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Merasael

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About Merasael

  • Birthday 11/10/1980

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  1. Halstrom, I just wanted to thank you for your hard work on this
  2. Well, not that it is a good thing per se, but I'm glad I'm not alone in having this issue and also glad it is provoking conversation on it so that it can be discovered what's causing it...so overall a good thing?
  3. Ah ha, now it's making a little more sense, I just tested it myself with Vanilla & DLC weapons and they worked fine, I don't have any other 3rd party mod added 10mm weapons to try it, but some may have their own ammo lists or alter the ammo lists by overwriting them, I'd try moving them in load order before SexoutCommonResources if possible, that might work, but's probably not possible, otherwise there's not much I can do if other modders use overwriting Ammo lists as a shortcut instead of adding by script, there's no way I can make allowance for every weapon mod made that way, you may find it breaks other 10mm weapon mods too, it's just the way it is. Also try updating to a later version of the SCR beta just incase you've got the older dud version. You also shouldn't be reporting issues with the beta version releases here in the stable version, when a bug is reported here I assume it's the Stable version people are using. Those are reasons why I have 2 versions uploaded. My apologies, I thought I was using the stable version? I will attempt a load order change to see if that helps but I agree, it probably won't. I only want to scream... a lot...when people take short cuts when making something and somehow assume that doing it the wrong way won't mess anything else up /sigh. I'll post back as soon as I can but it will probably be a couple of days as I have to travel for work and don't have FNV on my laptop. Thanks for trying to help!
  4. Hmm that's possibly it, I think I only did that in one version as a test, I was having problems with the Ammo swapping back from SleepEz to normal by itself on Game Load, but that seemed to be related to a clean save issue, I don't even have the Stable version installed it's so far behind the beta, there should be no problem with people using the current SCR beta WITHOUT older versions of Pregnancy, I expect to update the Stable version to this soon as I get confirmation the Pregnancy beta is stable, another reason I don't use merged patches Well, I'm not using a merged patch (haven't been playing long enough to have used 3rd party tools for such things...I'm a newblet) so whether that will help or not I don't know. I'm using the version from April 11, 2013 (file is SexoutCommondResources-20130411). The only thing I can definitively say is that when I am playing the mod, the only 10mm ammunition that works for mod added weapons is the SleepEz ammo. Other ammunition makes noise, ejects the casings, has recoil, but does not actually fire bullets. They are essentially blanks. All the 10mm ammuntion works for vanilla weapons and for DLC added weapons. If I uncheck the Sexout Common Resources .esm (along with Sexout.esm, SexoutSlavery.esm and SexoutLegion.esm), all 10mm ammunition works fine in all weapons, whether vanilla, DLC added, or mod added. I wish I could give more information to help you Merasael
  5. Hi all, I've found a problem actually unrelated to sex in the game The only 10mm bullets that work in the game for me now are the SleepEz version. I have narrowed down the culprits to one of the following four .esm files: Sexout.esm SexoutCommonResources.esm SexoutSlavery.esm SexoutLegion.esm I am posting here because I believe the SleepEz and other drugs/medications originate in the SexoutCommonResources.esm, and somehow the normal 10mm ammunition was changed there. I can't be positive because I believe all 4 .esm files are required. Weapons of different calibers which also have SleepEz ammunition available all seem to work fine, and "SleepyTyme", a 10mm submachine gun from one of the DLCs also works fine, (and probably all vanilla 10mm weapons) but any 10mm weapons from other mods I have do not work correctly. They fire the 10mm "Slp" ammunition fine, but all other types of 10mm ammunition is like firing blanks. There is noise, the casings fly around, but no bullets. I've tried to shoot non-hostile npcs at point blank and well, they just keep walking. I only found this because my significant gun-nut...er...other, decided to find some mods with nice looking guns that don't look like they were run over by something When I uncheck the Sexout .esm files, these guns work fine, but when I have them checked, they don't work other than the SleepEz ammunition. He's also been able to confirm the exact same thing...well, ok, he found it /gag. I wish I could pinpoint it for sure, but my best guess is that the problem originates with whichever .esm handles the SleepEz. I hope this can be confirmed if only to prove I'm not nuts and then maybe fixed (I have a nice shiny little machinegun pistol I want to use) Merasael
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