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zaira

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    Location of the best breweries worldwide
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    Spaghetti, Sunshine, RPGs

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  1. I am consolidating MEP. It takes long. I will likely release in two stages - MariaBase first and it is almost complete. It contains all managers to modify the game play, outfits, locations. MariaProstitution will follow later.
  2. I dismissed FO4 for bad look and feel and because I don't really like the FO4 scenery at all.
  3. I would sell my grand-ma for role-playing a courtesan on a traveling spaceship 🙂
  4. There are some dirty inns and places in Starfield which can be a good stage for prostitution, pimps and for sex trafficking. My biggest hope was Cyberpunk because this would be a perfect match, fucked up dirty places and NPCs everywhere, but its modding capabilities are far too limited.
  5. I played the story of Skyrim a thousand of times. I am done with the story. For me, Skyrim is just a puppet stage. Once Starfield has Sexlab/DD NG I will immediately switch over because the Story of MEP fits better into the world of Starfield. Being a streetwalker in Neon is something Bethesda forgot to implement... Or being a courtesan on a traveling spaceship like Inara Serra in Firefly - I want to implement this asap.
  6. It's your role play - that's fine for me. The scope of MEP will never change, there are enough mods out there with a strong focus on restraints. There is no need to put another one on top. And since I now migrated to DD NG, MEP plays well with all the DD restraints mods. I don't want to waste time in developing a menu that the users needs only at a single point of time - at the beginning of the game and there and over and over again. Options are defined by dialogs or JSON files. So no MCM in next MEP unless another modder create and maintain one.
  7. You have misunderstood the scope and mission of MEP. It is not about interfering with the story of Skyrim. MEP only provides a reasonably credible justification for leaving the main quest behind in order to devote yourself entirely to role playing: I've lost everything, I'm nothing, I have nothing. If I try to sell my body to avoid starving miserably, I may lose control. For this role play, I strongly recommend switching to maximum difficulty and include mods which prevents you from growing up too fast (less loot, less money to earn by selling loot, real needs, much harder bandits), so you are enforced to prostitute yourself.
  8. "Maria Eden Prostitution" is - well - a mod about prostitution. This is the main quest line, your master force you into prostitution. He squeezes as much money out of you as possible by offering your body. He modifies your body for increasing your income as a whore (sterilization, piercings, hair-style, branding - aka tattoos). You are not allowed to use weapons, so in case of combats your only choice is to run or to hope for a good ending. You are not allowed to do anything, your master controls every aspect of your life - really every, so even eating, sleeping, sitting, urinating etc. requires a distinct permission. Your master will play with you from time to time for his own pleasure, but the main task remains serving perverts everywhere. To max out the humiliation by this forced prostitution, almost all males are very misogyny. They treat women as scum. This might offend players, but I guess it is not completely unrealistic. About Dragonborn: In all strict quest lines, your first task is drinking an elixir which removes every magic from you. Your Dragonborn carrier ends up, and you become a lowlife. Forget the Skyrim main quest lines - once you are enslaved, everybody treats you as a slave and your debuffs are so severe that it becomes unrealistic to win any battle. In the vampire quest line, you may end up as a very powerful Succubus but under control of your master (who himself serves the grand master Molag Bal). Molag knows about your origin, and turning you into a Succubus is his strategy to enslave you for eternity. Your fate becomes bound to your master and prostitution becomes your life, you need sex to survive, only drinking Skooma can attenuate the succubus debuffs a little bit. You cannot die, but your energy degrades to zero without sex. I think in this quest line you have a small chance to finish the Skyrim main quest but with a lot of sex since this is your only weapon - draining life out of your victims during their orgasms when they being debauched by you - you got some powerful spells for debauchery as a succubus - the only player magic in MEP. In the Khajit caravan quest line, you are not even able to control where to go. The caravan travels as usual and offers your body everywhere, the only escape is that they decide to sell you in a slave auction. But they also might sell you to necromants who will simply kill you. The brothel quest line is quite similar: if you end up as a slave in a brothel, your story is done, you only have to serve an endless amount of johns and to perform sex shows. If you perform bad, a slave auction or necromants are your next station. There are some lighter quest lines where the debuffs are not too hard (free whore, whoring for an innkeeper, married to a master) Not all quest lines are completely finished, and they all need your own commitment for role playing. BTW: in order to support you with role playing, MEP comes with a lot of integration: Washing basins, Mini Needs, Slap Da but, growing pubic hairs, ...) and adds a lot of game mechanics (functional poses, control your mouth and eyes, swallowing.) Completely new is high heel progression: you stumble when wearing heels if you are a beginner and walk too fast, after a while you become comfortable.
  9. Then you got the control back and have to found out what you can do, tied up as you are... I can't script everything, you sometimes need to write your own story
  10. When you enter a dangerous region and your master is not in love with you, he will put you in restraints until the region is cleared. He will fight and loot afterward. Depending on how angry the master is, he might decide to keep you restrained. If you have a dog, he will make sure that you stay where your master wants you to be. If you enter special regions (jarl houses, temples) you get restrained anyway. If one of your johns dies or runs away due to a combat alert, he won't untie you - and again, your master will probably don't set you free. I plan to add perfidious johns who don't pay and don't untie you. So when you get tied in MEP it is for a reason, not just for fun 🙂 But it is not a good idea to keep the master angry all the time, he will sell or kill you after a while.
  11. When do you plan to start? Probably I can open a dev only preview section like I did for the last version
  12. MEP is split into parts: location mods base engine (no quests, just tools like outfit manager and a bunch of factions, keywords) quest engine - most quests are triggered through keyword events - e.g. triggering a rape scene: keyword.GetKeyword("MEPForcedSexKeyword").SendStoryEvent(akRef1 = npc) The quest engine uses keywords and ref-types to utilize furniture and cages in locations and to control dialogs. Most keywords are vanilla keywords like CaptiveMarker. The location mods dont have a dependency to the quest engine but to the base engine which contains keywords. Only by this MEP detect whether a location is a brothel, a slave auction, a slave school. The NPC factions are used to turn NPCs into self acting whores, slaves, brothel madams... So the base of MEP is very open and accessible.
  13. Yes, I never stopped but spent much less time. DD NG with its switch to OAR inspired me to continue because this opens doors for completely new things.
  14. BTW: I moved over to Skyrim Unbound instead of SLAL because its solution for mod integration is much better.
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