/ As always, I wish you luck in your endeavor.
  3. Hey, G2904569, I too have been crawling and slowly prepping up information on how to import custom models: since I've got some nsfw models I want to try and import. I'm not sure about your situation exactly, but if you use blender, maybe that this may help you https://www.youtube.com/watch?v=kJ_pyQLSuzk. I wish you luck in your endeavors.
  4. Version 1.02

    679 downloads

    Requirements http://www.loverslab.com/files/file/1297-aradia-devious-devices-integrated-20-8312015/ and obviously NiOverride High Heels - NIOVHH Fixes http://www.nexusmods.com/skyrim/mods/70581/? thought I should add that for completion sake. After installing the original mod from gameplayer just replace his files with mine, then rebuild your boots in bodyslide. Removed the HDT Heels requirement, added nioverride to the rogue heels. tested in game, boots locked in nice and tight.
  5. View File Requirements http://www.loverslab.com/files/file/1297-aradia-devious-devices-integrated-20-8312015/ and obviously NiOverride High Heels - NIOVHH Fixes http://www.nexusmods.com/skyrim/mods/70581/? thought I should add that for completion sake. After installing the original mod from gameplayer just replace his files with mine, then rebuild your boots in bodyslide. Removed the HDT Heels requirement, added nioverride to the rogue heels. tested in game, boots locked in nice and tight. Submitter Amberlash Submitted 09/08/2017 Category Other Requires Aradia Devious Devices Integrated 2.0 Special Edition Compatible  
  6. Awesome, and thanks a lot. I can confirm your latest update works and I had to push around the order to get it visible in first-person mode. However, another problem arose that I observed with this. It seems that while you can see the item in first person when the "horsefuta" is placed under "The Joy of Perspective" mod on the load order, but the character's boots/feet are then no longer visible. However, when switched with "horsefuta" loading before "The Joy of Perspective", the boots/feet reappear and the item disappears. So the way the mods are set up now there's a conflict. Just wanted to point that out and I hope it helps! Thanks again for the update! Yeah, I re-installed 'TJOP" latest and I ran into problems. I'm assuming, that you too, are running the latest version. I've readied an TJOP esp with slot 48 flagged for vanilla races. I cannot test it for I cannot get my body to show (bloody tears). you don't have to replace the esp just un check the normal "TJOP" esp and load the test one. For load order we'll go with what you've posted and stick to loading futahorse before "TJOP" test esp.
  7. Hm, testing out your latest update, I can't seem to see it in first-person view. I usually play as the vanilla Redguard race--is that an issue (assuming that it is race-specific)? Otherwise, how will I go about editing the .esp file to accommodate all races possible? I did follow your readme to access first-person toggling on that particular item, so I can see how it is done; I just want to make sure I'm following the steps correctly as I'm not sure how to save .esp files properly and don't want to screw it up. Sorry for the double-post and thanks in advance! I forgot to flag the item for the red guards, sorry. The creation kit growls and howls at me, I must of forgotten in midst of the chaos and fear. In any case, you can always make a back up esp, as a precaution, if you want to edit with minimal worry. you must run the creation kit in administrative mode; otherwise, it won't replace the esp. It'll send the file to local store in appdata if not in admin mode. That's it, along with what you already know. I'll double check the read me to see if I can add anymore info. I'll upload the newly edit esp in my original post.
  8. Jacques00, I have edited the esp and it should allow you to view it in 1st person. There's also a read me inside that should clear up somethings, maybe. The nif was using slot '48 unnamed' and is not flagged to render for races in 1st person. manual edit to each race was the solution for this. Feel free to look into the .esp The esp is in the .7z folder atop.
  9. Here's an edited erect NIF file. I am very unlearned when it comes to 3D modeling, so this is a very rough edit. you can now have all the models flaccid, old model short/long and hentaiish. via console. I thought I'd share this minor contribution, to tide those who want something like this, over;until the author releases the erect model. Thanks to the work of friskychicken for making the mod compatible with skyrim. My thanks, as well , to the original author of the mod that was originally from oblivion, thank you. You must use the skyrim console to add the models. 11/4/13 edit minor edit to UV; thus, aiding in hiding some seams. Optional texture cleaned up some. another optional texture has been included (pinkish) 12/6/13 edit Inspired by the details on futa based hentai, another model. mostly minor details on the mesh. screenshots shall explain everything. The model and tex files are included in the .7z separated by a folder. you'll need the original files from the first page. 14/6/13 I have edited the ESP so that it renders in first person view, for "The Joy Of Perspective mode" it' may work without the mod or I think it should. There's a screen shot using the mod "Joy of perspective" with the edited futa horse.esp edited esp is in the .7z 17/6/13 you no longer have to choose between models, all are available now (via console). All should also be view-able in 1stperson.All share one texture, except for the hentaishmodel. optional texture are still included,same procedure as always. The readme included has some more info. 15/7/13 added missing vanilla races to esp 16/7/13 Test esp for "The Joy Of Perspective version 9 female beta." Now I've tried using the latest version of this mod as of writing. Though, upon installing, I cannot get my body to show as I was able to in version 6. Therefore, I cannot really test the esp to see if it works. based on the information provided by Jacques00, it would be best to load this esp before "The Joy Of Perspective". If not try the konami code. (I'm still trying) (Note that it's only the esp and not the mod in file you'll need to dl "TJOP") what I changed in the esp was just flagging slot 48 for the item to show on vanilla races. Adieu, Ladies and gentlemen Futahorseall.7z The Joy of Perspective test.7z
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