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Alonwoof

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About Alonwoof

  • Birthday 03/14/1993

Profile Information

  • Gender
    She/Her
  • Location
    Western Lands
  • Interests
    Fencing, nudism, adventure.
  • Bio
    Alon Dehan, born in 500 P.A. (Post Apocalypse, 2600 - 2700 AD)
    A young woman of the Lobani race, the wolf people.
    She's 25 years old, a nudist, an adventurer, and all-around badass young woman.
    With long, natural, wild, flowing blue hair, white fur, and maintaining a chubby but muscular figure, standing about at 6 foot 1 inch (185 cm), with powerful thigh muscles ending in digitigrade paw-feet, wide hips, a bit of a belly, C-cup breasts, a rather large buttocks, and a long, fluffy blue tail. Her fur is very short on the front side of her body, but more thick towards the back.
    Her presence evokes that of a potentially good leader, if she'd stop being lazy and work for it. Her demeanor is generally optimistic, and somewhat sarcastic and sometimes even cynical (although almost never in a serious way), but she generally keeps her head held high and her eyes set on the desert landscape's horizon.

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  1. OK, so I have over 1000 hours in Skyrim in my current steam account. I've gotten bored with it, sadly... so I took a long break from it to play other games, maybe try some of my Fallout 4 DLC, work on my own game, etc... And now that SSE is coming out, I'm reminded of how much fun it is to have a simplistic playthrough without a metric fuckton of mods and just the basics (like how the Fallout 4 scene is right now) and was thinking, since a lot of the more complicated mods may take a while to port, and the ones I *really* need will be ported right away or I can port them myself, (CBBE, SoS, and Inigo, my husbando <3) I was wondering if I should just wait for 3 days (or more) until SSE comes out, or start a new game now, with a set modlist. I'm thinking of waiting because I'm looking forward to having all those graphics features to make the game look better without having a ENB clunkily inject itself into the runtime with them proxy libraries. Thing is, how long do you think a 64-bit version of SKSE and HDT would take to port over? I'm a programmer, but I don't know shit about how either of those works, so I'm wondering if anyone with a better idea would know how much would need to change for the 64-bit enhanced build.
  2. Hi Lilly. Glad you're finally joining us here on LL. About time I showed you this place. X3
  3. Yeah, but this method appears to crash the game immediately on load. I should research how everyone else is doing it. Probably a lot of crazy conversion version changing manual editing fuckery like with Skyrim. Good work so far though. Might be able to help you make textures for it if you need help with that.
  4. I'd totally help, but I have no idea how to export meshes to Fallout 4. I only use Blender. Is the current method really convoluted?
  5. Oh man this is exciting. I can't wait to turn my wolf follower Fenrir into a full anthro wolfboy. Hell, maybe I'll make a script to make him change between the two forms... Either way he'll still be naked letting everyone see his goods though. Good work so far, guys. Really, REALLY looking forward to this.
  6. Is there a mod to make my PC do arousing dances, but without any slavery/prostitution involved? Would like my character to do sexy dances and stuff at inns without being a prostitute/slave or whatever. Or maybe it could just connected with Sexlab Aroused and boost everyone's arousal? I thought about making a dance animation take the place of a sex animation in Sexlab. Combined with spectators, it would have pretty much the same effect. Is there a mod that does this already?
  7. Wow, that body actually looks good. Before I found this thread, I did some tweaking to the skeletonbeast.nif's bone scales to try to give khajiit bigger hips and thighs, and this is what I got so far - I decided I don't mind a little muscle, but want bigger hips/thighs and stuff. Never was a fan of "traps" or super petite femboys, but just a little feminine. Like you see on a lot of furries. (I actually don't even like males unless they're furry) I'm trying to edit the skeleton, and even though the changes so far are very subtle, I was thinking maybe this might work. But that body... that one ItalianDragon sculpted... would be absolutely perfect if it were SOS-compatible. Glad to see someone besides me wants a femboy model for Skyrim.
  8. Now, I know males don't get a lot of love... but I wanted to know, has anyone made a SOS-compatible male body that's more... well, soft and femboy-ish? Maybe a little feminine? Preferably with a larger butt? Masculine males tend to gross me out. I would make something like that myself, but I kinda suck at modeling. What I'm looking for is something like this (WARNING - Furry) I want it for my khajiit follower. I have his weight set to 0.25, and he would be perfect if I could just make his butt bigger. (And maybe his hips a little wider, but not too much) Has anyone done anything like this? There's like, 8 different female bodies... (I prefer UNP and UNPB) but hardly any males, and only two SOS-compatible males AFAIK.
  9. Wow, these are awesome. It's just what I need for when my female character goes werewolf... I'm tired of her having to turn male/do male animations. About time someone made some awesome female werewolf anims. Hope they're integrated into an official release of Sexlab.
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