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powerofvoid

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  1. I deleted it recently because it turned out it was breaking the ruthless bloodline's ability to plot to revoke any title.
  2. Dragon calming using prisoners has a bug where the event uses an empty space in place of the dragon cocksleeve's name. ... but that's nothing compared to the OP-ness that is declaring Draconic Abduction two seconds before declaring war on your Draconic Abduction target.
  3. Actually, now that I've through about it... why aren't the Dark World traits from the starting events also available in the ruler designer? We've already crossed the bridge of "letting people get DW traits at the start" long ago, what makes the Ruler Designer different?
  4. Note: dragon_group is the Holy Fury dragon culture, which gives +4 health, -50% fertility, +10% global tax modifier, -10 general opinion, and +30 personal combat rating dwse_dragon_group is the culture for Dark World Fantasy dragons, who get their powers from a trait (+5 martial, +20 personal combat rating) EDIT: Also, the Holy Fury dragon culture gives pure-heavy-cavalry retinues with +75% damage and +100% morale, and a cultural building called the "animal farm" that gives heavy infantry and a bonus to heavy infantry defense, while the DWSE dragon culture does none of that.
  5. Is there a way to upgrade my existing saves to the new DWF, or do I need to start over to do that?
  6. Download: * Sexyxenos_1.7 is the portrait pack * Sexyxenos cities is the city images * Sexyxenos traits and more is the 2.1 version of the traits and civics * The file with le guin in the name is traits and civics for 2.2. Use it instead * Sexyxenos countries is... I think it's pregenerated countries? I haven't used it. I believe the portrait pack and city sets will play nice, but for the traits and civics will not, because a lot of modifier names changed. Use "sexyxenos traits and more", which I believe is not updated, rather than the file with le guin in the name.
  7. Tragic. I guess people will have to settle for doing stuff to cute sexy elf girls and elf futas, because there just aren't enough cute sexy elf boys floating around to use for xeno-compatibility with molluscoid tentacle monsters and vore with carnivorous plantoids.
  8. I love this mod, and am currently using it for almost all of species in my games, but it definitely has some room for improvement on the male portraits. * The elf portrait set's male pictures: all of the futa elves are sexy and consistent with the rest of the portrait set, but the others are mostly generic fully-clothed fantasy outfits. The portrait group could do with more of the sexy kind. aem1.dds is the only good example in the non-futa category. * The egyptalis portrait group's male pictures aren't quite as severe, but they could also do with some sexying up. Pictures like egyptalis_m1.dds and egyptalis_m3.dds are good examples.
  9. I was looking through the files to try to figure out what some of the things did, and noticed a bug: the kidnapping event seems to only compare the intrigue stats of spymaster to spymaster, and doesn't take into account the target's own intrigue score. I might be misreading the code, though. job_spymaster = { attribute_diff = { character = event_target:dw_kidnap_target_spymaster attribute = intrigue value = 10 } } This was 1.61, but it wasn't mentioned in the 1.62 notes, so I presume it hasn't been fixed. EDIT: Apparently I was misunderstanding
  10. Oh, right, and it presumes that they are letting your people come in and bulldoze their homes and move in. That' s not "free movement of peoples", that's something that happens after you've already functionally annexed their territory.
  11. Ah. That would appear to presume that your species has some kind of programmed loyalty. If you're not a hivemind, I would expect it to merely attempt to force a government change into "tentacle orgy" or something. Probably by causing a lot of unrest until that happens. If you are a gestalt consciousness, I would expect it to basically involve spawning a bunch of your armies on the planet.
  12. Could you explain this one? I'm not sure what you're describing.
  13. There's also a "gynogenetic" trait in the Asari mod, but I'm not sure if it works because all the non-elf custom civs I set to always-use have portrait sets that only have female pictures in them. Except for the ones where I'm not sure I'd be able to tell the differences.
  14. Maybe you can pick any option that doesn't oppose a governing ethic? You'd need some options for gestalt consciousnesses, though. I don't use attachments much, so I'd rather have a "tentacle army" type, that somehow increases local happiness based on xenophilia. Lots of morale damage, little "real" damage, but a chance to capture demoralized armies with events somehow. Not sure how to do all that.
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